On Friday, Mojang will release a new update packed with solid improvements.
With over half a million lines of code changed, 1,100+ commits and 80+ bugs fixed, Mojang is releasing one of the biggest Minecraft updates in recent memory with Update 1.7. With a slew of interesting changes and overall improvements, this could bring back a few players who abandoned their worlds long ago. Here’s a summary of what you can expect starting Friday:
World Generation: The number of biomes has doubled, with lots of additions to the natural scenery; this includes new trees / new types of wood. Mojang has also reduced the amount of ocean in the world, and added an "Amplified" option to world generation.
Blocks: Stained glass (blocks and panes), packed ice, red sand, podzol, and bigger portals.
Fishing: More fish, more things to catch, and fishing rod enchantments.
Maps: Better map-hanging on walls, more colors, less lag.
Achievements & Statistics: A&S are now world/server specific, announced in server chat and zoomable on the achievement screen. There are also a few new ones.
Multiplayer: Servers can now represent themselves with a small 64px icon, you can see who's in a server before joining, and lots of back-end preparation for allowing name changes.
Resource Packs: You can now use multiple resource packs, they can completely redo your sounds, and servers can recommend a resource pack for you to use.
Chat: New commands, a command block minecart, and more clickable things in chat.
Technical: Networking/multiplayer and the sound manager have been completely redone, graphics options were added, and basic shader support was tested.
Bugs: Fixed over 80 specific bugs, listed in the full summary.
For a full summary of the extensive changes check out Mojang's official post on the update.
Colt "ShdwFlm" Casey