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Well, THM healing was just mad before. ^^ Aoe:ing with no extra cost compared to the minimal MP cost of a single-target cast, and with an AoE thrice a ... |
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It's called balancing.
The MP cost increase was only logical, since the old MP costs were designed for a system with no passive mode MP regen. Heal ... |
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People seem to have forgotten that the original MP costs were made for a system with no passive mode MP regen. ^^ It's only natural to rethink the cos ... |