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| Wikihelp | Item pages are built using the CoS Item template and the naming format is Item_name (CoS Item) |
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Which classes can use an item is identified by a row of four icons to the right of the name.
Note: I saw a forum post that mentioned that the devs are very close to a hard limit in the Unity Web Player for the size of the gear pack. This may go a long way to explain the Prefix Base_Name Rank structure of the items.
All items in City of Steam have a color that indicates Quality. This color is seen in the Name of the item and in the border and background of the icon.
| Quality | Color |
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| Worn | Grey |
| Common | Tan |
| Decent | Brown |
| Fine | Red |
| Superior | Green |
| Ornate | Teal |
| Masterwork | Blue |
| Exquisite | Purple |
| Magnificent | Pink |
| Flawless | Orange |
For Weapons and Accessories the name will be constructed of possibly one or more rare properties prefixes, a Base Name, possibly a Version suffix, and possibly a rare properties suffix. This yields names such as Intuitive Muff Pistol, Destructive Chem-filled Bellmouth of Darkness Resistance and Coil Cage Mk.3. For these items, all Item pages in the wiki should use the Base Name only and the headings through fine fields of the CoS Item template to display differences among the Quality ranks. See Conductor for a good example of this.
Version is harder to track, as stats added via a Blueprint seem to be random.
For Armor, Base Name is in two parts; the Itemset Name and the Slot Name. Examples of this are Knight Pauldrons and Induction Breastplate. Knight and Induction are the names of the Itemset. All members of the same Itemset will have similar appearance and level requirements. Armor can also have rpPrefix and rpSuffix, same as Weapons and Shields.
Potions have a Strength Prefix. The Strength is displayed as a prefix to the Base Name, such as Strong Health Quaff. Again, the item page should use just the base name. For Strengths we have a separate template, CoS Item Strength, to make it easy to build a consistent table to display the value that changes for each strength. The quality color of all potions is Grey (as in Rusty).
All armor of the same slot will have the same Primary and Secondary stats. Primary for all weapons is Damage but the Secondary Stat may be one of a group of stats.
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This table is by no means exhaustive, but it will give you an idea of the kind of prefixes and suffixes and how they relate to the stat they affect.
Items receive an unreported Add Level Requisite of +1 to +3 for each prefix or suffix. For example, a Augmented Helmet Mk.1 has a Requisite Level of 5, while a Armor-plated Augmented Helmet has a Requisite Level of 6. For another example, a Steam Ring Mk.1 has a level requirement of 1, but a Armor-plated Steam Ring of Instinct requires level 6.
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Note: Because they totally changed the bonuses fro Closed Beta to Open Beta, I have wiped the table and am starting over.
see Mods
Equipable items in City of Steam can be improved using Mods. When you mouseover an item, the popup will have a row of grey symbols. These are the available Mod Slots for that item. When you add a Mod the slot will no longer be grey. The maximum number of mods that can be added to a specific item is ruled by the item's quality and increase as the item is upgraded (see Crafting).
CI | I cont.M |