The profession Runeforging allows a Death Knight to emblazon their weapon with runes. These runes give the weapon different spell abilities based on the type of Rune used.
To forge a weapon with a rune, the Deathknight must be in a location that has a Runeforge, such as Ebon Hold. Once at the forge, the Death Knight chooses which rune to use, targets their weapon and begins the process.
There are currently 8 different runes that a Death Knight can place on their weaponry.
Rune of | Type | Effect |
---|---|---|
Cinderglacier | Frost | Affixes your rune weapon with a rune that has a chance to increase the damage by 20% of your next 3 spells that deal Frost or Shadow damage. Lasts 30 sec. |
Frostfever | Frost | Affixes your rune weapon with a rune that has a chance to inflict a disease that causes Frost damage and lowers attack power by 10% for 20 sec. |
Lichbane | Blood | Affixes your rune weapon with a rune that has a chance to strike undead for extra Fire damage and stun them for 5 sec. |
Swordbreaking | Blood | Affixes your one-handed rune weapon with a rune that increases Parry chance by 2%. |
Swordshattering | Blood | Affixes your two-handed rune weapon with a rune that increases Parry chance by 4%. |
Spellbreaking | Unholy | Affixes your one-handed rune weapon with a rune that deflects 2% of all spell damage. |
Spellshattering | Unholy | Affixes your two-handed rune weapon with a rune that deflects 4% of all spell damage. |
the Fallen Crusader | Unholy | Affixes your rune weapon with a rune that has a chance to heal you for 3% and increase total Strength by 30% for 15 sec. |
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