Skinning is a profession for making use of the hides of slain beast opponents.
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Skinning creates pieces of leather and hides, in most cases. Sometimes it will result in scales or other parts. But since skinning always involves the body parts of creatures, it will always be something appropriate to that creature type. (You will not get leather from a turtle.)
To skin, you must have a skinning knife in your inventory, which can be bought from any Trade Goods vendor. Additionally, you must fully loot a corpse before it will be considered "skinnable". You can only skin corpses of targets whose level is less than a fifth of your skinning level. (A skinning skill of 150 can skin up to a creature of level 30.)
Skinning is a gathering skill to help leatherworkers. It is also a popular skill for farmers since it does not require doing anything special other than an extra few seconds worth of looting time.
A skinner can make a decent amount of extra money for skinning. At the very least, skinning costs nothing besides some inventory space and using up one of your two professions. Leatherworkers typically need very large sums of leather and skins to make decent items from, so in spite of how easy it is to get a stack of 20 leather while casually doing something else, it does not tend to become grossly devalued.
There are no special benefits to being a skinner.
There is no specialization for skinning.
There are no known quests specifically for skinners.
Quests that require products from a skinner:
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