Revision as of 2008-04-13 12:21:05 Older version (diff) | current version (diff) | Newer version (diff)
This page will contain a list and analysis of each rogue ability. For now, see [1]
The Rogues abilities are split between the talent threes: Assassination, Combat and Subtlety.
- Ambush - Deals 275% weapon damage + X. Must be stealthed and behind the target. Awards 1 combo point.
- Cheap Shot - Stuns the target for 4 seconds. Must be stealthed. Awards 2 combo points.
- Garotte - Garotte the target, doing X damage over 18 seconds and silencing them at higher level. Must be stealthed and behind target. Awards 1 combo point.
- Pickpocket - Pick the target's pocket. Must be stealthed.
- Sap - Disorient the target for 45 seconds (12 in pvp). Only work on humanoid that aren't in combat. Must be stealthed.
- Backstab - Cause 174% Weapon damage + X. Must be behind target. Awards 1 combo point.
- Feint - Cause no damage, but lowers your threat.
- Ghostly Strike - Deals 125% weapon damage and grants you +15% dodge for 7 seconds. Awards 1 combo point.
- Gouge - Deals X damage and incapacitate the target for Y seconds. Target must be facing you. Awards 1 combo point.
- Kick - Deals X damage, interrupt spell casting and lock the magical school being used for 5 seconds.
- Mutilate - Deals both weapon damage +X. +50% damage on poisoned target. Must be behind the target. Awards 2 combo points.
- Riposte - Deals 150% weapon damage and disarm the target for 6 seconds. Requires a parry.
- Sinister Strike - Deals weapon damage + X. Awards a combo point.
- Shiv - Deals off-hand damage and apply the poison on it. Awards a combo point.
This page last modified 2008-04-13 12:21:05.