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Moonkin Form (WoW)  

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Obtaining Moonkin Form

A Druid can obtain Moonkin Form; at the earliest, level 40 and requires 31 points in the Balance Tree. The core of this form is spell DPS (Damage per Second).

Moonkin Form

  • Armor contribution from items is increased by 400%.
  • Attack power is increased by 150% of your level.
  • All party members within 30 yards have their spell critical chance increased by 5%. (Moonkin Aura)
  • Can only cast Balance and Remove Curse spells while in Moonkin Form.
  • Melee attacks have a chance on hit to regenerate mana based on attack power.
  • Immune to Polymorph effects.

    • The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Tauren and Night Elf Druid in Moonkin Form
Tauren and Night Elf Druid in Moonkin Form

Notes

  • Moonkin are considered Humanoid.
  • Moonkin are able to use potions while in form.
  • Moonkin can deal weapon damage, because they can wield a weapon.

Moonkin Spells/Abilities

These are the only abilities that can be use while in Moonkin Form.
Ability Description
Wrath Causes nature damage to a target.
Moonfire Arcane damage over time.
Thorns Places a shield of thorns on a friendly target, causing nature damage to attackers. 10 minute duration.
Entangling Roots Roots a target into place, causing damage over time. This can only be used outdoors.
Nature's Grasp Lasts 45 seconds, but while active; anytime an enemy strikes the caster they have a chance of becoming rooted. This can only be used outdoors. (Requires 1 point in the Balance tree).
Faerie Fire Reduces the targets armor. The enemy can also not use stealth for the duration of this debuff.
Hibernate Forces the enemy target to sleep. Any damage will awaken the target. Only works on Beasts and Dragonkin.
Starfire Causes arcane damage to a target.
Insect Swarm Target is swarmed by insects, decreasing their chance to hit and causing nature damage over time. (Requires 10 point in the Balance tree).
Soothe Animal Soothes a target beast, reducing the range at which it will attack you.
Remove Curse Dispels 1 Curse from a friendly target.
Hurricane Creates a violent storm in the target area causing nature damage to enemies, and increasing the time between attacks of enemies. Druid must channel to maintain the spell.
Innervate Increases the target's Spirit based mana regeneration and allows full mana regeneration while casting.
Barkskin All damage taken is reduced, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep.
Force of Nature Summons 3 treants to attack enemy targets for 20 seconds. (Requires 40 point in the Balance tree).
Cyclone Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time. (Cyclone suffers from diminished returns.)

World of Warcraft
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This page last modified 2008-11-30 10:40:41.