Clear Mind I Black Mage 15 Summoner 15 White Mage 20 Red Mage 31 Increases base Hmp to 15 at first tick. Successive ticks heal +1mp.
Clear Mind II Black Mage 30 Summoner 30 White Mage 35 Red Mage 53 Increases base Hmp to 18 at first tick. Successive ticks heal +1mp.
Clear Mind III Black Mage 45 Summoner 45 White Mage 50 Red Mage 75 Increases base Hmp to 21 at first tick. Successive ticks heal +2mp.
Clear Mind IV Summoner 60 Black Mage 60 White Mage 65 Increases base Hmp to 24 at first tick. Successive ticks heal +2mp.
Clear Mind V
Summoner 70
Black Mage 75
Increases base Hmp to 27 at first tick. Successive ticks heal +3mp.