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City of Steam is set on the World Machine, a vast and ancient system of interlocking gears powered by unfathomable energies. Long ago, a race of ingenious conquerors called the Paragons sought to claim those energies for themselves, and destroyed themselves in the attempt. They left behind a shattered world and a complex legacy.Even now, millennia after the Era of Myth, that legacy continues to affect the course of history on the World Machine. To the races that already inhabited the mechanism – humans, goblins, orcs, and hobbes – they added the charismatic riven, insular draug, and half-mechanical dwarves. Life on the Mechanism has been revolutionized by the study of the Praragons’ lost technologies. Airships soar overhead, robotic steamtoilers patrol the streets, and great factories produce weapons wielded by heroes and villains alike.
Four great human nations have emerged since the fall of the Paragons: The confederated city-state of the Heartlands, the allied kingdoms of Ostenia, the patriarchal Republic of Avenoss, and the harsh Empire of Stoigmar. At the site of the Paragons’ fall lay the City-State of Nexus, a once-great industrial cneter whose connection to the Era of Myth continues to attract attention from across the Mechanism.
Rumor has has it that somthing deep within Nexus has awakened – A secret that will change the world forever.
— from the official FAQ
Closed Beta Test for City of Steam, which will take place between November 16th and December 28th!
The test will be divided into 4 seasons:
I originally played in the Alpha Test, and used that experience to gather some quest data, design a few templates, and try to basically lay out how this game works. Some of this had changed by the time Closed Beta launched, and I began re-working some of what I had already done, and scoping out the new additions.
By the time this game exits Beta and goes Live I am sure some of what I have done will be wrong. For this reason I tried to make only as many quest, mob and item pages as I needed to test my assumptions and work on the templates.
Here is where you, the newly arrived player come in. If you want this wiki to become a real community tool then we will need your help to make that happen. Make an account, click the Edit button, take charge of your obsession!
- Bludwyng, ZAM Sr. Wikibase Admin and all-around Super-Ferret