Another week is here which means another episode of Nexus Talk with Richie Procopio. WildStar's raid attunement progression is seeing some adjustments in the near future, so join Richie this week as he shares his thoughts on the upcoming changes to the attunement quest, along with his opinion on the ever-approaching rune changes that are making their way to the game. And as always, stay tuned until the end where he answers your viewer questions for the week.
The next WildStar content drop is on the horizon and Carbine is looking to drop bombs–literally. Sabotage is the name of the next content drop, for a pretty good reason, as the update brings in the new PvP Battleground, Daggerstone Pass, that boasts enough explosives and fire power to send your enemies, or your own team, flying over the sunset in a blaze of glory.
Richie Procopio is back from his tropical island paradise and is ready to bring us another episode of Nexus Talk. This week join Richie as he compares PvE and PvP servers in WildStar and what his experiences have been so far.
Right on the heels of its latest update, Carbine has already begun testing its next WildStar content drop on the PTR. As you may already know, this next game update contains the all new PvP Battleground, Daggerstone Pass. In preparation for next month when this patch releases, the team is looking to do a Focus Test of the new Battleground in order to squash as many bugs as possible before it goes live.
As a longtime fan of the MMORPG genre I have to admit that I’ve been pretty disappointed with the direction it’s been going as of late. A genre that once seemed chalk-full of life with mystery and adventure now seems to be just another convoluted cash grab by most companies these days. Don’t get me wrong, I’m all for game developers making money (they do need to eat after all) but initially that meant creating a believable world where player’s paths crossed from chance encounters. Where fear meant exploring an underground labyrinth with a rag-tag team of adventurers and encountering the most challenging creatures you’ve ever faced. Worlds that weren’t afraid to call you out on all of your boasting and bragging and throw you center stage with some of the most difficult challenges you’ve ever seen, but then turn around and reward you for succeeding through all of it.
Unfortunately, that no longer seems to be the case. Now we live in a time where paying money to skip the journey and see the end is deemed acceptable. Where monsters should not be too difficult, because everyone needs to get a turn at the epic loot they’re guarding. And where, in most cases, games are afraid to tell the player “No” and have them work for things from time to time.
And then there's WildStar.
As a player who thoroughly enjoys every part of the “MMORPG experience”--whether that is Raiding, PvP, Crafting, Questing, Exploring or Socializing--very rarely has a game come along that takes every one of those points and gets them “right” in my eyes. However, WildStar does just that. It takes all of the parts you’ve come to know and love about the MMO genre and gives them to you tenfold. While the game doesn’t do everything completely new and innovative, what it does do, it does extremely well. From its fun yet challenging combat systems, to its in-depth and relevant crafting, to having one of the best player housing iterations we’ve seen in the genre, WildStar is an enjoyable reminder to MMO fans why we play MMOs.
Now with the game having officially launched as of June 3rd, I want to take the time to dive into each of the pieces that make up this vibrant sci-fi MMO and why I think you should check out Planet Nexus for yourself.
Looking to transfer your character to a new WildStar realm? Well now you can do just that with a click of a button.
Social media has become a staple in modern day society and the theme of this week's Carbine Studios video, Imagine what a tweet could do, shows just how powerful a single message can become and how far it can travel. This week the team behind the upcoming MMORPG, WildStar, gives back to the community in a very big way and it all began with a single tweet.
With yesterday's closing of the WildStar Open Beta test (insert sadface here), Carbine is using the next two weeks to prepare for the game's launch. However, if you're one of the many fans jonesin' for a bit more Planet Nexus, you'll be happy to hear that as of right now "Ops Week" is officially underway.
If you've been eagerly following WildStar in preparation for its June 3rd launch, then you're most likely aware that name reservations for the game have been live since this past Tuesday. However, if you were one of the thousands of players who rushed the gates when the services went live, then you were probably greeted with a series of headaches when trying to reserve your name.