Revision as of 2009-02-03 07:00:27 Older version (diff) | current version (diff) | Newer version (diff)
Headshot is a passive AA ability rangers can purchase. It provides a chance that any arrow a ranger fires on a low-level humanoid mob will hit for 32k damage. The damage is treated as physical damage, cannot be resisted/mitigated, but is effected by damage modifying effects such as Hunter's Furyand Outrider's Accuracy. This is current up to the Seeds of Destruction expansion:
Rank | Cost (AAs) | Max Mob Lvl | LvL Req |
1 | 4 | 48 | 62 |
2 | 5 | 50 | 66 |
3 | 5 | 52 | 68 |
4 | 5 | 54 | 70 |
5 | 5 | 56 | 71 |
6 | 5 | 58 | 73 |
7 | 5 | 60 | 75 |
8 | 7 | 62 | 76 |
9 | 9 | 64 | 78 |
10 | 12 | 66 | 80 |
11 | 7 | 68 | 81 |
12 | 9 | 70 | 83 |
13 | 12 | 72 | 85 |
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Zones and mobs that headshot work in include:
Nurga/Nardox - HS lvl 1 needed
Crypt of Decay - HS lvl 7 needed
Halls Of Honor - Most humanoid mobs - HS lvl 8 needed
Place of Valor - Razorfiends, arachnaes, crawlers, lumbering beasts
Steppes - some gnolls
Plane of Storms - Giants, Diaku, whirlwinds, named/mini giants
Stoneroot Falls - Drachnids and Orcs - HS lvl 10 needed
Plane of Fire - C1 area - HS lvl 11 needed for most
The Lost notebook mission - ALl mobs - HS lvl 12 needed
Lost Gnomes mission - All mobs - HS lvl 13 needed
This page last modified 2009-02-03 07:00:27.