Resurrection Sickness is a debuff that occurs when a player is revived by a Spirit Healer.
A player under the effects of Resurrection Sickness will incur a 75% penalty to all stats and damage done. Resurrection Sickness cannot be dispelled, cleansed, or otherwise removed from a player. The only method to end Resurrection Sickness is to outwait it. The duration of the effect varies with level, as shown in the following table:
| Level | Duration |
|---|---|
| 1-10 | No effect |
| 11 | 1 minute |
| 12 | 2 minutes |
| 13 | 3 minutes |
| 14 | 4 minutes |
| 15 | 5 minutes |
| 16 | 6 minutes |
| 17 | 7 minutes |
| 18 | 8 minutes |
| 19 | 9 minutes |
| 20+ | 10 minutes |
Note that characters at a level not subject to Resurrection Sickness will still suffer the durability penalty of death.