Mercenaries are NPCs for hire. Hire a mercenary that takes up a group slot, has a monetary fee and takes a small slice of experience and coin from fighting.
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A mercenary's purchase price varies by level. This is a larger upfront fee the first time you acquire that mercenary. The mercenary will then charge you an upkeep fee every 30 minutes; this amount also is increased as you level up. As of the end of beta a confirmed fee was 25g upkeep charge per 30 minutes at level 90.
Like any group member, mercenaries take their cut of coin and experience, but they do not take loot items.
Currently there are 10 Mercenaries to chose from: healer, tank, melee dps and caster dps. Healers have a chance of actually rezzing you! No need to guess, their icons show their Archtype, and hailing them will tell you their class. Available types are Tanks, Healers, Melee DPS, Caster DPS, and Support mercenaries.
You can manage your merc's appearance clothing via your persona window. Add any armor you want to your mercenary to display, but remember that they will get no additional benefit from it. It's akin to equipping a mannequin; the armor will remain with you.
The suspend timer is 5 minutes. If you suspend your merc, you'll have to wait 5 minutess to unsuspend/resume them. When a merc dies he becomes suspended. You can resume him from the mercenary window in your persona or you can type /merc resume
If a merc loses too much confidence they will panic and suffer from a stat decrease. Avoid this by keeping aggro.
If you see one mercenary hanging around, there's likely more nearby. It is possible to sneak into other cities and hire their mercenaries.
Outside/Upstairs
On the harbor side of the Seafarer's Roost is a staircase leading down. At the bottom ( -243, -65, -10 ) you can enter a room where many mercenaries hang out.
Qeynos Harbor:
Fish's Alehouse and Inn:
Outside
Information on Rare Mercenaries is... rare. Note that they despawn when hired.
December 6, 2011 |