Tanks are heavily armored and well-protected front row party members whose role is to draw the enemy's attention (aggro) and attacks towards themselves with the use of taunts and other abilities as well as absorbing damage. They block their enemy's way and as such serve as meat shields for the spellcasters and ranged attackers in the back lines behind them. They usually engage foes with powerful melee attacks.
Tanks are most effective in group combats, able to deal with multiple opponents and reduce damage dealt against allies. They are strongest against lightly armored melee careers, and weakest when facing ranged attacks alone.
Verb: to tank
Standing still and taking a beating from enemies instead of running away or kiting. Solitary tanking is often used in group PvE situations to make the support character's task easier (only one person to concentrate on).
Tank Characteristics
Role: Close combat support
Armor: Heavy
Fighting style: Slow but powerful
Engagement style: Multiple opponents
Specialty: Ally protection
Strongest against: Light armor melee
Weakest against: Ranged magic
Tank Careers
Order of the Griffon: Knight of the Blazing Sun
Raven Host: Chosen
Oathbearers: Ironbreaker
Bloody Sun Boyz: Black Orc
Shining Guard: Swordmaster
House Uthorin: Black Guard