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Sarnak (EQ2 Character Race)  

Racial Information
Sarnak
Starting Cities
Gorowyn
Alignment
Evil
Language
Gorwish
Starting Attributes
STR24INT20
STA26WIS32
AGI20
Recommendations
ClassesAny
ProfessionsAny
Click here for
Racial Traditions

Voices will carry the inspiring songs of our victories for generations! For Gorowyn! --Archlord Gor`sok

Bred and magically altered to be the fiercest military, the Sarnak of Gorowyn can be practical and approachable, but when placed in a combat situation, they are unflinchingly dedicated and vicious.

The Sarnak were introduced with the Rise of Kunark expansion.

Originally created by Venril Sathir, by a magical cross-breeding of Iksar and Dragon, as soldiers. With the first fall of Sathir the Sarnak went feral and spread into the wild. Through some unknown agency, they eventually vanished....

Recently, Spiroc mages found a way to reawaken and improve the Sarnak, once again as soldiers, for their battles against the Dragons and Droag. These new Sarnak are smaller, but stronger and smarter than the previous generations. The Sarnak were not willing to be enslaved a second time, and overthrew their would-be masters.[1]

Now, they face attack and extinction on two fronts; on one side, the Spiroc who wanted to enslave them are not really willing to live beside them as good neighbors, and on the other hand the Ring of Scale, for whatever reason, hunt them continuously.

The Sarnak have other challenges to overcome as well. At birth, all new-born Sarnak must be placed in one of the anchoring tanks, which were discovered at the site of their rebirth, or they will die.[2] These tanks protect, feed and teach the younglings until maturity when they emerge ready to fulfill their roles in Sarnak society.

Racial Traditions

TraditionTypeNotes
Fire BreathAbilityInflicts 24-36 heat damage on targets in AoE.
Herbal SupplementationEnhancementIncreases Heal Crit Chance by 2% and Ministration by 5.0
JunglewalkEnhancementReduces the movement rate penalty for jungle areas by 25%
StrideEnhancementIncreases In- and Out-of-Combat movement speed by 5%
Break WillEnhancementReduces resistability to all spells and taunts by 2%
Reflexive LandingEnhancementReduces falling damage by 25%
SpiritualityEnhancementIncreases mitigation vs divine dmg by 30.
InsightEnhancementIncreases WIS by 5.0
Weapon ProductionEnhancementReduces power cost of weaponsmithing-related tradeskill arts by 9.5%
GatheringEnhancementReduces all harvesting times by .5 seconds

  1. ^ A conversation with Parser Eruche Ska`ele
  2. ^ A conversation with Parser Eruche Ska`ele

This page last modified 2007-10-17 08:46:44.