cynyck wrote:
As the saying goes, your mileage may vary depending on your server's economy.
That's the damn truth. Last time I looked, for my server, Truegold was selling for just over the cost of mats, so procs were the only profit.
Anyway, I wanted to post a thought I think might be relevant to this thread.
Consider the following patch notes.
Quote:
--The number of herbs required to create flasks has been reduced, while the Volatile Life needed has been increased slightly.
--Alchemist's Stones for Agility, Strength, and Intellect have been added. <Pold's Note: All three take 50 Volatile Life>
I have a feeling that the cost of VLs will go up significantly in the near future, so it'll definitely be time to reevaluate your profit making potentials.
On the other hand, yay for new Alchemist Stones!