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HP Regen (WoW)  

Hit Point Regeneration ("Regen") is the rate at which health points regenerate.

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How does this work?

Similar to mana regeneration, for every two seconds spent, there is one tick of health regeneration. The amount of health (or mana) a player can regen both in and out of combat is determined by the total amount of spirit and their class.

Breakdown

Class Health gained per tick
Druid Spirit * 0.09 + 6.5
Hunter Spirit * 0.25 + 6
Mage Spirit * 0.10 + 6
Paladin Spirit * 0.25 + 6
Priest Spirit * 0.10 + 6
Rogue Spirit * 0.50 + 2
Shaman Spirit * 0.11 + 7
Warlock Spirit * 0.07 + 6
Warrior (Pre-BC) Spirit * 0.80 + 6
Warrior Spirit * 0.50 + 6

World of Warcraft
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This page last modified 2008-07-21 15:09:42.