Hellfire (Diablo)  

Hellfire box art
Hellfire box art
Diablo: Hellfire is an expansion pack that Sierra On-Line (now known as Sierra Entertainment) produced for the video game Diablo. It was released in 1997 and developed by Synergistic Software, a Sierra division. Hellfire is the only authorized expansion pack released for Diablo. Blizzard Entertainment has never released a first-party expansion for Diablo.


Hellfire's storyline occurs as an aside to the main story arc of the original game. A sorcerer, while performing a ritual, unknowingly releases the demon Na-Krul unto the town of Tristram, but before it can completely escape, the sorcerer magically seals the doors. The player is later tasked with venturing into Na-Krul's lair and vanquishing it.

The expansion pack adds several enhancements to Diablo, including an additional monk class, two new dungeon settings, additional quests to undertake, several extra game items, including oils which affect item statistics, runes that can be placed as traps, a new page of spells, new affixes for weapons and armor, new shrines, new mini-boss enemy names, a noticeable boost to Diablo's strength and power, and a number of interface improvements.

Hellfire integrates into Diablo, and because of its design, its dungeons can be avoided entirely. In order to gain access to the dungeons, the player must speak with Lester the Farmer, who is north of Tristram, near the herd of cows. However, if the player speaks to Lester before reaching a certain point of the main Diablo quest, he will be hesitant to ask them to enter the new dungeons.

The rest of the expansion integrates more fully into the main adventure. Objects like oils, new weapons, rings and armor, and runes drop amid other more common kinds of items, and the new spellbooks, including books for two previously existing spells that did not have books, and scrolls are found in the same kinds of places. New shrines are found where shrines would normally be found. The new unique monsters, which appear as palette-swapped, but otherwise normal monsters with a unique name, also appear in the Diablo quest like any other. It should be noted, however, that there are almost no unique monsters found within Hellfire's exclusive dungeons. The Hellfire dungeons are populated with new enemies that do not appear in the main Diablo quest, however. The difficulty of Hellfire dungeon floors 1-8 mirror those of levels 9-16 of the main Diablo quest, requiring experienced characters to explore.

Some of the newer convenience features include the option to move more quickly around town using the "jog" toggle found in the options menu, a spell that highlights objects lying on the floor as though the cursor was placed over them, and a spell that teleports the player to the nearest staircase found on that level of the dungeon.

Hellfire installs into its own directory independent of Diablo. Players are required to have the retail Diablo CD in order for the game to run. Instructions are available in the README file on how to convert Diablo characters into Hellfire characters.

Allakhazam credits this article at Wikipedia for some of the info in this article.
Licensed under the GFDL.

Diablo III

This page last modified 2009-03-02 09:26:54.