does the main scenario need more dungeons/party play events? I mean pre level 20 you got a decent mix of single player stuff and dungeons (heck 15 - 20 alone had 3 dungeons). At level 24+ you have about 25 single player fetch missions" between dungeons. at this rate i wouldnt even say the main scenario has 10% multiplayer content.
I mean some people did get this to play with friends. how would they do that if 90% of the fun (i.e non grindy) stuff is single player? lol.
Also according to reviews the story and game picks up at level 30 then goes at ful speed and doesnt slow down/stop until the very end. hows that possible when the first party dungeon/fight is level 32 then the next one after that is 34,m and finally you dont get another one until 41? So what happens between 34 and 4q that keeps the "roller coaster exciting and going at full momentum"?
Dont get me wrong i like the game but I mainly play MMOs to actually play WITH people (thats why i played FFXI for years... if the story and game were most single player doable from 1 to 75 I wouldnt have lasted a year let alone the 6+ I did last. I mean if I wanted a single player game there are MUCH better RPG options out there like (dare i say) FFXIII and FFXIII-2 or even tales of xillia