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WoW Class:Druid  

 Druid
RacesNight Elf, Tauren
Talent TreesBalance, Feral Combat, Restoration

SpellsAbilitiesQuests
TrainersMacrosForum
The druids of the Cenarion Circle regard themselves as the caretakers of the world. Having an affinity with all things Natural, druids have the power to do a good many things -- and therein lies their usefulness. Druids are versatile. While they may not be the best at particular roles, they are capable of mostly anything.

Druids are normally regarded as casters who have slightly better physical options than the three cloth classes of mage, priest and warlock, and slightly worse magic options. In truth, a druid can heal about as well as a priest can, and can do some decent spell damage when they mean to, although not nearly as much as a mage is capable of.

However, druids' most significant aspect is their ability to shapeshift into various animal forms. At level 10, druids learn to turn themselves into a bear, that effectively makes their character behave like a warrior. The bear form has a rage bar, some better combat options, and can take hits far better than the druid in caster form. Level 20 also brings the druid cat form, which lets them behave like a rogue. While cat form is not as able to take hits, like a rogue compared to a warrior, a cat deals better damage than a warrior and can even go into stealth.

In instance groups, druids will generally be healers, but can certainly fill in on other roles as needed if healing is covered. The same goes for raiding, although druids are further pushed towards healing and removing poisons and curses. In PvP, druid roles vary a good deal, but the shapeshifting abilities become rather important in the battlegrounds where a feral druid can do a lot of good.

  • Tanking: very high
  • Healing: very high
  • Damage: moderate
  • Utility and Support: very high
  • Druid Spell and Ability List
  • Strengths
    • Capable of filling most any role
    • Easily adjustable to personal style
    • Able to travel swiftly with Travel and Aquatic forms
    • Excellent buff spells and heal-over-time options
    • Generally low populations lead to high demand for a druid
  • Weaknesses
    • May not be considered the best at any one thing
    • Restrictions on abilities by current form or being outdoor-only
    • To be effective at each role requires a set of gear for each
    • Requires the management of many different abilities, and even multiple resource types
    • Highly limited choices for race
  • Available Races: Night Elf, Tauren
  • Usable Armor: Cloth and leather
  • Usable Weapons: Staves (starting weapon), Maces, Two-handed maces, Daggers, Unarmed
  • Talent Trees: Balance (Spell damage), Feral Combat (Tanking in bear form like a Warrior, Damage in cat form like a Rogue), Restoration (Healing)

This page last modified 2008-05-29 21:28:15.