Revision as of 2009-02-09 09:15:56
  Older version (diff) | current version (diff) | Newer version (diff)

Category:Alchemy (WoW)  

Alchemy (Primary Profession)
IngredientsQuestsRecipes(AJEAMG) • Trainers

Alchemy is a useful tradeskill for providing healing potions and short-term effects. Because the products it creates are consumable, there is always a need for alchemists' products.

Contents [hide]

What Alchemy Creates

Alchemy is used for creating four things:

  1. Potions with immediate effect. (Healing Potions, for example.)
  2. Elixirs are potions with a buff effect. A player can only use one offensive elixir and one defensive elixir at a time. (They are marked as Battle Elixir or Guardian Elixir.)
  3. Flasks are special extra-powerful effects that last for two hours, regardless of if the character dies, and count as both types of elixir.
  4. Certain special tradeskill materials can only be created through the alchemical process of Transmutation.

List of Alchemy products

What Alchemy Requires

Most alchemy recipes require a vial (vendor-bought) and herbs. Because of the high need for herbs to create potions from, it is highly recommended that an alchemist's second profession is Herbalism.

Is Alchemy For Me?

Alchemy is a very broad field that provides effects for anyone. Regardless of your class or playstyle, there will be something you can use from Alchemy. This can be good reason to be an alchemist yourself, or to befriend one in case you need a potion later on.

In terms of making money, alchemy is one of the production tradeskills that can actually be profitable, but the supply and demand of certain potions changes tremendously based on what high-level characters need most at that time. For example, Greater Fire Protection Potions and their ingredients were hot commodities while most raiding guildes were trying to kill Ragnaros. Once guilds moved on beyond Molten Core, GFPP's stopped being nearly as important and their price dropped tremendously. Still, some potions are always useful -- casters will always need Super Mana Potions...at least until a bigger mana potion enters the game!

The benefits of being your own alchemist include the use of the Alchemist's Stone trinket

Trainers

Proficiency Horde Alliance
Apprentice
(to 75)
Journeyman
(to 150)
Expert
(to 225)
Artisan
(to 300)
Master
(to 375)

Notes

  • There is also a friendly, neutral, level 36 Human named Henry Stern that is both an Alchemy and Cooking trainer. Henry is found in the Murder Pens of Razorfen Downs and he teaches the recipes for Mighty Troll's Blood Potion (Skill: Alchemy 180) and Goldthorn Tea (Skill: Cooking 175)
  • In Patch 2.3, Alchemy profession trainers were changed to train up to Artisan level (skill level 300), and any redundant trainers in capitals were changed into simple apprentices without practical function.

Specialization

At level 68, a high-level alchemist has the option of specializing in Potions, Elixirs, or Transmutation. They can only choose one, and a quest must be done for their area of focus.

When you choose your area of focus, there is a chance when producing items of that type that you will produce extras. So for example, if you were making five Super Healing Potions as a potion master, it's likely that one of those combines would produce 2-5 potions rather than just 1. Flasks are classified as Elixirs for masteries.

Alchemy Quests

This is by no means a complete list.

Quests that are just for alchemists: Elixir for the Bladeleafs (Teldrassil, level 8)

Quests that require products from an alchemist:

WoW-professions.com - 1-375 Alchemy Leveling Guide

Alchemy Lab: Some recipes require an Alchemy Lab (e.g., Flask of Mighty Restoration). There is an Alchemy Lab in the lower City in Shattrath Cityin Terrokar Forest.

New in Wrath of the Lich King

Potion Sickness

One of the bigger changes around alchemy has nothing to do with the profession at all. Apparently Blizzard has added a "Potion Sickness" debuff. The text on the tooltip is: Unable to consume potions until you rest out of combat for a short duration." Currently in the beta the icon isn't showing up but the effect is still in place.

Passive Ability

Some information from this section has been taken directly from WotLK wiki until we have some reliable info from WoWreader.

Alchemists will get a new passive ability called Mixology. The tooltip states: "You receive an increased effect when you drink any elixir or flask you are able to make." The increased effect seems to be somewhere between 20-30% which could be quite the boost to flasks.

New Transmutes

Like the Burning Crusade Primal Elements, Lich King has Eternal Elements which can be transmuted to other Eternal Elements as follows (note these are all Eternal). Each of these requires a Philosopher's Stone and one of the Eternal Elements to perform the transmute.

  • Fire to Water
  • Fire to Life
  • Air to Water
  • Air to Earth
  • Earth to Air
  • Earth to Shadow
  • Shadow to Life
  • Shadow to Earth
  • Water to Fire
  • Water to Air

New Recipes

Type Details

Battle Elixirs
Flask/Potion/Elixir Skill Tooltip Reagents Similar To
Wrath Elixir 355 Increases Attack Power by 90 for 1 hour Goldclover
Deadknettle x2
Imbued Vial
Spellpower Elixir 365 Increases Spellpower by 58 for 1 hour Goldclover
Tiger Lily
Imbued Vial
Adept's Elixir
Elixir of Mighty Strength375Increases your Strength by 50 for 1 hourGoldclover x2
Deadknettle x2
Imbued Vial
Elixir of Major Strength
Guru's Elixir375 Increases all Stats by 20 for 1 hourPygmy Oil
Adder's Tongue
imbued vial
Elixir of Mastery
Elixir of Mighty Agility385Increases your Agility by 45Goldclover x2
Adder's Tongue x2
Imbued Vial
Elixir of Major Agility

Guardian Elixirs
Elixir of Mighty Fortitude375Increases maximum health by 350 and restures 20 health every 5 seconds for 1 hourDeadknettle x2
Imbued Vial
Elixir of Major Fortitude
Elixir of Toughness375Increases resilience rating by 50 for 1 hourDeadknettle x3
Imbued Vial
Elixir of Spirit385Increases Spirit by 50 for 1 hourTalandra's Rose x2
Imbued Vial
Elixir of Might DefenseUnkIncreases your Armor by 800 for 1 hourIcethorn x2
Crystalized Earth
Imbued Vial
Elixir of Major Defense

Flasks
Flask of Endless RageUnkIncreases Attack Power by 180 for 2 hoursLichbloom x7
Fire Leaf x3
Frost Lotus
Enchanted Vial
Flask of Relentless Assault
Flask of Pure MojoUnkIncreases mana regeneration by 38 mana per 5 seconds for 2 hoursPygmy Oil x7
Icethorn x3
Frost Lotus
Enchanted Vial
Flask of Mighty Restoration
Flask of StonebloodUnkIncreases player's maximum health by 650 for 2 hoursTalandra's Rose x7
Crystalized Earth x3
Frost Lotus
Enchanted Vial
Flask of the Frost WyrmUnkIncreases spellpower by 125 for 2 hoursIcethorn x7
Lichbloom x3
Frost Lotus
Enchanted Vial


Potions
Crazy Alchemist's PotionUnkCauses a random effect which may or may not be usefulGoldclover x2
Imbued Vial
Mad Alchemist's Potion - see note below
Indestructible PotionUnkIncreases armor by 3500 for 2 minutesGoldclover
Crystalized Earth
Imbued Vial
Ironshield Potion
Potion of SpeedUnkIncreases Haste rating by 500 for 15 secondsAdder's Tongue x2
Pygmy Oil
Imbued Vial
Haste Potion
Potion of Wild MagicUnkIncreases spell critical strike rating by 60 and spell power by 180 for 15 secondsLichbloom x2
Pygmy Oil
Imbued Vial
Destruction Potion
Powerful Rejuvenation PotionUnkRestores 2475 to 4125 mana and healthTalandra's Rose x2
Lichbloom x2
Imbued Vial
Super Rejuvenation Potion
Potion of NightmaresUnkPuts the imbiber in a slumber where they face and defeat their darkest fears. During that time the imbiber restores 5400 health and mana but they are extremely vulnerableGoldclover
Talandra's Rose x2
Imbued Vial
Major Dreamless Sleep Potion
Resurgent Healing PotionUnkRestores 1500-2500 HealthGoldclover x3
Imbued Vial
Unstable Healing Potion
Runic Healing PotionUnkRestores 2700 to 4500 HealthGoldclover
Icethorn x2
Imbued Vial
Icy Mana PotionUnkRestores 1800 to 3000 manaGoldclover x2
Tiger Lily
Imbued Vial
Unstable Mana Potion
Runic Mana PotionUnkRestores 3240 to 5400 manaGoldclover
Lichbloom x2
Imbued Vial
Unstable Mana Potion
Mighty Arcane Protection PotionUnkAbsorb 4200 to 6000 Arcane DamageLichbloom x3
Imbued Vial
Major Arcane Protection Potion
Mighty Fire Protection PotionUnkAbsorb 4200 to 6000 Fire DamageCrystalized Water x2
Imbued Vial
Major Fire Protection Potion
Mighty Frost Protection PotionUnkAbsorb 4200 to 6000 Frost DamageCrystalized Fire x2
Imbued Vial
Major Frost Protection Potion
Mighty Nature Protection PotionUnkAbsorb 4200 to 6000 Nature DamageCrystalized Shadow x2
Imbued Vial
Major Nature Protection Potion
Mighty Shadow Protection PotionUnkAbsorb 4200 to 6000 Shadow DamageCrystalized Life x2
Imbued Vial
Major Shadow Protection Potion

A note on the Crazy Alchemist's Potion - Unlike the Mad Alchmist's potion there is no guaranteed effect. All effects are random though they do seem to relate to both class as well as health/mama level. Some effects that hev been seen so fare are:

  • Nightmare Potion effect (seems to only happen when you're lower on helth and mana)
  • Runic Healing potion effect (heals ya!)
  • Wild Magic (increased spellpower - seems to only happen to casters)
  • Potion of Speed effect (increased haste rating - seems to only happen to melee)
  • Nothing - yes, right now there seems to be a chance for absolutely nothing to happen. It's unknown if this is a bug or not.

Also of note - Potions can now be kept in stacks of 20. And thank god for that.

WrathSecrets.com - Alchemy 1-450

WoWGuideOnline.com - Alchemy 1-375

Ivan's Guide - Alchemy

World of Warcraft
Wikibase™

Wrath of the Lich King
required!

This page last modified 2009-02-09 09:15:56.

Articles in category "Alchemy (WoW)"

There are 3 articles in this category.

Articles

A

H

T