The faction champion is the name Blizzard uses for the 3rd encounter in the Trial of the Crusader raid instance.
The Champions will jump down from the walls once the fight starts, and they will stay there until engaged, giving you time to mark them if needed.
You 7 of them on 10 man, and 10 on 25 man.
Each class is represented. Horde and Alliance version are identical in abilities and power, only the names and skins changes. Mousing over one of the champion will show you what class they are.
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Class | Alliance | Horde |
---|---|---|
Death Knight | Tyrius Duskblade | Gorgrim Shadowcleave |
Druid (Caster) | Kavina Grovesong | Birana Stormhoof |
Druid (Healer) | Melador Valestrider | Erin Misthoof |
Hunter | Alyssia Moonstalker and her lioness | Ruj'kah and her lioness |
Mage | Noozle Whizzlestick | Ginselle Blightslinger |
Paladin (Heal) | Velanaa | Liandra Suncaller |
Paladin (Retribution) | Baelnor Lightbearer | Malithas Brightblade |
Priest(Heal) | Anthar Forgemender | Caiphus the Stern |
Priest(Shadow) | Brienna Nightfell | Vivienne Blackwhisper |
Rogue | Irieth Shadowstep | Maz'dinah |
Shaman (Heal) | Shaamul | Thrakgar |
Shaman (Melee) | Shaabad | Broln Stouthorn |
Warlock | Serissa Grimdabbler and her felhunter | Harkzog and his felhunter Zhaagrym |
Warrior | Shocuul | Narrhok Steelbreaker |
This encounter use rules closer to a pvp encounter than a pve one, Crowd Control works but it last for a much shorter duration than in normal encounter and is subject to diminishing return.
You either need to crowd control the healers or kill them first, which is really up to you. Since Crowd Control isn't that effective, the best way to control a healer is usually to keep a melee class on them that can interrupt and stun them.
You should probably focus the healers first, the shaman if he is present should be the first target. Use heroism early, make sure he has a healing debuff on (Wound Poison, Mortal Strike, etc) and try and control the most aggressive melee fighter (Rogue, Warrior and Death Knight) to diminish their damage. You should probably assign some ranged dps to the pets, since they have low health, they will die fairly easily.
The NPC cannot be tanked, since they drop aggro every second or so. Once you start killing them the fight gets progressively easier.
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