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Oceanids  

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Overview of Oceanids

Welcome to Oceanids, Garuda's best-kept secret! We do not publicly recruit or cause drama, but just quietly get on with the business of fighting some of the most advanced battles in the game.

Established 2 years, Oceanids was originally set up to complete CoP missions. We have now helped over 300 players get Sea access, and do Dynamis, Assault, Salvage, Einherjar, Sky, Sea, Limbus and all missions, NMs, quests, ENMs, and HNMs as and when.

This is a mid-level activity shell, while we are not the most hardcore shell on the server, and no events are compulsory, we do ask that you attend at least 2 of each event you wish to earn points from, per month.

Also, as we are focusing on an Absolute Virtue strategy, you should be interested in Sea; if you dislike it and don't want to do Sea events, or do Sea with another shell, then this is not the shell for you.

If you wish to achieve AFv2, AF+1, Homam + Nashira, Sea Torques, Capes & Weapons, Sky Armor & Weapons, Assault + Salvage items, Ancient Beastcoin items or upgrade Relic, then all you need to do is start attending events.

Personnel

Leaders running events in-game include: Aesica, Zylo, Empy, Ezell, Icequeen, Jovian, Raiderboy, Vlacatocc, Wooooodum and Zalia.

Sackholders and forum mods include: AtomEdge, Eckhart, Irapha,, Reaunan, Smokeypancake, Tummie, Vitali, Wiccans.

Capabilities

Oceanids are not stalled in recruitment. We fight Byakko, Seiryu, Suzaku, Proto-Omega, Jailer of Fortitude, Proto-Omega, Jailer of Justice, Jailer of Faith, Bahamut, and the IxAerns on a very regular basis, and have the bodies to hit Jailer of Love, Kirin, Hakutaku, Proto-Ultima, etc which we do about every 6 weeks.

Recruitment

Because of the nature of the shell (we span all timezones from JP, to EU, to EST to PST) we aren't limited by capacity. So recruitment positions are always there, but if you want us to commit to working hard 24/7 to getting you your equipment, you must commit to working hard to get to Sea and attending 2 Sundays per month. You must also demonstrate you are a pleasant person to have on board so there is an approval process either by guesting on some runs, or having a personal experience with, or recommendation from, one of the sacks.

We are currently particularly interested in WHMs, BLMs, SMNs and WARs.

Summary of members

Oceanids members range from full AFv2 veterans with multiple 75s, to players working on their first 75, from 15 to 50 years old.

The common thread that joins us together regardless of whether you have 24/7 playtime or a few hours a week is a commitment to making the hardest events in the game as easy as they can be for each other, by showing up on time, having the correct jobs levelled and equipped properly, and excelling in our fields whether those be administrative or whacking rabbits with swords.

The atmosphere in our pearl is always social, but everyone is usually busy, so being the kind of person that can plan in advance and manage to turn up on time to pre-arranged events is very important, as is being able to take a joke. Theres no drama, and this is probably not a shell for the prudish.

Linkshell Rules

1. Turn up on time. We run a busy schedule and lateness will result in missing runs, and ultimately losing points.

2. Be prepared. You should have a regular game income stream to join Oceanids, as RR items, good food and being equipped well are necessary when undertaking battles such as Proto-Omega. There is always an opportunity to earn from ENMs, HNMs, or simply earning from the LS banks which buy coins and share out profit from money drops.

3. Be committed. You should be on CoP 6-4 or later, or be prepared to get in a static and get to Sea ASAP. We pick 6-4 as a lot of members struggle, whereas we can walk it. You should also have Sky access but this is very easy to get. If you don't have these things, we can help you get them. However if you don't have these things and join Oceanids, then lounge around expecting somebody to turn up with a party of 5 and hold your hand, you won't thrive in Oceanids.

Points & Drops

All equipment drops are allocated by points. There is no divine rule, simply attendance based rewards. All points systems are seperated, and updated weekly or more regularly as appropriate and as my time permits.

All information is kept online in a transparent fashion and all drops are screenshotted. Because of this we do not tolerate accusations, demands or drama regarding equipment. Its a fair system, and we try to make it as painless as possible for members, but you should be aware you are joining a shell with points systems and ensure you are comfortable with how this operates before you come to an event ingame.

In the event of any disputes of any kind, Aesica's decision is final, except in Sky where either Zylo's or Aesica's decision is final dependant who is there. All systems have been checked with multiple leaders and all rule put to the vote, and example scenarios have been run to ensure that systems are fair.

Linkshell Events

Here is rough calendar. This is expanding all the time. We are also looking for leaders to take responsibility for more farming runs, more Assault statics, and certain HNM camping days.

Mondays: Day off Tuesdays: Dynamis 5pm EST // Assault statics Wednesdays: Sky (EU>EST) 1pm - 9pm EST // Limbus 9.15pm EST Thursdays: NM farming // Sea farming // Assault Statics Fridays: Shell Events, Missions Saturdays: Dynamis 2pm EST // Sky (EST>PST) 6pm EST - 11pm EST

Sundays:

11am: Einherjar/advanced events such as Bahamut v1, Apoc Nigh, Baha v2 2pm: Sea Jailers fights 6pm: Limbus

Sundays gets its own section, as if you have Sea access you are expected to attend 2 Sundays per month.

How to Join

Applications can be made at The Oceanids Homepage You can get a pearl from sackholders at event start times, or in Whitegate/Jeuno by /telling, or see the list of sackholders/timezones on the website.

We ask that new recruits have a 75 job levelled, CoP 6-4 or later, Sky access and you require approval for joining. If you are prepared to work hard on getting a static going we will accept earlier missions and assist you.

You will need approval before you can receive access to the private areas of our site containing TODs and schedules, but all lotting rules are listed with the current calendar.

Achieving Equipment with Oceanids

Achieving Equipment is very easy. Most of our members have what they want and so the queues are short, except for items such as Byakko's Haidate, Kirin's Osode, the Altruistic Cape, Novio Earring, Fortitude Torque. However most of these items we obtain 2-3 a month so achieving any goal from AFv2 5/5 to Homam Corazza is quick and efficient with Oceanids.

All points and banks are seperate for events. You earn points for hours attended, showing up on time, and staying to the end of runs as appropriate. Lots cost points and usually a wishlist system or auction system is in place.

Generally you need to have a minimum amount of points to "lock" a wishlist position and then if you are first in line, the item is yours. If you don't have sufficient points, then the next person in line with locked position, AND you, may lot.

If you don't make your minimum attendances you will lose your points. But Real Life is always more important than FFXI and you will never be penalised if you let us know in advance.

Banks

Some events have an LS bank associated. This is a virtual bank held by Aesica and updated online weekly. You may receive gil split in proportion of points at certain events, or the bank may be used to pay for events, or to buy your ancient currency from you to save you the hassle of selling it. The LS Banks are a privilege and not a right, and departing members do not receive a payout. All information is kept online in a transparent fashion and all drops are screenshotted. Because of this we do not tolerate accusations, demands or drama regarding gil, its a necessary evil and we try to make it as painless as possible for members, but you should be aware you are joining a shell with bank systems and ensure you are comfortable with how this operates out of game, not ingame.

This page last modified 2007-10-02 14:54:04.