Revision as of 2008-01-17 22:26:24 Older version (diff) | current version (diff) | Newer version (diff)
- TTYL - Talk to you later
- BBL - Be back later
- BBS - Be back soon
- GTG - Good to go, or Got to Go (confusing!)
- G2G - same as GTG
- OMW - On my way
- BRT - Be right there
- OOC - Out of character (Role-playing servers)
- OMG - Oh my god
- WTF - What the F
- GFY - Good for you or Go F yourself
- WTS - Willing to Sell
- WTB - Willing to Buy
- WTT - Willing to Trade
- Mats - Materials (usually meaning bring your own and I'll craft)
- OBO - Or best offer
- PST - Please sent tell
- LFG - Looking for Group
- LFM - Looking for members
- LF#M - # is a number, Looking for # members
- MT - Main Tank
- CC - Crowd Control
- OOC - Out of Combat
- Inc - Incoming
- Add - additional mobs pulled or patroled nearby
- Pat - Patrol (Mobs that wander a zone)
- ML - Master-Looter (party leader divides up loot)
- OOM - Out of Mana
- Buff - A beneficial spell with a duration
- Debuff - A detrimental spell with a duration, or removal of a buff
- DPS - Damage Per Second (in party, it usually means "go ahead and hit your hardest")
- DPS - Damage Per Second (in LFG channel, usually means a class that specialiazes in damage)
- AoE - Area of Effect (spell that does damage in an entire area)
Outdoor Geography and Cities
- Org - Orgrimmar
- UC - Undercity
- TB - Thunder Bluff
- SW - Stormwind
- IF - Ironforge
- Darn - Darnassus
- GG - Grom Gol
- BB - Booty Bay (neutral city)
- Gadget - Gadgetzan (neutral city)
- STV - Stranglethorn Vale
- STM - Stonetalon Mountain
- EPL - Eastern Plaguelands
- WPL - Western Plaguelands
- SOS - Swamp of Sorrows
- WS - Winterspring
- 1k - Thousand Needles
- T4/T5/T6 - Tier 4/5/6. Refers to level of gear, or level of raid. Tier 4 is entry level raiding, followed by Tier 5, followed by Tier 6.
- S1/S2/S3 - Season 1/2/3. Refers to Arena Seasons, often used to designate gear (i.e. S1 Shoulders referring to the Arena Season 1 shoulder armor).
- Season 1 - Gladiator's...
- Season 2 - Merciless Gladiator's...
- Season 3 - Vengeful Gladiator's...
- HFP - Hellfire Peninsula
- Zang - Zangarmarsh
- BEM - Blade's Edge Mountains
- SMV - Shadowmoon Valley
- H - Heroic Mode: Refers to Dungeon Difficulty Setting. Heroic Mode instances have their mobs, bosses, and loot re-tuned to level 70 players. All 5-man Burning Crusade instances have a heroic mode, accessible once a player reaches 'Honored' reputation with the instance's faction and purchases the corresponding heroic key. ex. H Mech refers to The Mechanar on Heroic Mode.
- Kara - Karazhan: 10-man T4 raid located in Deadwind Pass.
- ZA - Zul'Aman: 10-man T4/T5 level raid located in Ghostlands.
- Durn - Escape from Durnhold Keep: level ~66-68 5-man.
- BM - Opening the Dark Portal/Black Morass: level ~68-70 5-man.
- MH - Battle of Mount Hyjal: level 70 25-man T6 raid.
Outland
- Ramps - Hellfire Ramparts: level ~60-62 5-man.
- BF - Blood Furnace: level ~61-63 5-man.
- SH - Shattered Halls: level ~69-70 5-man.
- Mag - Magtheridon's Lair: level 70 25-man T4 raid.
- SP - The Slave Pens: level ~62-64 5-man.
- UB - The Underbog: level ~63-65 5-man.
- SV - The Steamvault: level ~70 5-man.
- SSC - Serpentshring Cavern: level 70 25-man T5 raid.
- MT - Mana-Tombs: level ~64-66 5-man.
- Crypts - Auchenei Crypts: level ~65-67 5-man.
- SH - Sethekk Halls: level ~67-79 5-man.
- SLabs - Shadow Labyrinth: level ~69-70 5-man.
- Mech - The Mechanar: level 70 5-man.
- Bot - The Botanica: level 70 5-man.
- Arc - The Arcatraz: level 70 5-man.
- TK - The Eye: level 70 25-man T5 raid.
- Gruul's - Gruul's Lair: level 70 25-man T4 raid. Located in BEM.
- BT - Black Temple: level 70 25-man T6 raid. Located in SMV.
Dungeons and Raids
- RFC - Ragefire Chasm
- WC - Wailing Caverns
- VC - Van Cleef (Deadmines boss)
- DM - Deadmines
- BFD - Blackfathom Depths
- SFK - Shadowfang Keep
- RFK - Razorfen Kraul
- RFD - Razorfen Downs
- SM - Scarlet Monestary
- ZF - Zul Farrak
- ST - The Temple of Atal'Hakkar, AKA Sunken Temple
More Intances and Encounters
- RAQ - Ruins of Ahn'Qiraj
- TAQ - Temple of Ahn'Qiraj
- DM East - Dire Maul, East Wing
- DM West - Dire Maul, West Wing
- DM North - Dire Maul, North Wing
- Tribute - specific way of doing DM North
- Liveside - Stratholme live side
- Deadside - Stratholme dead side
- Baron - Stratholme Deadside running the instance to the Baron Rivendare
- Postmaster - specific way of doing Strat-Liveside
- Rend - running the UBRS instance to just Rend Blackhand
- General - running the entire UBRS instance
- Mara - Maraduadon
- Purple - "purple" section of Maradon
- Orange - "orange" section of Maradon
- Priness - last boss of Mara (usually implies running only the "inner" instance)
- Inner mara - Running the second half of the instance only
- ULD - Uldaman
- Cath - Scarlet Monastery Cathedral
- Graveyard or GY - Scarlet Monastery Graveyard
- Armory - Scarlet Monastery Armory
- Library - Scarlet Monastery Library
- BRM - Blackrock Mountain (not an instance, but many instances located there)
- BRD - Blackrock Depths (5-man, in BRM)
- LBRS - Lower Blackrock spire (10-man or 5-man, in BRM)
- UBRS - Upper Blackrock spire (10-man, in BRM)
- Strat - Stratholme (5-man)
- Scholo - Scholomance (5-man)
- DM - Dire Maul (also Deadmines!)
- ZG - Zul Gurub (20-man raid, in STV)
- MC - Molten Core (40-man raid, in BRM)
- BWL - Blackwing Lair (40-man raid, in BRM)
- AQ - Anh'Qiraj (20-man and 40-man raid in Silithus)
PvP and Battlegrounds
- BG - Battleground
- WSG - Warsong Gulch (10v10 Capture the Flag Battleground)
- AB - Arathi Basin (15v15 Capture and Defend Battleground)
- AV - Alterac Valley (40v40 Largescale Battlefriend BG)
- HK - Honorable Kill
- DK - Dishonorable Kill (killing a "civilian")
- KB - Killing Blow (meaningless BG stat)
- FC - Flag Carrier (In WSG)
- FF - Focus Fire (all players coordinate attack on same target)
- LM - Lumber Mill (AB Flag point)
- BS - Blacksmith (AB Flag point)
Abilities, Spells and Specialization
Note - for classes, I chose only abilities that are commonly used in chat, and did not go into specific abilities that you would generally only see in a class specific discussion.
- Prot - Protection Specialization talents, for tanking
- MS - Warrior's Mortal Strike Talent (31pt Arms Talent)
- DW - Dual Wield
- Ankh - Reagant needed for shaman self-rez
- Resto - Restoration Specialization for Druids and shamans
- NS - Nature's Swiftness (Druid and Shaman insta-cast talent)
- DC - Deathcoil
- SS - Warlock's Soulstone (self-rez cast on someone else)
- HS - Warlock's Healthstone (restores health to user)
- BM - Beastmastery Talent Tree
- BW - Bestial Wrath, BM Hunter Ability
- MM - Marksmanship Talent Tree
- Tranq or TS - Hunter's Tranquilizing Shot, obtained in MC
- FD - Feign Death ability
- SS - Rogue's Sinister Strike ability
- Evis - Eviscerate, Rogue's Finishing Move
- Prep - Rogue talent that resets cooldowns
- BoS - Blessing of Salvation (a.k.a. Salv or Salvation)
- BoK - Blessing of Kings (a.k.a. Kings)
- BoL - Blessing of Light
- BoW - Blessing of Wisdom
- BoF - Blessing of Freedom
- MotW - Mark of the Wild
- GotW - Gift of the Wild
- Resto - Restoration Specialization
- NS - Nature's Swiftness (Druid insta-cast talent)
- Roots - Entangling Roots (DoT Snare)
- AB - Arcane Brilliance
- AI - Arcane Intellect
- Sheep - Mage's Polymorph Ability
- Fort - Prayer of Fortitude or Power Word Fortitude (Stamina buff)
- PWF - Same as above
- DS - Divine Spirit (+Spirit Buff, Talent)
- PWS - Power Word Shield
- PWND - Owned. It's pronounced "Owned" not "Powned"
- GG - Good Game (often used as slander)
- FTW (or 4TW) - For the Win
- QQ - "Cry More" (Eyes w/ tears)
- L2P - Learn to Play (or Lurn2Play as they say)
This page was derived in large part from a thread found in one of our eq forums. The original thread can be found here. |
This page last modified 2008-01-17 22:26:24.