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Category:Zones (CoS)  

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Combat can take place ONLY in Dungeon, Challenge and Wilderness zones.

Entering most zones requires Energy, not just for the initial zone-in but every zone portal within the dungeon. Only the exit back to town will be Free (as in beer).

If you step into a portal and do not have enough Energy to open it you will be asked if you would like to:

  • Purchase 250 Energy with 50Electrum ($0.49) 
  • Earn Energy in a Grinding Level (Wilderness zone) by looting Energy Bars
  • Win a PvP Match
  • Wait for One Hour (rest restores 10 energy every 10 minutes)

You can also restore 50 or 100 energy by consuming an Energy Bar (if you have any on you).

A word about death: From levels 1 to 9 you can revive (ressurect) at no cost. After level 9, If you are incapacitated (such a nice word for death) you have a choice. You can Leave and automatically go back to the scene you came from, OR you can pay 800Spiremarks  or 300Electrum ($2.91)  to revive immediately where you are. Revival is only an option in Normal Dungeons or Quest Instances. In Challenge Dungeons your only option is to return to town or be revived by a teammate. One of them must use a Cardiotonic to revive you before your timer expires and you automatically return to town.

Contents [hide]

Challenge Queue

The Challenge Queue
The Challenge Queue
You do not have to stand on the zone-in for one dungeon while waiting in the queue. You can have up to three challenges in the Challenge Queue at one time. This includes Events such as PvE Arenas.

Zone Progression

This is not perfect, and some classes may be able to fudge these ranges a bit, but levels shown in BOLD are based on a level requirement for a quest that prevents zone progress until reached. Completion Reward is received when you have completed every Boss Raid Challenge dungeon in a Suburb at least once in Normal and Heroic modes.

ZoneTypeLevel
Range
Completion
Reward
DeltonSuburb1 to 6
The RefugeSuburb7 to 12200Spiremarks 
The IronwasteWilderness11-12
Heartland RoadSuburb12 to 18300Spiremarks 
Heartland ValeWilderness17 to 18
Meluan's GateSuburb18 to 25300Spiremarks 
Titan EaterWilderness22 to 25
The VaultSuburb25 to 32300Spiremarks 
The Broken StairWilderness32
Founders' AnnexSuburb32 to 38350Spiremarks 
Spirestep FensWilderness35 to 38
GardenworksSuburb38 to 60350Spiremarks 

Category: City of Steam
This page last modified 2013-12-27 09:05:53.

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