Revision as of 2007-10-15 08:43:00
  Older version (diff) | current version (diff) | Newer version (diff)

Clear Mind  

  • Clear mind increases the amount of mana points recovered while healing (resting).
  • Some equipment and foods also raise Healing Mana Points, commonly referred to as HMP.

Clear Mind I Black Mage 15 Summoner 15 White Mage 20 Red Mage 31 Increases base Hmp to 15 at first tick. Successive ticks heal +1mp.

Clear Mind II Black Mage 30 Summoner 30 White Mage 35 Red Mage 53 Increases base Hmp to 18 at first tick. Successive ticks heal +1mp.

Clear Mind III Black Mage 45 Summoner 45 White Mage 50 Red Mage 75 Increases base Hmp to 21 at first tick. Successive ticks heal +2mp.

Clear Mind IV Summoner 60 Black Mage 60 White Mage 65 Increases base Hmp to 24 at first tick. Successive ticks heal +2mp.

Clear Mind V Summoner 70 Black Mage 75 Increases base Hmp to 27 at first tick. Successive ticks heal +3mp.

Category: Final Fantasy XI
This page last modified 2007-10-15 08:43:00.