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Antique Collections (CoS)  

Collections

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Each Rank doubles the requirements of the previous rank.
  • collectible_qty_needed = rank_(rank - 1)_qty_needed * 2 (If Rank 3 required 40 of an item, you will need 80 of the same item to reach Rank 4)

Our thanks to Daytorax and Mousse of Server 1 for much of the high-rank information.

Systems

NameMember ItemsStatsRanks
12345678910
Shilling cost to Rank Up ->1k2k4k8k16k32k64k128k256k512k
Event VeteranEvent EmblemHealth+300+675+1200+1875+2700+3675+4800+6075+7500
Parry+20+45+80+125+180+245+320+405+500+605
Resilience+20+45+80+125+180+245+320+405+500+605
PvP GrandmasterPvP MedalArmor+20+45+80+125+180+245+320+405 +500 +605
Dodge+20+45+80+125+180+245+320+405+500 +605
Resilience+20+45+80+125+180+245+320+405+500 +605
CompletionistLogin StampCritical+20+45+80+125+180+245+320+405+500 +605
Dodge+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605
TransmutologistTransmuter EssenceHealth+300+675+1200+1875+2700+3675+4800+6075+7500
Impact+20+45+80+125+180+245+320+405+500 +605
Precision+20+45+80+125+180+245+320+405+500 +605
Gauntlet GuruBoss Gauntlet GlyphBase Damage+20+45+80+125+180+245+320+405+500 +605
Precision+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605
Lair LordMonster Lair GlyphImpact+20+45+80+125+180+245+320+405+500 +605
Parry+20+45+80+125+180+245+320+405+500 +605
Critical+20+45+80+125+180+245+320+405+500 +605
Subscription ExtraSubscription StampHealth+300+675+1200+1875+2700+3675+4800+6075+7500
Base Damage+20+45+80+125+180+245+320+405+500 +605
Armor+20+45+80+125+180+245+320+405+500 +605
Paragon ExpertParagon RelicHealth +12150+15000
Resilience +810+1000
Dodge +810+1000
Mystery ExplorerMystery MedalHealth+300+675+1200+1875+2700+3675+4800+6075+7500
Armor+20+45+80+125+180+245+320+405+500 +605
Parry+20+45+80+125+180+245+320+405+500 +605
Shilling cost to Rank Up ->10k20k40k80k160k320k640k1280k2560k5120k
Bounty HunterBounty MedalHealth+300+675+1200+1875+2700+3675+4800+6075+7500
Impact+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605

Boss Killer

NameMember ItemsStatsRanks
12345678910
Shilling cost to Rank Up ->1k2k4k8k16k32k64k128k256k512k
Boss Killer I
Three Wizards
BossRaid Medal ICritical+20+45+80+125+180+245+320+405+500 +605
Precision+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605
Shilling cost to Rank Up ->5k10k20k
Boss Killer II
Hyperion Gate
BossRaid Medal IIBase Damage+20+45+80+125+180+245+320+405+500 +605
Dodge+20+45+80+125+180+245+320+405+500 +605
Impact+20+45+80+125+180+245+320+405+500 +605
Shilling cost to Rank Up ->20k
Boss Killer III
Government District
BossRaid Medal IIIResilience+20+45+80+125+180+245+320+405+500 +605
Armor+20+45+80+125+180+245+320+405+500 +605
Parry+20+45+80+125+180+245+320+405+500 +605
Shilling cost to Rank Up ->50k100k200k400k800k1.6m3.2m6.4m12.8m25.6m
Boss Killer IV
Victory Square
BossRaid Medal IVHealth+20+45+80+125+180+245+320+405+500+605
Base Damage+20+45+80+125+180+245+320+405+500+605
Precision+20+45+80+125+180+245+320+405+500+605

Area

NameMember ItemsStatsRanks
12345678910
Shilling cost to Rank Up ->1k2k4k8k16k32k64k128k256k512k
RefugePerfect Artifact
Flawed Artifact
Chipped Artifact
Base Damage+20+45+80+125+180+245+320+405+500 +605
Armor+20+45+80+125+180+245+320+405+500 +605
Precision+20+45+80+125+180+245+320+405+500 +605
Heartland RoadArcane Aether
Divine Aether
Occult Aether
Health+300+675+1200+1875+2700+3675+4800+6075+7500
Armor+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605
Meluan's GateBrass Components
Steel Components
Alloy Components
Base Damage+20+45+80+125+180+245+320+405+500 +605
Hit+20+45+80+125+180+245+320+405+500 +605
Critical+20+45+80+125+180+245+320+405+500 +605
VaultAldwatch Remnant
Ebonwax Remnant
Dimpoint Remnant
Impact+20+45+80+125+180+245+320 +405+500 +605
Dodge+20+45+80+125+180+245+320+405+500 +605
Resilience+20+45+80+125+180+245+320+405+500 +605
Founders' AnnexGreen Astralglass
Blue Astralglass
Red Astralglass
Parry+20+45+80+125+180+245+320+405+500 +605
Impact+20+45+80+125+180+245+320+405+500 +605
Critical+20+45+80+125+180+245+320+405+500 +605
GardenworksLumen Caps
Weeping Caps
Miasma Caps
Health+300+675+1200+1875+2700+3675+4800+6075+7500
Precision+20+45+80+125+180+245+320+405+500 +605
Parry+20+45+80+125+180+245+320+405+500 +605

ServerPvP

NameMember ItemsStatsRanks
12345678910
Shilling cost to Rank Up ->1m2m4m
Cross-server PvP MedalCross-server PvP MedalHealth+10000+22500+40000
Base Damage+200+450+800
Armor+200+450+800

Tower

The following Collections are all found in the Tower of Peril.

NameMember ItemsStatsRanks
12345678910
Shilling cost to Rank Up ->50k100k200k400k800k1.6m3.2m
The Tower Relics
Layers 1-10
Armor Fragments
Weapon Fragments
Jewelry Fragments
Health+1200+2700+4800+7500+10800+14700+19200
Base Damage+60+135+240+375+540+735+960
Armor+60+135+240+375+540+735+960
Shilling cost to Rank Up ->75k150k300k600k1.2m2.4m
The Tower Medals
Layers 11-20
Bronze Medal
Silver Medal
Gold Medal
Health+1600+36000+6400+10000+14400+19600
Armor+80+180+320+500+720+980
Impact+80+180+320+500+720+980
Shilling cost to Rank Up ->100k200k400k800k
The Tower Herbs
Layers 21-30
Venus Flytrap
Luminous Ganoderma
Phalaenopsis
Health+2000+4500+8000+12500
Critical+100+225+400+625
Resilience+100+225+400+625
Shilling cost to Rank Up ->125k
The Tower Gems
Layers 31-40
Opal
Jade
Diamond
Health+2400
Parry+120
Hit+120
Shilling cost to Rank Up ->150k
The Tower Spirits
Layers 41-50
Green Spirit
Blue Spirit
Purple Spirit
Health+2800
Dodge+140
Precision+140
Shilling cost to Rank Up ->175k
The Tower Relics(Sacred)
Layers 51-60
Sacred Armor Fragments
Sacred Weapon Fragments
Sacred Jewelry Fragments
Health+3000
Dodge+160
Precision+160

Category: City of Steam
This page last modified 2014-07-31 15:57:57.