Salvage consists of four endgame battlefields in which single alliances battle enemies for a variety of rare drops. The proper combination of Salvage drops can be turned in with other crafting ingredients to receive incredibly rare pieces of armor. Some of these armor pieces rank among the very best in the game.
The four salvage battlefields include:
Entering Salvage is easy for most high-level players. Listed here are the requirements to gain admission into a Salvage battlefield:
Upon entering Salvage, players are unable to equip items, they can't use magic or job abilities and they don't have access to their sub jobs.
Players must unlock these abilities by using various cells that can drop from any monster in Salvage.
This effect is known as the Pathos of Alzadaal.
Part of the strategy of Salvage is knowing which jobs should receive which cells first. Cells can be traded or sold in bazaars to other players.
|Congestus Cell||Removes VIT Down effect|
|Fractus Cell||Removes DEX Down effect|
|Humilus Cell||Removes HP Down effect|
|Mediocris Cell||Removes CHR Down effect|
|Nimbus Cell||Removes AGI Down effect|
|Pannus Cell||Removes STR Down effect|
|Pileus Cell||Removes MND Down effect|
|Spissatus Cell||Removes MP Down effect|
|Velum Cell||Removes INT Down effect|
|Castellanus Cell||Unlocks head and neck equipment|
|Cirrocumulus Cell||Unlocks back and waist equipment|
|Cumulus Cell||Unlocks body equipment|
|Incus Cell||Unlocks weapons and shields|
|Radiatus Cell||Unlocks hand equipment|
|Stratus Cell||Unlocks leg and feet equipment|
|Undulatus Cell||Unlocks ranged and ammo equipment|
|Virga Cell||Unlocks earring and ring equipment|
|Opacus Cell||Unlocks job abilities, weapon skills|
|Duplicatus Cell||Unlocks support job|
|Praecipitatio Cell||Unlocks magic|
In addition to dropping cells, monsters in Salvage also have the chance to drop armory crates filled with a variety of temporary items. These items are rare/ex and cannot be traded, so use caution when deciding who takes what from the crates.
|Armory Crate Items|
(Increases Magic Accuracy)
(+15 to all attributes)
(Increases Critical Hit Rate
(Divine Veil + Erase effect)
(Restores a few HP and MP)
(Gain 150 MP)
(Regain 300 HP)
(Invincibility to physical attacks)
(Enmity generation is reduced)
(Flee for 30 seconds)
(Nearby party members regain MP)
(TP gradually restored)
(Resets job abilities)
(Restores pet HP)
(Slightly increases attack)
(Gives Haste effect)
(refresh 3 mp/tick)
(Regen 5 HP/tick)
(Removes 2 status ailments)
(Max HP boost)
Finishing a piece of gear from a Salvage Armor Set requires players to obtain three specific pieces of rare/ex armor. Getting these three pieces requires players to accomplish objectives in all four Salvage areas. These objectives include:
Specific combinations of these armor pieces are used to synth finished pieces of Salvage gear. Check out each Salvage Armor Set for more information.
Targetable spaces called "sockets" and "slots" spawn notorious monsters when traded certain items. Trading 1-5 cells of the same kind to a socket spawns a NM that will drop double the number of cells traded if defeated. Trading a Remnants Card to a slot spawns a notorious monster that drops the level 15 body pieces needed for a piece of Salvage gear.
|Socket Notorious Monsters|
|Salvage - Zhayolm Remnants||Poroggo Madame|
|Salvage - Arrapago Remnants||Vile Wahzil|
|Salvage - Bhaflau Remnants||Flux Flan|
|Salvage - Silver Sea Remnants||Gakke|
|Slot Notorious Monsters|
|Area||NM Name||Card Required|
|Salvage - Zhayolm Remnants||Jakko||Silver Sea Card|
|Salvage - Arrapago Remnants||Princess Pudding||Bhaflau Card|
|Salvage - Bhaflau Remnants||Demented Jalaawa||Arrapago Card|
|Salvage - Silver Sea Remnants||Don Poroggo||Zhayolm Card|
The powerful bosses of Salvage each drop two pieces of level 25 rare/ex armor. The bosses include: