Salvaging (Rift)  


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Salvaging includes any of the skills listed below and is used to revert an item into Crafting components. Your skill level at Salvaging is based on your skill level in your Profession. Except for Runecrafting, which is unique, any item you break has a chance to yield material for the current tier plus the previous level, so an Expert will see materials from Tiers II and III, and so forth.

Activating the Salvaging skill will break any appropriate item. If you have more than one profession, you will have to choose the correct Salvaging icon.

The three Gathering professions (Butchers, Foragers and Miners) have no Salvaging ability. Apothecaries cannot break potions, but have the ability to salvage Planar Essences.

Some of the Salvaged materials are unique and cannot be obtained except from salvaging or as quest rewards from Workorders. They are used to make Enhancements.

Salvaged materials are not soulbound and can be traded. Materials of the same name but obtained by different Salvage skills are identical and can be used by the appropriate crafting profession.

Skill vs. Item Level
This is a rough guideline, since some items can be broken at lower or higher skill:

  • Novice - Skill 1: Item levels 1-20
  • Skilled - Skill 75: Item levels 19-38
  • Expert - Skill 150: Item levels 37-46
  • Master - Skill 225: Item levels 45-50
  • Grandmaster - Skill 301: Item levels 51+
The quality of the item may affect the skill required to break it. There appear to be no intermediate skill levels, so as soon as you reach 75 you will be able to break any item that requires less than 150.

If you view the salvaged mats as having 4 tiers of results, roughly equivalent to novice through master, you can see what items can give what mats when you reach that skill. The closer you are to the minimum required, the more frequently you will get lower-tier mats. The closer you are to the max skill for that tier, the more often you will get mats of the higher tier. Let's say your Armorsmith skill is 150 and you are breaking gear that requires 150 to break. You occasionally will get Tier III results but most items will be Tier I or Tier II. As you get closer to 225, the frequency of Tier III mats will increase.


Runebreak is an ability granted to Runecrafters. A rare result can yield one of the "combined" materials. There is also a rare chance to find Planar Essences. Runebreak is of paramount importance to the Runecrafter, as without it there is no way to obtain the materials needed. Runecrafting also has the ability to return top-end materials back into their low-end forms. Sadly, because someone found a way to exploit it, Runebreaking is no longer available for crafted runes.

The Runecrafting skill required to Runebreak an item is slightly different than the other Salvaging skills. The skill required to break is based on the item level, of course, but the skill required is one point higher than for other professions.

The quality of the Powders is directly tied to the quality of the item being broken rather than to skill. You may get lesser materials, but you can only get Sparkling Powder from Rare items, and Shimmering Powder from Epic items.

All Arcs, Blurs and Sparks are Uncommon, regardless of the quality of the item you are breaking, but you may get one of the higher tiers. Common items will yield only Arcs, Blurs and Sparks.

Further, the skilled Runecrafter can use the Transmute recipes to create an Uncommon Arc, Blur or Spark from a Flickering Powder, Shard or Crystal, and another material of the same tier, plus a catalyst. (e.g. Transmute: Kinetic Arc). These recipes are available at skill level 10 for Arcs, Blurs and Sparks; 60 for Charges, Glows and Surges; and 110 for Bursts, Flares and Blasts.

Tier I
Tier II
Tier III
Tier I
AllKinetic Arc5 -> Kinetic Charge3 -> Kinetic BurstKinetic Arc x15
Perpetual Blur5 -> Perpetual Glow3 -> Perpetual FlarePerpetual Blur x15
Sentience Spark5 -> Sentience Surge3 -> Sentience BlastSentience Spark x15
UncommonFlickering Powder3 -> Flickering Shard3 -> Flickering CrystalFlickering Powder x9
RareSparkling Powder3 -> Sparkling Shard3 -> Sparkling CrystalSparkling Powder x9
EpicShimmering Powder3 -> Shimmering Shard3 -> Shimmering CrystalShimmering Powder x9
Storm Legion
Emergent Cloud
Radiant Nucleus
Spiral Aurora
Wandering Star - required for Transmutation
Storm Legion
Branching Star
Storm Legion
Solidifying Star
Raid Epic
Storm Legion
Dreaming Star

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Salvage Accessories

Salvage Accessories is an ability granted to Artificers. Results are shown in the table below, plus Gems and Wood that went into the item's manufacture.

ResultsCombine 5
1-74Gemstone FragmentsSalvaged Gem
Lumber SampleSalvaged Wood
Metallic Bits Salvaged Metal
75-149Iridescent PowderReclaimed Gem
Smooth LumberReclaimed Wood
Metal Fragment Reclaimed Metal
Boney Fragment Reclaimed Bone
150-224Clear CrystalProcessed Gem
Preserved LumberProcessed Wood
Heavy Metal Chunk Processed Metal
Shiny Tooth Processed Bone
225-300Glimmering Fragment
Flawless Glimmering Fragment
Refined Gem
Wooden Pieces
Treated Wooden Pieces
Refined Wood
Metal Widgets
Polished Metal Widgets
Refined Metal
Sturdy Jaw Refined Bone
300-375 ††Gemstone RemnantsFlawless Gemstone Remnants
Wooden BoardsTreated Wooden Boards
Metal ScrapsPolished Metal Scraps
unknown bone unknown bone
Epic materials can only be acquired by salvaging Epic items of level 48 and above, or from Crafting Daily reward crates. These cannot be combined into higher materials.
†† Storm Legion salvaged materials do not combine into higher forms, nor can they be broken into lower forms.

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Salvage Armor

Salvage Armor is an ability granted to Outfitters and Armorsmiths.

Salvaging armor gives, randomly, one or more of the following based on the type of armor and its level, and has a chance to return Leather, a Bolt of cloth, or a Bar of metal up to the grade of the material that went into the production of the item. For instance, if a Bolt of Wool was required to make it, breaking it may yield a Bolt of Cotton or a Bolt of Wool.

MaterialCombine 5
ClothCloth SquaresSalvaged Cloth
Unfinished FabricReclaimed Cloth
Rugged FabricProcessed Cloth
Unwoven Threads
Exquisite Unwoven Threads
Refined Cloth
Fabric Squares †† Exquisite Fabric Squares ††
LeatherLeather StripsSalvaged Leather
Leather PiecesReclaimed Leather
Well-Worn LeatherProcessed Leather
Impressed LeatherRefined Leather
Leather Scraps ††Pristine Leather Scraps ††
Chain, Plate
and Shields
Metallic BitsSalvaged Metal
Metal FragmentReclaimed Metal
Heavy Metal ChunkProcessed Metal
Metal WidgetsRefined Metal
Metal Scraps ††Polished Metal Scraps ††
Beginning with 1.11, a combined salvaged material can be reverted into an uncombined lesser version. For instance, all combined leather (such as Processed Leather or Salvaged Leather) can be broken down into 5 Well-Worn Leather.

† Can only be acquired by salvaging Epic items of level 48 and above.
†† Storm Legion salvaged materials do not combine into higher forms, nor can they be broken into lower forms.

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Salvage Weapons

Salvage Weapons is an ability granted to the Weaponsmith. All weapons may be Salvaged but the result will depend on whether the weapon was made of wood or metal. In addition to the items listed in the table below, you can also get Bars of metal or Planks of wood up to the grade of material used to craft the weapon.

ResultsCombine 5
1-74Lumber SampleSalvaged Wood
Metallic BitsSalvaged Metal
75-149Smooth LumberReclaimed Wood
Metal FragmentReclaimed Metal
150-224Preserved LumberProcessed Wood
Heavy Metal ChunkProcessed Metal
225-300Wooden PiecesRefined Wood
Metal WidgetsRefined Metal
300-375 ††Wooden BoardsTreated Wooden Pieces
Metal ScrapsPolished Metal Scraps
†† Storm Legion salvaged materials do not combine into higher forms, nor can they be broken into lower forms. Epic materials can only be found by salvaging Epic items.

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Salvage Planar Essences

Salvaging Planar Essences results in Planar Dusts and Fragments. When combined, the Fragments are used by Apothecaries in the crafting of Augmentations. Fragments and Inerts can also come from Workorder reward chests and Crafting Rifts (including Prisms).

1-221Shard FragmentsEthereal Planar Dust
23-3375Stone FragmentsShifting Planar Dust
34-42150Gem FragmentsEnduring Planar Dust
43-47225Crystal FragmentsEndless Planar Dust
48-50 or
as abovePrism FragmentsEternal Planar Dust
51-60 or
as aboveImmaculate Inert Fragments ††Empyrean Planar Dust

Tier ITier II
Shard FragmentsInert Shard
Stone FragmentsInert Stone
Gem FragmentsInert Gem
Crystal FragmentsInert Crystal
Prism FragmentsInert Prism
Combine 5 Tier I Fragments to
make 1 Tier II Inert.
†† Storm Legion salvaged materials do not combine into higher forms, nor can they be broken into lower forms. Epic materials can only be found by salvaging Epic items.

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This page last modified 2013-12-30 19:28:00.