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eq:Headshot  

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Headshot is a passive AA ability Rangers can purchase. It provides a chance that any arrow a Ranger fires on a low-level humanoid mob will hit for 65k damage. It works with both regular archery and any spells that use an "Archery Skill Attack" like Hail/Arc/Barrage of Arrows spell line. The damage is treated as physical damage, cannot be resisted/mitigated. A "Headshot" can only hit a mob the Ranger has targeted. In other words, any mob hit by an AE spell (such as "Hail of Arrows") is not a valid candidate for a Headshot proc. This information is current up to the Seeds of Destruction expansion:

RankCost (AAs)Max Mob LvlLvL Req
01044862
02055066
03055268
04055470
05055671
06055873
07056075
08076276
09096478
10126680
11076881
12097083
13127285
14097486
15127688
16157890

Zones (expansions) and mobs that the Headshot AAs work in include:

  • HS Rank 01 needed - Nurga, Old Sebilis {entrance mobs}(Kunark)
  • HS Rank 02 needed - Torgiran Mines (Ykesha) - most mobs
  • HS Rank 03 needed - Entry mobsCrypt of Nadox (Ykesha) - troll mobs
  • HS Rank 04 needed - Droga, upper sections (Kunark)
  • HS Rank 06 needed - Droga, Lower sections (Kunark)
  • HS Rank 06 needed - Blackfeather Roost (TSS) - All harpies on level 2 and all but LB harpy nobles on level 3
  • HS Rank 06 needed - Blackfeather Roost (TSS) - LB harpy nobles on level 3
  • HS Rank 05 needed - Plane of Nightmare (PoP) - HS Rank 5 for Slarghilug, Tormet Bats, ordinary Hobgoblins
  • HS Rank 06 needed - Plane of Nightmare (PoP) - Mephits
  • HS Rank 07 needed - Crypt of Decay (PoP) Puslings and non named rats
  • HS Rank 07 needed - Plane of Storms (PoP) - Diaku, giants (giants summon), named/mini giants, whirlwinds
  • HS Rank 07 needed - Barren Coast - Blacksail Swabbies, Bloodthirsty Criminals, and Vicious Mutineers
  • HS Rank 08 needed - Barren Coast - Blacksail Prates, Deadly Traitors, Murderous Saboteurs, and Nefarious Deserters
  • HS Rank 09 needed - Barren Coast - Blacksail Swashbucklers and Stormguard Knights
  • HS Rank 08 needed - Halls of Honor (PoP) - most humanoid mobs
  • HS Rank 08 needed - Plane of Valor (PoP) - arachnaes, crawlers, lumbering beasts can no longer be headshot, razorfiends can no longer be headshot
  • HS Rank 09 needed - The Steppes (TSS) - some gnolls
  • HS Rank 10 needed - Calling Emoush (DoN) - all of the goblins
  • HS Rank 10 needed - Stoneroot Falls (DoD) - drachnids and orcs
  • HS Rank 10 needed - Plane of Fire (PoP) - C1 area (lvl 79)
  • HS Rank 11 needed - Plane of Fire (PoP) - C2 area (for most)
  • HS Rank 12 needed - "The Lost Notebook" mission (DoD) - ALL mobs
  • HS Rank 12 needed - Dragonscale Hills (SoF) - minotaurs and nymphs (Rank 13 recommended)
  • HS Rank 13 needed - "The Lost Gnomes" mission (DoD) - ALL mobs
  • HS Rank 13 needed - Dreadspire Keep (DoD) - orcs and human mobs
  • HS Rank 14 needed - "The Lost Gnomes (Hard)" mission (DoD) - ALL mobs
  • HS Rank 15 needed - Old Blackburrow - Most gnolls (Reaver's summon), The Buried Sea - Pirates

Categories: Dictionary (EQ) | EverQuest
This page last modified 2010-11-15 02:30:57.