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Passive Ability details for Clear Mind  

Jobs/Level:Red Mage, lvl 31
Geomancer, lvl 20
Black Mage, lvl 15
Scholar, lvl 20
White Mage, lvl 20
Summoner, lvl 15
MP cost:0
Element:None
Duration:N/A
Reuse:Instant
Cast time:Instant
Target Type:Self
Description:Raises amount of MP recovered while resting.

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RDM CM1
# Oct 20 2005 at 12:22 AM Rating: Default
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58 posts
Confirmed RDM gets Clear Mind at 30 not 31, maybe it was 31 at one time but I have a 30RDM and I have a clear mind trait.
RE: RDM CM1
# Oct 28 2005 at 6:03 AM Rating: Excellent
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634 posts
that's because at 30 your BLM sub gets it...

RDM/BLM gets at 30
RDM/WHM does at 31
RE: RDM CM1
# Jun 05 2006 at 12:28 AM Rating: Excellent
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58 posts
Clear Mind Traits do not transfer from your sub, we all wish they did.

EDIT: I was wrong. I wasn't distinguishing between stacking which they don't do with transferring which they do.

Red Mage Clear Mind 1 = 31

Edited, Tue Jun 13 15:01:03 2006
RE: RDM CM1
# Jun 12 2006 at 8:39 PM Rating: Decent
are you stupid? sub any job that gets clear mind and you will get it. such as 40 bst get clear mind for subbing whm.
New Abilities and Traits
# Mar 12 2005 at 12:10 AM Rating: Default
Some new abilities and traits they forgot to mention for WHM is:
MP cost reduction-Sometimes reduces the cost of mp for a spell

AND

Divine Curtain(I think thats how its worded)When used with Divine Seal it turns any spell into a GA spell. Like:
Divine Curtain+Divine Seal+Erase=Erasega
RE: New Abilities and Traits
# Nov 14 2005 at 10:14 AM Rating: Decent
31 posts
just to clear this up, this only changes spells that remove staus ailments to -ga spells, so using these 2 abilities wont turn holy into holyga. just to clear it up
Clear Mind
# Feb 09 2005 at 10:11 AM Rating: Good
They dont stack its based on the highest level you have so a BLM/SMN doesnt have a higher base MP recovery than a BLM/WHM.
while resting
# Dec 13 2004 at 4:48 AM Rating: Decent
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106 posts
Yes, this is incorrect and needs to be changed to read: "Increased base mana regeneration to 15 MP while resting."

*EDIT: Changed. Thank you, Allakhazam staff. ^^

Edited, Tue Feb 15 19:56:34 2005
Clear Mind Does Not Stack
# Dec 01 2004 at 11:40 PM Rating: Good
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2,955 posts
Read a few posts saying that some of the clear minds might stack, so I decided to test it on my own.

Level 62 RDM, subbed level 1 war. 1st tick was 18, then 19, 20, 21, etc.

Level 62 RDM subbed with level 31 BLM, which would have 2 extra clear mind traits from the sub still, Started at 18, then 19, 20, 21, etc.

Hopes this clears up any rumors flying around.
hmmm?
# Nov 08 2004 at 8:25 AM Rating: Decent
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124 posts
say you were a lvl 30smn/blm would you get an enhanced affect of clearmind? from the smn's clearmind and the blms clearmind?
RE: hmmm?
# Nov 29 2004 at 6:49 AM Rating: Default
yes i think they do stack, but not at the start of a resting period, and my guess comes from death: at low levels, after sitting there for 5 minutes while waiting for weakness from death to wear off, i sure as hell never got 100MP per tick once weakness when away... above level 50, if i die (god forbid) and then rest the entire span of the weakness, i get 70-100MP per tick as i heal, and it is super fast too. i start at 21 or whatever the clear mind 3 is, at a normal rest... and that's as blm/whm... now, we went questing/hunting/farming as a a small group once, and i was the only one with thief to 15, so i went as blm/thf...and died >< stupidly... got raised and sat waiting for weakness, and when it wore off, i was only getting about 60MP per tick at most once i was finally near full of mp again...ok, so granted this is the extreme example, and in a normal rest even from zero MP you won't get to see the most you can regenerate in one tick, but it's enough for me to believe in the "stacking" of the ability...
and i wish this actually affected a standing refresh, but it definitely doesn't...
RE: hmmm?
# Feb 10 2005 at 3:49 PM Rating: Decent
well technically the clear minds dont stack unless u r 60???/30SMN and higher cause according to alla smn get special clear mind 2 and so on that decrease the tick time when you rest.
doh
# Nov 07 2004 at 8:20 PM Rating: Decent
wow, 15 mp a tick while standing? whened they change that???? i JUST got clear mind II, damnit all!!!!!!!
#REDACTED, Posted: Sep 28 2004 at 10:42 AM, Rating: Sub-Default, (Expand Post) After reading the posts, Allakhazam must have some darn stupid people working for them.
RE: Hmph
# Nov 07 2004 at 8:51 PM Rating: Excellent
While you are correct, Allakhazam is wrong, I just can't help but wonder if you realize that you are simply insulting yourself...
Most of this site is run by players contributing, so you are 'working' for Allakhazam. If you taken much time to look around the site, you will see people making corrections all over the place; yet, none of these others, as far as I've seen, have had the nerve to blantly insult such a wounderful site such as this over a single simple human error. If you don't like it here, then leave.
Where to find spell
# Aug 29 2004 at 8:00 AM Rating: Default
Why dont they list where to find these spells in there natural places not just say its the auction house, but say where your would normaly find the item, whether its on a NPC or Monster, just to make finding these spells easier
RE: Where to find spell
# Aug 29 2004 at 8:51 AM Rating: Good
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103 posts
Umm... Clear Mind is a passive Job Trait that automatically increases the base mp that you regen.

For any spell that you're wondering where to obtain, click the link to the scroll of that item, as you buy the scroll to learn the spell, not the spell itself.

Or you can just go to the Item Search page and enter the name of the scroll you're looking to buy.
Job traits
# Aug 18 2004 at 6:02 PM Rating: Default
Traits of the same type do not stack or overlap. Clear mind changes the MP regen from 12 to 15, but there are various levels of it. Clear mind I and clear mind I from the same job do nothing together, just as defense bonus I from Paladin and Warrior do not stack at 30.

Clear mind II overrides the clear mind I. So if you have a subjob with clear mind II and a main job with clear mind I, the two do not "stack" perse, as much as the clear mind II overwrites your main job's trait.
Its not while standing
# Aug 18 2004 at 2:57 PM Rating: Good
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495 posts
Its not while standing. it should read:

Incrases Base Mana gain while resting to 15Mp


Edited, Wed Aug 18 16:01:00 2004
Its not while standing
# Aug 18 2004 at 2:58 PM Rating: Good
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495 posts
I hit the Edit button, not the Reply button, dumb server

Edited, Wed Aug 18 15:59:41 2004
While Standing
# Aug 16 2004 at 6:33 PM Rating: Decent
Ok clear mind always worked while I was sitting. and now it says Increased base mana regeneration to 15 MP, even while standing. so now as a smn it well be like refresh? this really dosn't make sence?
RE: While Standing
# Aug 16 2004 at 6:42 PM Rating: Decent
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2,232 posts
I think it's saying it will effect SMN's auto-refresh over time in the same way as another mage resting. But, without the 15mp start.

So, while standing as a SMN with auto-refresh, you'll gain 2, then 3, then 4, etc.

This is only a GUESS!!!!
RE: While Standing
# Aug 18 2004 at 1:49 AM Rating: Decent
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235 posts
It's not true, though. I have a WHM who is level 65, and when I sub SMN, even though I have several stacked Clear Minds, I still only get 1mp/3sec from the Auto-Refresh. I think they just mean that it appears on the menu while standing, or something. Clear Mind only matters while resting.
Stacking oddity
# Apr 19 2004 at 10:01 PM Rating: Good
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88 posts
ok, according the RDM guide from FAQ, the FIRST Clear Mind ability does NOT stack across job, but the 2nd and onward ones DO stack...

So this would mean that a RDM subbing BLM would get benefit of Clear mind at 30 from his 15 BLM sub, at 31 he would still ahve clear mind, but it would come from his main job, the clear mind from BLM sub would do nothing.

But at 60, when BLM would get their clear mind boost, RDM would get the benefit of this boost...
again this is unconfirmed. Any 60+ RDM that can confirm what happens with a BLM sub? and without?

As I understand it, it works the same way for attack+ and def+ for melees
RE: Stacking oddity
# Feb 09 2005 at 9:54 AM Rating: Decent
I've heard this too.

I'm at 57RDM right now. I'll keep close track of healing and see if this is true or not.
RE: Stacking oddity
# Aug 16 2004 at 6:34 PM Rating: Decent
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2,232 posts
I am a 50RDM/25BLM. As BLM gets this ability at lvl 15, I got it as lvl 30RDM. When I went to lvl 31, my RDM job got it as well. There was NO change in the 15mp first tick, or the duration in between.

As for the next Clear Mind boost, RDM gets it at lvl 55, so you'll have it on your main job before the BLM sub hits 30. Once RDM hits 60, and the BLM sub is 30, you will then have 2x Clear Mind "II's". If logic follows this will create the same effect as 2x Clear Mind "I's": Nothing.

Edit: Rearraged sentence structure for clarification purposes.

Edited, Mon Aug 16 19:38:49 2004
Correct information.
# Jan 25 2004 at 2:56 PM Rating: Decent
Currently (And I *just* leveled to 20 to watch this), clear mind does two things:

It decreases the intial tick delay from 20 seconds to 15 seconds

and

increases the initial tick from 12 to 15 (and then of course subsequent ticks, happening every 10 seconds).

I have no reliable information regarding the WHM 20 clear mind stacking with say the BLM 15 clear mind. I suspect that the delay does not drop by an additional five, but the initial tick does increase to 18.
RE: Correct information.
# Jan 26 2004 at 11:30 AM Rating: Default
As a 42WHM/17BLM I can reliably say that my first tick regens 18MP. Now whether that is due to being a high WHM or due to Clear Mind stacking, I cannot tell you.
RE: Correct information.
# Jan 30 2004 at 10:39 PM Rating: Good
Clear Mind from subs does NOT stack. If you paid attention when you leveled you would know this :)

At lvl 30 with my whm, I would heal 15 mp at starting tick, with SMN, BLM or any job for that matter. If subbed clear mind indeed stacked it would increase to 18 at lvl 30 with a BLM or SMN sub (since they both get clear mind at 15 despite the inability of allaks to update the smn info)

However, at lvl 35 Clear Mind gets a hidden boost(Clear Mind II) for whm to 18 starter tick (BLM and SMN get their hidden boost at 30)

Clear Mind gets a hidden boost every 15 levels after you get clear mind initially. At certain levels it also increases how much the mp recovery is increased after the first tick in addition to the +3. Thus, at lvl 50 a whm will heal 21 MP at the first tick, then 23 on the next one.

Each lvl of Clear Mind also decreases the initial ticks time by 2.5 seconds. When Clear Mind is first attained, it will reduce the initial tick from 20 seconds to 17.5. When Clear Mind II is reached, it will reduce the intial tick to 15 seconds. It should follow the trend all the way to 75 (65 for whm)

Please don't post such erroneous info unless you have tested it for accuracy. That's how rediculous things like subbed clear mind stacking gets spread.
RE: Correct information.
# Jan 30 2004 at 10:38 PM Rating: Good
Clear Mind from subs does NOT stack. If you paid attention when you leveled you would know this :)

At lvl 30 with my whm, I would heal 15 mp at starting tick, with SMN, BLM or any job for that matter. If subbed clear mind indeed stacked it would increase to 18 at lvl 30 with a BLM or SMN sub (since they both get clear mind at 15 despite the inability of allaks to update the smn info)

However, at lvl 35 Clear Mind gets a hidden boost(Clear Mind II) for whm to 18 starter tick (BLM and SMN get their hidden boost at 30)

Clear Mind gets a hidden boost every 15 levels after you get clear mind initially. At certain levels it also increases how much the mp recovery is increased after the first tick in addition to the +3. Thus, at lvl 50 a whm will heal 21 MP at the first tick, then 23 on the next one.

Each lvl of Clear Mind also decreases the initial ticks time by 2.5 seconds. When Clear Mind is first attained, it will reduce the initial tick from 20 seconds to 17.5. When Clear Mind II is reached, it will reduce the intial tick to 15 seconds. It should follow the trend all the way to 75 (65 for whm)

Please don't post such erroneous info unless you have tested it for accuracy. That's how rediculous things like subbed clear mind stacking gets spread.
#Anonymous, Posted: Jan 30 2004 at 10:40 PM, Rating: Sub-Default, (Expand Post) sorry for double post, got server error ;)
#Anonymous, Posted: Jan 25 2004 at 2:53 PM, Rating: Sub-Default, (Expand Post)
selective attention?
# Jan 24 2004 at 5:12 PM Rating: Default
update that reds get it at 31 but not that smn get it at 15? get with the program allaks ;p
RE: selective attention?
# Nov 24 2004 at 12:41 AM Rating: Decent
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67 posts
A little demanding aren't we? Remember the admin of this site are here to help us, and you can't appreciate that?
Correction
# Jan 22 2004 at 11:14 AM Rating: Default
Okay, so I do have the ability all the sudden (subbing DRK, not a caster class).

But I did not have it at 30, and I checked my innate abilities to confirm this.

I discovered that I had it when I hit 32. Which makes me think... why 32? What a random level. Well, whatever, I got it.

mp
# Jan 20 2004 at 2:15 PM Rating: Default
Yes it is increased regeneration

Shadowbane
lvl 25whm/lvl 30blm
kujata
RDM do not get this.
# Jan 16 2004 at 12:36 PM Rating: Default
Simply put: This is not a red mage ability.

I don't sub WHM, BLM, or SMN, and I don't have this skill at 30.

We get refresh and convert, anyway. No complaints.
RE: RDM do not get this.
# Jun 17 2004 at 6:29 PM Rating: Default
Rdm get this at 31 buddy.
Stacking
# Jan 09 2004 at 4:58 PM Rating: Decent
I have confirmed with my 30/15 whm/smn that Clear Mind from subjobs do NOT stack (starter tick is still only 15 and increases 1 mp per tick).

Clear Mind does improve as you level however, and the people who think it stacks are probably just noticing it improve with the main class. As an example, Summoner Clear Mind at lvl 15 adds +3 to the base 12, at 30 it adds +6 to the base 12 (18 total), 45 +9 with an addition +1 (for a total of +2) after each tick, etc.

If anyone still disagrees with me, Heal with a 15 blm/smn as your subclass and then heal mp with a warrior sub, you will see not change.

(http://db.gamefaqs.com/console/ps2/file/final_fantasy_xi_summoner.txt has a good chart of the Summoner abilities that lists the improvements to clearmind)
smn
# Jan 05 2004 at 9:51 PM Rating: Default
Summoners also get clear mind at 15

it also improves at certain levels depending on job
RDM too...
# Jan 05 2004 at 3:24 PM Rating: Default
RDM gets this at 30.
RE: RDM too...
# Jan 10 2004 at 6:03 PM Rating: Default
No they don't. If you're subbing black mage, then you'll have it...but from black mage, not from red mage. I just made 30, and have MA as sub, and I don't have this trait.
RE: RDM too...
# Jan 09 2004 at 10:59 AM Rating: Default
really sucks... :'(
We have fewer mana than BLM/WHM yet we have to take more time to rest....

and those juice just expensive...
RE: RDM too...
# Apr 29 2004 at 2:38 PM Rating: Good
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99 posts
the bonus is that once you hit level 41 RDM will never need to rest again.

(or at least hardly ever)

Edited, Thu Apr 29 15:39:22 2004
Mana regen times
# Dec 14 2003 at 4:36 AM Rating: Default
Until you get 'Clear Mind' your first mana tick after sitting to rest will be 12, the next tick will be 13, then 14, 15... It takes about 20 seconds from when you sit to when you get that first tick. Every remaining tick takes 10 seconds. Once you get 'Clear Mind' your first rest tick is 15, the next is 16, 17, and so forth. The time-to-tick doesn't change. ~20 seconds for the first tick, and 10 seconds thereafter.

Clearly, it's always better to spend lots of mana and rest for long periods than it is to spend little mana and rest for short periods.

I don't know if BLM/WHM 'Clear Mind' stack.
Need confirmation
# Nov 28 2003 at 2:00 AM Rating: Default
Ok can someone please confirm this.

When I asked someone a while ago they told me that the BLM and WHM clear mind abilities dont stack, but recently after the last patch, someone told me its bee changed and now it does stack..........

Im a WHM/BLM am currently debating weather or not to sub a Summoner once I hit lvl 30....if clear mind does stack..then ill keep my BLM or ill switch to summoner later on.
RE: Need confirmation
# Jan 06 2004 at 2:33 AM Rating: Default
The whm I was with said she noticed a big improvement when she dinged 30. Can't confirm though, will know for certain when I'm a 40 blm though.
RE: Need confirmation
# Jan 09 2004 at 12:11 PM Rating: Default
She is fooling herself since there is no improvement for white mages at 30. Black Mages and Summoners get an increase at 30 (18 starter tick) but not white mages (My 30/15 WHM/SMN still regens 15 at starting tick). We probably get our 2nd lvl of clear mind at 35.
does it stack?
# Nov 22 2003 at 11:03 PM Rating: Default
do this skill stack with black mage clear mind?
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