The faction champion is the name Blizzard uses for the 3rd encounter in the Trial of the Crusader raid instance.
The Champions will jump down from the walls once the fight starts, and they will stay there until engaged, giving you time to mark them if needed.
You 7 of them on 10 man, and 10 on 25 man.
Each class is represented. Horde and Alliance version are identical in abilities and power, only the names and skins changes.
|
Class | Alliance | Horde |
---|---|---|
Death Knight | 12000/ 700 | 1735 |
Druid (Caster) | 9600/ 550 | 1775 |
Druid (Healer) | 7200/ 400 | 1615 |
Pants | 12000/ 700 | 1645 |
Chest | 12000/ 700 | 1675 |
Main hand weapon | N/A | N/A |
Off hand weapon | N/A | N/A |
Two handed weapon | N/A | N/A |
Thrown Weapon/Wand | N/A | N/A |
Ranged Weapon | N/A | N/A |
Shield | N/A | N/A |
Caster Offhand | N/A | N/A |
Totems/Idols/Tomes | N/A | N/A |