Mage Archetype - Armed with arcane and mystical knowledge, Mages use powerful magic against their enemies. The recommended races, based on Racial Traditions, are Arasai, Dark Elf, Gnome, Ratonga, Iksar, High Elf, Erudite, Human, Kerra, and Half Elf.
| Sorcerer || Sorcerers battle their foes with mystical forces and deadly spells.|
|| Wizard || Tapping into the elemental powers of fire and ice, Wizards are a deadly force to be reckoned with. (Neutral)|
|| Warlock|| Warlocks spread disease and weaken their enemies with poisons. (Neutral)|
| Enchanter|| Enchanters defeat their enemies through mind control and misdirection.|
|| Illusionist || Illusionists use their powers to weaken and confuse their enemies and strengthen the powers of their allies. (Neutral)|
|| Coercer|| Coercers control the minds of weaker foes while bolstering the combat powers of their allies. (Neutral)|
| Summoner|| Summoners call forth powerful creatures to aid them in battle.|
|| Conjuror|| Conjurors summon forth warriors ruled by the elemental forces of fire, air, soil, and water. (Good)|
|| Necromancer|| Necromancers summon battalions of the dead, making them powerful warriors and slaves to their will. (Evil)|
This page last modified 2011-08-15 23:00:21.