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Hit Rate (WoW)  

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Hit Rate

Simply put, the hit rate in WoW is how often a player hits a mob or opposing PC. This hit chance depends on several factors, not the least of which is the level difference between the attacker and the defender.

Melee Chance

For all numbers in this article, it is assumed that both the player and the opponent have the maximum weapon skill and defense skill for their level.

The "base" hit rate for all attacks is 95%. This only applies to Two-Handed, One-Handed without dual wielding (i.e. using a shield in the offhand), Special Attacks, Ranged, or Spells. Dual wielding incurs an additional 19% penalty to hit rate. This is decreased by 0.5% per level for 2 levels, and then jumps an additional 3% per level after that.

For a level 70:

Mob LevelHit Chance
(Not Dual-Wielding)
Hit Chance
(Dual-Wielding)
7095%76%
7194.5%75.5%
7294%75%
7391%72%
The actual formula for determining hit chance is:
Within 2 levels (Weapon Skill and Defense Skill difference less than or equal to 10)
  • Not Dual-Wielding: 100% - (5% + ([Defense Skill] - [Weapon Skill]) * 0.1%)
  • Dual-Wielding: 100% - (24% + ([Defense Skill] - [Weapon Skill]) * 0.1%)
More than 2 levels (Weapon Skill and Defense Skill difference greater than 10)
  • Not Dual-Wielding: 100% - (7% + ([Defense Skill] - [Weapon Skill]) * 0.4%)
  • Dual-Wielding: 100% - (26% + ([Defense Skill] - [Weapon Skill]) * 0.4%)

See also Hit Table for more detail on how combat is resolved.

Spell Chance

Spell hit chance is a bit easier to calculate as it is based purely on the level difference of the caster and the target. There is a slight difference between PvE and PvP. There is also always a 1% chance to miss for spells, regardless of level difference or hit rating.

Level
Difference
PvEPvP
-399%99%
-298%98%
-197%97%
096%96%
195%95%
294%94%
383%87%
472%80%
561%73%

Note about "Spell Miss"

Spells do have a chance to miss. These misses will always show up as a full resist. It is impossible to differentiate between a full resist due to spell miss or spell resistance check.

Hit Rating

Melee Hit Rating Caps
Druid
There are no talents that affect
Druid melee hit rating
Rogue
Dual-Wielding
Precision (Talent)363
Specials
Precision (Talent)63
Hunter
Surefooted (Talent)95
Shaman
Dual-Wielding
Dual Wield Specialization (Talent)348
Nature's Guidance (Talent)395
Dual Wield Specializtion
and Nature's Guidance
300
Specials and non Dual-Wield
Nature's Guidance95
Warrior
Dual Wield
Precision (Talent)395
Specials and non Dual-Wield
Precision (Talent)95
Paladin
Precision (Talent)95
Spell Hit Rating Caps
Druid
Balance of Power (Talent)152
Mage
Elemental Precision (Talent)
(Fire/Frost only)
164
Arcane Focus (Talent)
(Arcane only)
76
Paladin
Precision (Talent)164
Priest
Shadow Focus (Talent)
(Shadow only)
76
Focused Power (Talent)
(Smite, Mind Blast, Mass Dispel only)
152
Shadow Focus and Focused Power
(Mind Blast Only)
26
Shaman
Elemental Precision (Talent)126
Nature's Guidance (Talent)164
Elemental Precision and Nature's
Guidance
88
Warlock
Suppression (Talent)
(Affliction Only)
76
The amount of hit rating needed to gain 1% hit scales with character level. An item may have either Hit Rating or Spell Hit Rating, but typically will not have both.

Melee Hit Rating

At level 60, 10 Hit Rating = 1% Hit
At level 70, 15.76 Hit Rating = 1% Hit

Spell Hit Rating

At level 70, 12.62 Spell Hit Rating = 1% Spell Hit

Hit Cap

The "Hit Cap" is the point where adding extra hit rating will no longer benefit the character. The effective hit cap is altered by talents and buffs. At level 70, all raid bosses are considered level 73. This is the level of mobs that raiders seek to "cap out" for.

The base hit cap for all casters is 202. Melee is either 142 for Specials, Ranged, Two-handers, and One-hand plus shield, or 442 for Dual-Wielding.

See the table on the right for specifics regarding how certain talents affect the hit cap.

Buffs/Debuffs

For melee, the following buffs/debuffs also have an effect on the hit cap:

For casters:
  • Draenai Aura (Mage/Priest/Shaman): -12.62 Hit Rating needed
  • Totem of Wrath: -38 Hit Rating needed

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This page last modified 2008-06-17 12:43:49.