Demonology (WoW talent tree)  

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Tier 1

  • Improved Healthstone (2 points) - Increases the amount of Health restored by your Healthstone by 10/20%.
  • Improved Imp (3 points) - Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10/20/30%.
  • Demonic Embrace (5 points) - Increases your total Stamina by 2/4/6/8/10%.

Tier 2

  • Improved Health Funnel (2 points) - Increases the amount of Health transferred by your Health Funnel spell by 10/20% and reduces the initial health cost by 10/20%. In addition, your summoned Demon takes 15/30% less damage while under the effect of your Health Funnel.
  • Demonic Brutality (3 points) - Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10/20/30%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by 1/2/3%.
  • Fel Vitality (3 points) - Increases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5/10/15% and increases your maximum health and mana by 1/2/3%.

Tier 3

  • Improved Succubus (3 points) - Reduces the cast time of your Succubus' Seduction by 33/66/100%. and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 10/20/30%.
  • Soul Link - When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled.
  • Fel Domination - Your next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
    • Buff - Imp, Voidwalker, Succubus, Felhunter and Felguard casting time reduced by 5.5 sec. Mana cost reduced by 50%. 15 seconds remaining
  • Demonic Aegis (3 points) - Increases the effectiveness of your Demon Armor and Fel Armor spells by 10/20/30%.

Tier 4

  • Unholy Power (5 points) - Increases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 4/8/12/16/20%.
  • Master Summoner (2 points) - Reduces the casting time of your Imp, Voidwalker, Succubus, Felhunter and Fel Guard Summoning spells by 2/4 sec and the Mana cost by 20/40%.

Tier 5

  • Demonic Sacrifice (1 point) - When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned.
    • Imp: Increases your Fire damage by 10%.
    • Voidwalker: Restores 2% of total health every 4 sec.
    • Succubus: Increases your Shadow damage by 10%.
    • Felhunter: Restores 3% of total mana every 4 sec.
    • Felguard: Increases your Shadow and Fire damage by 7% and restores 2% of total mana every 4 sec.
  • Master Conjuror (2 points) - Increases the effects granted by your conjured Firestone and Spellstone by 15/30%.

Tier 6

  • Mana Feed (3 points) - When you gain mana from Drain Mana or Life Tap spells, your summoned demon gains 33/66/100% of the mana you gain.
  • Master Demonologist - Grants both the Warlock and the summoned demon an effect as long as that demon is active.
    • Imp - Increases your Fire damage by 1/2/3/4/5%, and increases the critical effect chance of your Fire spells by 1/2/3/4/5%.
    • Voidwalker - Reduces Physical damage taken by 2/4/6/8/10%.
    • Succubus - Increases your Shadow damage by 1/2/3/4/5%, and increases the critical effect chance of your Shadow spells by 1/2/3/4/5%.
    • Felhunter - Reduces all spell damage taken by 2/4/6/8/10%.
    • Felguard - Increases all damage done by 1/2/3/4/5%, and reduces all damage taken by 1/2/3/4/5%.
  • Improved Enslave Demon (2 points) - Reduces the Attack Speed and Casting Speed penalty of your Enslave Demon spell by 5/10% and reduces the resist chance by 5/10%.

Tier 7

  • Demonic Resilience (3 points) - Reduces the chance you'll be critically hit by melee and spells by 1/2/3% and reduces all damage your summoned demon takes by 5/10/15%.
  • Demonic Empowerment - Grants the Warlock's summoned demon Empowerment.
    • Succubus - Instantly vanishes, causing the Succubus to go into an improved Invisibility state. The vanish effect removes all stuns, snares and movement impairing effects from the Succubus.
    • Voidwalker - Increases the Voidwalker's health by 20%, and it's threat generated from spells and attacks by 20% for 20 sec.
    • Imp - Increases the Imp's spell critical strike chance by 20% for 30 sec.
    • Felhunter - Dispels all magical effects from the Felhunter.
    • Felguard - Increases the Felguard's attack speed by 20% and breaks all stun, snare and movement impairing effects and makes your Fel Guard immune to them. Lasts 15 sec.
  • Demonic Knowledge (3 points) - Increases your spell damage by an amount equal to 4/8/12% of the total of your active demon's Stamina plus Intellect.

Tier 8

  • Demonic Tactics (5 points) - Increases melee and spell critical strike chance for you and your summoned demon by 2/4/6/8/10%.
  • Fel Synergy (2 points) - Your Summoned Demons share an additional 5/10% of your Armor, Intellect and Stamina, and you have a 50/100% chance to heal your pet for 15% of the amount of damage done by you.

Tier 9

  • Improved Demonic Tactics (3 points) - Increases your summoned demons critical strike chance equal to 10/20/30% of your critical strike chance.
  • Summon Felguard - Summons a Felguard under the command of the Warlock.[1]
  • Demonic Empathy (3 points) - When you or your pet critically hits with a spell or ability, the other's damage done by their next 3 spells or abilities is increased by 1/2/3%. Lasts 15 sec.

Tier 10

  • Demonic Pact (5 points) - Your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 2/4/6/8/10% of your Spell Damage for 12 sec.[2]

Tier 11

  • Metamorphosis - You transform into a Demon for 30 sec. This form increases your armor by 600%, damage by 20%, reduces the chance you'll be critically hit by melee attacks by 6% and reduces the duration of stun and snare effects by 50%. You gain some unique demon abilities in addition to your normal abilities.

Notes

  1. ^ Requires a soul shard
  2. ^ Does not work on Enslaved demons.

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This page last modified 2008-10-27 17:16:35.