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Puppetmaster (FFXI)  

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Job Description

These wandering performers entertain crowds and confound their enemies with a customizable puppet known as an "Automaton." Puppetmasters can also fall back on hand-to-hand fighting skills that utilize the flexible movements of their art.

Spells and Abilities

Job Abilities

Activate Repair

Job Traits

Evasion Bonus Martial Arts Resist Slow

Two-Hour Ability

Overdrive

Pet Abilities

Deploy Retrieve Elemental Maneuvers

Weaponskills

Weapon skills are abilities that become available when a player has gained 100+ TP while damaging a mob with their weapon. All weapons, with the exception of Thrown and Instruments have their own set of weaponskills. Weaponskill availability is dependent on a player's skill level with the weapon as well as the weapon itself.

Weapons available: Club Dagger Hand-to-hand (FFXI Weapon Class

Sub-job Combinations

put info here!

Other Info

This page last modified 2007-09-21 18:05:49.