Rogue | |||||||
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Races | Blood Elf, Dwarf, Gnome, Human, Night Elf, Orc, Troll, Undead | ||||||
Talent Trees | Combat, Subtlety, Assassination | ||||||
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Rogues are melee combatants that focus on their skills rather than their armor to keep them alive. Masters of moving in stealth, crafty rogues have skills for just about every situation, and without mana, they are generally only limited by their own endurance -- one only has the energy to do so much at once.
Rogues make for the best single-targest damage in the game, and this often brings them into groups, who might also want a rogue around to sneak ahead and scout or sap an opponent, or to pick the locks on doors and chests. This does require the rogue to be up front and possibly in the line of fire, however.
Tanking: poor
Healing: none
Damage: very high
Utility and support: moderate
Rogue Ability List
StrengthsAvailable races: all but Tauren and Draenei
Usable armor: Cloth and Leather
Usable weapons: One-Handed Sword/Mace, Dagger, Fist Weapons and all ranged weapons besides wands
Talent trees: Combat (Straightforward combat), Subtlety (Stealth skills and tactics), Assassination (Poisons and critical attacks)