Paladin Holy (WOW Talent Tree)  


See Paladin Talent Builds

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Primary Role

The Holy tree is the paladin's healing tree. It's used in a variety of healing situations (PvP, Raid healing, Raid buffing/cleansing, Group healing), though, and some talents are more appropriate for one or other. Some leveling builds cherry-pick some of the earlier talents, some going as deep as Tier 5.


Tier 1

TalentDescriptionMax Points
Spiritual FocusReduces the pushback suffered from damaging attacks while casting Flash of Light and Holy Light by 14/28/42/56/70%.5
Seals of the PureIncreases the damage done by your Seal of Righteousness, Seal of Vengeance and Seal of Corruption and their Judgement effects by 3/6/9/12/15%. 5

Tier 2

(Requires 5 points spent in Holy)
Healing LightIncreases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4/8/12%.3
Divine IntellectIncreases your total Intellect by 3/6/9/12/15%.5
Unyielding FaithReduces the duration of all Fear and Disorient effects by 15/30%.2

Tier 3

(Requires 10 points spent in Holy)
Aura MasteryCauses your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. 2 min cooldown. 1
IlluminationAfter getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell you have a 20/40/60/80/100% chance to gain mana equal to 60% of the base cost of the spell. 5
Improved Lay on HandsGives the target of your Lay on Hands spell a 25/50% bonus to their armor value from items for 15 seconds. In addition, the cooldown for your Lay on Hands spell is reduced by 2/4 min. 2

Tier 4

(Requires 15 points spent in Holy)
Improved Concentration AuraIncreases the effect of your Concentration Aura by an additional 5/10/15% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 10/20/30%. The duration reduction does not

stack with any other effects.

Improved Blessing of WisdomIncreases the effect of your Blessing of Wisdom spell by 10/20%.2
Blessed HandsReduces the mana cost of Hand of Freedom, Hand of Sacrifice and Hand of Salvation by 15/30%, increases the effectiveness of Hand of Salvation by 50/100% and the effectiveness of Hand of Sacrifice by an additional 5/10%. 2

Tier 5

(Requires 20 points spent in Holy)
Pure of HeartReduces the duration of Curse and Disease effects by 25/50%.2
Divine Favor(Requires 5 points in Illumination). When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. 2 min cooldown. 1
Sanctified LightIncreases the critical effect chance of your Holy Light and Holy Shock spells by 2/4/6%.3

Tier 6

(Requires 25 points spent in Holy)
Purifying PowerReduces the mana cost of your Cleanse, Purify and Consecration spells by 5/10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17/33%. 2
Holy PowerIncreases the critical effect chance of your Holy spells by 1/2/3/4/5%.5

Tier 7

(Requires 30 points spent in Holy)
Light's GraceGives a 33/66/100% chance that your Holy Light spell will reduce the casting time of your next Holy Light spell by .5 seconds. 3
Holy Shock(Requires 1 point in Divine Favor). Blasts the target with Holy energy causing 277 - 299 Holy damage to an enemy or 351 - 379 healing to a friend. Instant cast. (numbers listed are for Rank 1) 1
Blessed LifeAll attacks against the paladin have a 4/7/10% chance to cause 50% less damage.3

Tier 8

(Requires 35 points spent in Holy)
Sacred CleansingYour Cleanse spell has a 10/20/30% chance to increase the target's resistance to Disease, Magic and Poison by 30% for 10 seconds. 3
Holy GuidanceIncreases your spell power by 4/8/12/16/20% of your total intellect.5

Tier 9

(Requires 40 points spent in Holy)
Divine IlluminationReduces the mana cost of all spells by 50% for 15 seconds.1
Judgements of the PureYour Judgement spells increase your casting and melee haste by 2/4/6/8/10% for 60 seconds.5

Tier 10

(Requires 45 points spent in Holy)
Infusion of Light(Requires 1 point in Holy Shock). Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1 secs. 5
Enlightened JudgementsIncreases the range of your Judgement spells by 10/20 yards and increases your chance to hit by 2/4%.2

Tier 11

(Requires 50 points spent in Holy)
Beacon of LightThe target becomes a Beacon of Light to all targets within a 40 yard radius. Any heals you cast on those targets will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 60 seconds. 1


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This page last modified 2009-04-14 16:14:50.