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Azuarc's Leveling Guide part 19  

Azuarc's leveling guide for Alliance, Act 19: Zangarmarsh (63-64)

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Return to Zangarmarsh

With all our previous goals from Hellfire Peninsula cleaned out, it's time to return to the swamp. We'll be focusing on the western half of the zone now. You should hopefully be level 63 by this point.

Scene 1 - Represettin' (level 63)

Quests completed: Messenger to the Feralfen, Watcher Leesa'oh, Observing the Sporelings, The Sporelings' Plight, A Question of Gluttony, The Count of the Marshes, Sporeggar, Glowcap Mushrooms, Natural Enemies

Return to the Ruins of Boha'mu. Approach the steps, activate your Ahuurn's Elixir, and talk to Elder Kuruti. He's not going to be terribly thrilled with you, but at least it's mission accomplished. Leave the ruins and continue westward.

Go around Quagg Ridge to Cenarion Watchpost and talk to Watcher Leesa'oh. After you've spoken with her, find Fahssn and see what you can do to help rescue the sporelings from the bog lords in the Spawning Glen. Specifically, ride inside and grab 10 of the little pods to take back to Fahssn. You can also hand Fasshn any glowcaps or bog lord tendrils you may have to get your Sporeggar reputation up. (If you don't get invited to enter Sporeggar, you'll want to do some more faction work -- collecting Glowcaps suffices.) Then return to Leesa'oh.

Leesa will send you into Quagg Ridge to the east. The respawn in this area can be a little screwy, so move carefully and watch the patrolling giants. You just need to grab some of the...excrement on the ground and return. While you are here, however, be sure to fight your way out the east end of Quagg Ridge and look around on the outskirts of the area for a nether ray named "Count" Ungula. Take his drop back to Leesa as well.

Travel northwest to Sporeggar. You'll find it between the two western lakes. There are a number of quests from the sporelings, but many of them are for Coilfang Reservoir. Although these quests are important, your next focus will be on Orebor Harborage. You can go straight into scene 2 if you're feeling patient and you've got the harborage quests already.

Scene 2 - The Fen of Daggers (level 63)

Quests completed: Ango'rosh Encroachment, Daggerfen Deviance, Secrets of the Daggerfen, Wanted:Chief Mummaki, Familiar Fungi

You're going to need to kill a lot of ogres for this mission.

Head into the Hewn Bog. Work on killing the basic ogres and shamans for Ango'rosh Encroachment, but kill whatever gets in your way in the chance they might drop mushrooms. Gradually, work your way toward Daggerfen Village along the northern edge of the zone, where you will have a chance to take a break from your ogre killing.

In Daggerfen Village, you'll need to do three things:

  1. Kill random guys
  2. Enter the ring of huts where the main building is and look for a poison vial among the tables
  3. Enter the main building to kill Chief Mummaki at the top, and also grab the poison manual on the back corner of the top floor

Overall, the area is not too dangerous if you exercise a little caution. Be wary of the poisons the muckdwellers use on you that stun you after 30 seconds. There aren't many of the stealth assassins, but they're out there, especially in the more populated areas.

When you've finished with Daggerfen Village, head back out into the ogre fields for more mushroom collecting. When you've finally got all your drops, return to Orebor Harborage.

Scene 3 - The Island of Ogres (level 63)

Quests completed: Overlord Gorefist, Stealing Back the Mushrooms, Lines of Communication, The Terror of Marshlight Lake, Balance Must Be Preserved, Stinger Venom

There are new quests available in Orebor from the Kurenai now. These quests are important for having access to Telaar when we hit Nagrand. Two of the three are going to get done on this trip out. Our first priority, however, is returning to Watcher Leesa'oh. Complete Familiar Fungi and get the next quest in the chain. While you are in the area, work on Marshfang Slicers for Lines of Communication, but gradually head toward Sporeggar. Kill any of the Marshlight Bleeders or Fenglow Stingers you see along the way.

When you reach Sporeggar, swim north into Marshlight lake, and head for the southernmost island that appears on the map. You'll find Terrorclaw there. Kill him, and swim east to Bloodscale Enclave. Use your seeds on the fourth and final machine there to finish Balance Must Be Preserved. Swim back out across the lake and follow the western edge of the zone all the way north.

At the corner of the zone, you'll see a fallen mushroom serving as a bridge to a floating island. Cross it, and start killing ogres and collecting boxes. Do not go into the cave. Your other objective is up the path to the right. Once you kill Overlord Gorefist in his house, fight the other ogres to get the boxes of mushrooms Leesa wants.

Once both those objectives are complete, ride back down the western edge to Leesa, and finish Stinger Venom and Lines of Communication along the way. Then return to Orebor Harborage.

Scene 4 - Three Heads Aren't Better Than One (level 63)

Quests completed: Natural Armor, Failed Incursion, Maktu's Revenge

The final quests to wrap things up are in Serpent Lake. Use one of those water breathing potions you got from the expedition, and swim to the lake floor where Coilfang Reservoir is. (Beware of fishies!) You'll find the hydras for Natural Armor all around Coilfang. Once you've finished, swim inside to talk to Watcher Jhang to finish Failed Incursion, and then go back to the Harborage.

After talking to Maktu, he'll want you to kill the nastiest hydra of them all, Mragesh. The easiest way to find Mragesh is to head to the island in the southwest part of Serpent Lake, run out to the end of it, and then look in the water nearby. This should keep you safe from the pirahna packs in the water.

After you turn in Maktu's Revenge, pop back over to Cenarion Expedition to complete the quests you have for there, and get ready to move on to Terokkar Forest. Chances are, you can drop the other quests you have unless you want to do them, since they're all for instances. (Exceptions: What's Wrong at Cenarion Thicket?, The Fate of Tuurem.)

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This page last modified 2008-06-06 13:40:59.