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Azuarc's Leveling Guide part 13  

Azuarc's leveling guide for Alliance, Act 13: Un'goro (50-53)

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Scene 1 - Blasted Lands (level 50)

Quests completed: Thadius Grimshade, Petty Squabbles, A Tale of Sorrows, The Decisive Striker, A Boar's Vitality, Snickerfang Jowls, The Basilisk's Bite, Vulture's Vigor,

Take the Ratchet boat over to Booty Bay and fly out to Nethergarde Keep. Complete the quest at the top of the mage tower, (you can abandon the follow-up unless you're still planning on going to Zul'Farrak,) and if you are level 50, there will be another quest available next to you. Grab it and head outside.

By the entrance to the zone is a small encampment with two blood elves in it that have a total of five quests that basically amount to: "Kill all the wild creatures in the zone, and commit mass genocide on the vultures and basilisks." More on this in a second, but while you're at the zone entrance, actually go out to Swamp of Sorrows, and in the corridor that leads to the zone will be the Fallen Hero of the Horde. Talk to him, listen to his story, then talk to him again. Drop the follow-up -- it's too high-level and we won't be back this way again.

Return to Blasted Lands and explore. Avoid any area where there are demons, ogres, cultists, or anything else that is not a basilisk, vulture, scorpid, hyena, boar or helboar. You will find mostly low-level scorpids and hyenas in the northwest part of the zone, but it is the basilisks and vultures you really need to work on the most since they are harder to find and you need over 10 drops from each. The best tactic for working on these quests is to kill some stuff that lets you complete one of the quests -- any one of them -- and hand it in to have a buff going while you work on the rest. Then ride down the road, looking for vultures. Past the sothern fork of the road, there is a small spot to the left (east) where two spawn and another one across the road from them. Further down, where the road bends to the west, there are another spawns to the right with a patrol that sometimes comes through that spot. Those vultures are basically your only spawns to work with. There are a few other loose ones, but these will be your bread and butter. After clearing them, or finding out that somebody else did, go closer to Nethergarde and work to the east of the road on boars and basilisks. If you need to start making a concentrated effort on basilisks, there are some tougher ones down closer to the dark portal. (southeastern part of the zone)

Note that you receive a buff when you finish each quest, plus an accompanying item to recreate the buff. These do not stack with each other (except the strength one for some reason,) so keep that in mind when turning in the quests. The only other thing worth commenting on while you work here is that every once in a great while you might find a Draenethyst Crystal, either Imperfect or Flawless. These can be handed in to Ku'misha the Collector repeatedly for rewards. Be sure not to leave without handing these in, since they initially give experience as part of a quest.

Scene 2 - Sorrow Hill (level 50/51)

Quests completed: Clear the Way, The Scourge Cauldrons

As fun as Blasted Lands was and all, we're going to travel up to the Plaguelands next for a real quick stint. Our current focus is really Un'goro Crater, but we'd like to be as close to level 52 as possible. Fly to Stormwind/Ironforge and check the auction house for a Mithril Casing if you're able to find out without spending more than a few gold for it. Then fly up to Southshore, set your hearthstone, and ride up the road north through Alterac Mountains to Chillwind Point.

We'll be doing plenty more quests from here and the rest of the Plaguelands later, but we're going to just get a very quick taste. Get the quest "Clear the Way," as well as your Argent Dawn Commission. (Hey, we've got a trinket!) Ride down the eastern road to Sorrow Hill and beat up on the skeletons and ghouls there. If you've got the place to yourself, hang out as long as you like. It's a great place to grind for experience. Unfortunately, that means you probably don't have the place to yourself.

Ride back to Chillwind Point.

Scene 3 - Felstone Field (level 51)

Quests completed: Target: Felstone Field, Return to Chillwind Camp, Better Late Than Never 1

This may prove challenging, but it's always good to be challenged once in a while.

Ride back to Sorrow Hill, and go north across the river. You do NOT want to cross the bridge into Andorhol, but don't swim too far out in the lake because the creatures further outward when you come onto land are nasty too. Just follow around the perimeter of the city until you get to the road, and follow that westward, past Dalson's Tears, to Felstone Field.

Felstone Field consists of a large field with a rocking, bubbling cauldron in the middle, a barn, a farmhouse, and some silos in the back. In front of the barn will be a few Scarlet Crusade folks, and everywhere else is undead stuff. Very carefully clear a small space for you to approach the cauldron from. In particular, look out for the level 54 Jabbering Ghoul. You'll find out more about him later, but for now he's just a nuisance. The cauldron itself is surrounded by mobs which you should *try* to get solo. The front of the cauldron may prove the worst, if the Cauldron Lord is up. You are ultimately trying to kill the Cauldron Lord, but this is much easier if you can clear where he hangs out first, since he just spawns after you kill enough other Scourge. Your mission is to kill the Cauldron Lord, loot him, and then access the cauldron itself. You do not have to fully clear the area, just enough to walk up to the cauldron. Good luck with that.

There's one other thing we'd like to do while we're here. This also takes a little careful patience. Get into the farmhouse. There are mobs inside, so you'll need to clear a path TO the farmhouse, and then deal with the 3 mobs on the first floor inside and one more upstairs, to reach Janice Felstone. Every one of the four cauldron locations has a secondary quest somewhere nearby. This is Felstone Field's. After talking to Janice, head back outside, and if you've been quick, it should be mostly clear to the barn. Sneak inside when the Scarlets are busy, and once you're literally inside the building, just poke your head around the corner enough to aggro the guy just inside the main part of the barn. Kill him, and then deal with the other two inside. Fighting all three at once is usually too much.

Once you clear the barn, check the package on the ground by the inner wall. Click on it a second time for a follow-up quest, and then you can get out of here. Ride or hearth your way back to Chillwind Point.

Traveling Again

You'll never guess where we're going! But before we do that, take a flight over to Aerie Peak, pick a violet tragan from the lake nearest to the Altar of Zul and Shadra'alor, and then continue on to Menethil Harbor.

Take the boat to Auberdine, and make another stop at Darnassus. You will get a follow-up quest returning you to Gadgetzan. Get a mithril casing if you couldn't pick one up before. Last but not least, go to the Cenarion Enclave and talk to the big man there. He'll give you a quest to...bring him dirt. How heroic.

At this point, head down to Gadgetzan. Stop at Theramore to raise your First Aid training if you need to. (Runeweave Bandages might be available to you now, which is what the mobs in WPL were dropping.) In Gadgetzan, set your hearthstone, and get all the supplies you need. We're going to Un'goro Crater next, and while there is a town of sorts, you will not find any humanoids for bandages, you will probably want all the ammo you can carry, etc.

You should have three quests for Un'goro now -- Un'goro Soil, Bungle in the Jungle, and Super Sticky. There will be many more. Clear your log of any other quests that do not pertain to Western Plaguelands (like Better Late Than Never.)

This page last modified 2008-03-20 00:31:52.