Sleep s a type of crowd control that involves putting an opponent to sleep for a short period of time.
All Sleep effects are all functionally identical to Incapcitates; they prevent the target from moving or acting for the duration of the effect. All sleep effects will break on damage.
Sleep effects include Druid's Hibernate and Hunter's Wyvern Sting.
Sleep effects can be removed with a PvP Trinket. Hunters within the effects of The Beast Within are also immune to Sleep effects for the duration of the effect.
This page last modified 2008-06-29 10:28:40.