Perfect World gives us a detailed look at Neverwinter's newest class.
As mentioned in our previous coverage, Neverwinter has a new class coming: the Hunter Ranger. Perfect World describes the class as having "the most diverse and versatile skill sets", able to effectively deal with enemies near and far. The abilities have very similar names, and vary depending on whether you’re using the ranged or melee version.
Ranged At-Will Powers
Rapid Shot – A reliable At-Will power to fire a flurry of arrows at your target.
Aimed Shot – A precise and deadly shot into the heart of your enemy.
Melee At-Will Powers (Press Tab to engage your enemies up close with melee attacks.)
Rapid Strike – Strike your targets at close range.
Aimed Strike – Strike your foes in a vital spot and cause significant bleed damage.
Ranged Encounter Powers
Marauder's Escape – Dash backward to escape an incoming attack.
Thorn Ward – Summon a thorn ward to attack your enemies and lower their defenses.
Hawk Shot – Fire an arrow at your enemy, dealing extra damage based on their distance from you.
Fox's Cunning – You and a nearby ally dodge the next incoming attack.
Melee Encounter Powers
Marauder's Rush – Rush towards your target, striking at them fiercely.
Thorn Strike – Strike with thorny vines, dealing additional damage based on how full their health is.
Hawkeye – With increased precision, your next attack deals additional damage.
Fox Shift – Dash to nearby targets, slowing their run speed while increasing your own.
Daily Powers and Class Features
No information yet.
A rather neat way to name the powers, in our opinion. Do you agree? Tell us!
Colt "ShdwFlm" Casey