Revision as of 2008-08-07 11:21:36
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hunter pet talent trees  

Pets now belong to one of three general categories, Ferocity, Cunning, or Tenacity. These categories determine not only which passive bonuses to damage, health and armor they have, but also which talent tree they have access to. There is a fairly even divide between the pet families on the three types.

Pets earn one talent point towards their tree every 4 levels, beginning with level 20. The Beast Mastery 51-point talent can also add an additional 5 points. This means pets will either have 16 or 21 points to spend at the level cap. Unlike player talent trees, pet trees only require 3 spent points to advance to the next tier.

Note: Information in this thread is based around the current beta build, and may be changed significantly by the release of WotLK.

Contents [hide]

Ferocity

Ferocity pets are focused on dealing damage. Families that use ferocity include:

Tier 1 Cobra Reflexes (2 points): Increases pet attack speed by 30%, but lowers the damage per hit. Dash/Dive (1 point): Increases pet movement speed by 80% for 16 seconds. Great Stamina (3 points): Increases pet's total stamina by 12%. Natural Armor (2 points): Increases pet's armor by 10%.

Tier 2 Improved Cower Bloodthirsty (formerly Loyalty) Spiked Collar (3 points): Increases overall damage by 9%. Boar's Speed (1 point): Increases outdoor movement speed by 30%.

Tier 3 Avodance (3 points): Reduces the damage from non-targeted effects by 75%. Lionhearted (2 points): Reduces duration of stun and fear by 30%. Charge

Tier 4 Heart of the Phoenix Spider's Bite Great Resistance (3 points): Reduces damage from all schools of magic (except holy) by 9%.

Tier 5 Rabid Lick Your Wounds Call of the Wild

Cunning

Cunning pets are meant to focus on being useful in ways other than damage or tanking. Players generally refer to this as the utility tree. Families that use cunning include:

Tier 1 Cobra Reflexes (2 points): Increases attack speed by 30%, but lowers the damage per hit. Dash/Dive (1 point): Increases movement speed by 80% for 16 seconds. Great Stamina (3 points): Increases total stamina by 12%. Natural Armor (2 points): Increases armor by 10%.

Tier 2 Boar's Speed (1 point): Increases outdoor movement speed by 30%. Mobility (2 points, requires Dash/Dive): Reduces the cooldown on dash or dive by 16 seconds. Spiked Collar (3 points): Increases overall damage by 9%.

Tier 3 Avodance (3 points): Reduces the damage from non-targeted effects by 75%. Lionhearted (2 points): Reduces duration of stun and fear by 30%. Carrion Feeder (1 point): Allows the pet to cannibalize on nearby corpses.

Tier 4 Great Resistance (3 points): Reduces damage from all schools of magic (except holy) by 9%. Owl's Focus (2 points): Pet has a 30% chance after using an ability that the next one will be free. Cornered (2 points): When pet is critical, it deals 50% more damage and has 50% less chance to be crit. Feeding Frenzy (2 points, requires Spiked Collar): Deals 40% additional damage to critical targets.

Tier 5 Wolverine Bite (1 point, requires Great Resistance): Instant attack that deals 5 points per level of the pet, and cannot be mitigated. Only usable after being dodged. Roar of Recovery (1 point, requires Owl's Focus): Pet restore's 20% of the hunter's mana over 8 seconds. 6 minute cooldown. Bullheaded (1 point, requires Cornered): Removes all movement-impairing and loss-of-control effects.

Tenacity

Tenacity pets are intended to survive beatings, and hold threat better for tanking. Tenacity pet families include:

Tier 1 Cobra Reflexes (2 points): Increases attack speed by 30%, but lowers the damage per hit. Dash/Dive (1 point): Increases movement speed by 80% for 16 seconds. Great Stamina (3 points): Increases total stamina by 12%. Natural Armor (2 points): Increases armor by 10%.

Tier 2 Spiked Collar (3 points): Increases overall damage by 9%. Boar's Speed (1 point): Increases outdoor movement speed by 30%. Blood of the Rhino Pet Barding

Tier 3 Avodance (3 points): Reduces the damage from non-targeted effects by 75%. Guard Dog Lionhearted (2 points): Reduces duration of stun and fear by 30%. Intervene

Tier 4 Grace of the Mantis Great Resistance (3 points): Reduces damage from all schools of magic (except holy) by 9%.

Tier 5 Last Stand Taunt Roar of Sacrifice

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This page last modified 2008-08-07 11:21:36.