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See Rogue Talent Builds
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- Improved Gouge (3 points) - Increases the effect duration of your Gouge ability by 0.5/1.0/1.5 sec.
- Improved Sinister Strike (2 points) - Reduces the Energy cost of your Sinister Strike ability by 3/5.
- Lightning Reflexes (5 points) - Increases your Dodge chance by 1%/2%/3%/4%/5%.
(5 points required)
- Improved Slice and Dice (3) - Increases the duration of your Slice and Dice ability by 15%/30%/45%.
- Deflection (5) - Increases your parry chance by 1%/2%/3%/4%/5%.
- Precision (5) - Increases your chance to hit with weapons by 1%/2%/3%/4%/5%.
(10 points required)
- Endurance (2) - Reduces the cooldown of your Spirit and Evasion abilities by 45sec/1.5min.
- Riposte (1) (Requires 5 points in Deflection) - A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Improved Sprint (2) - Gives a 50%/100% chances to remove all Movement Impairing effects when you activate your Sprint ability.
(15 points required)
- Improved Kick (2) - Gives your kick ability a 50%/100% chances to silence the target for 2 sec.
- Dagger Specialization (5) - Increases your chance to get a critical strike with Daggers by 1%/2%/3%/4%/5%.
- Dual Wield Specialization (5) (Requires 5 points in Precision)- Increases the damage of your Smite and Holy Fire spells by 10%. Useful talent while leveling.
(20 points required)
- Mace Specialization (5) - Increases the damage dealt by your critical strikes with maces by 1%/2%/3%/4%/5%, and gives you a 1%/2%/3%/4%/6% chance to stun your target for 3 sec with a mace.
- Blade Flurry (1) - Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
- Sword Specialization (5) - Gives you a 1%/2%/3%/4%/5% chance to get an extra attack on the same target after hitting your target with your Sword.
- Fist Weapon Specialization (5) - Increases your chance to get a critical strike with Fist Weapons by 1%/2%/3%/4%/5%.
(25 points required)
- Blade Twisting (2) - Gives your Sinister Strike, Backstab, Gouge, and Shiv abilities a 10%/20% chance to Daze the target for 8 sec.
- Weapon Expertise (2) (Requires 2 points in Blade Flurry) - Increases your expertise by 5/10.
- Aggression (3) - Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%/4%/6%.
(30 points required)
- Vitality (2) - Increases your total Stamina by 2%/4% and your total Agility by 1%/2%.
- Adrenaline Rush (1) - Increases your Energy regeneration rate by 100% for 15 sec.
- Nerves of Steel (2) - Increases your chance to resist Stun and Fear effects by an additional 5%/10%.
(35 points required)
- Combat Potency (5) - Gives your successful off-hand melee attacks a 20% chance to generate 3/6/9/12/15 Energy.
(40 points required)
- Surprise Attacks (1) - Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shive, and Gouge abilities is increased by 10%.
This page last modified 2008-06-12 07:23:03.