It's been roughly three months since the Carbine Studios-developed MMORPG, WildStar, hit the shelves in early June. Within this time period, the game has had its fair share of ups and downs to say the least, and it should not surprise any MMORPG veteran that the team is constantly having to re-shape this sci-fantasy world based on continuous player feedback.
Through the epic world first raid boss kills, to the PvP balance conundrums, comes Carbines Product Director, Mike Donatelli, to discuss the current state of WildStar and what players can expect to see as the game moves forward.
"Goodbye for now, Cupcakes!"
Episode 70 has kicked the door in, and Richie Procopio delivers one final episode of Nexus Talk. In his heartfelt goodbye, Richie explains why the series is ending, gets nostalgic, and gives a proper 20-minute send-off. For one final time: let's listen in.
Nexus Talk Episode 68 is here! This week Richie Procopio discusses Jeremy Gaffney stepping down as president and the upcoming megaservers WildStar.
Lindsay "geektr0n" Ferguson hosts ZAM's first-ever edition of Friday Update Arcade! Topics discussed are:
Did you miss Day 1? Catch up here!
ZAM had a great weekend at PAX Prime, with Mike Bailey and Lindsay Ferguson capturing some fantastic interviews. All five videos are available below for you to enjoy!
In a lengthy post, Carbine Studios has detailed its plans to bring megaserver technology to Wildstar in the near future. To those not familiar with megaserver technology, it is a way of allowing a large amount of players to play on a single "megaserver" in order to increase activity and the availability of crucial game functions – such as groups for dungeons and raiding. Cougar had this to say in the post detailing the technology: