Clear Mind I
Black Mage 15
Summoner 15
White Mage 20
Red Mage 31
Increases base HMP to 15 at first tick. Successive ticks heal +1mp.
Clear Mind II
Black Mage 30
Summoner 30
White Mage 35
Red Mage 53
Increases base HMP to 18 at first tick. Successive ticks heal +1mp.
Clear Mind III
Black Mage 45
Summoner 45
White Mage 50
Red Mage 75
Increases base HMP to 21 at first tick. Successive ticks heal +2mp.
Clear Mind IV
Summoner 60
Black Mage 60
White Mage 65
Increases base HMP to 24 at first tick. Successive ticks heal +2mp.
Clear Mind V
Summoner 70
Black Mage 75
Increases base HMP to 27 at first tick. Successive ticks heal +3mp.