When it comes to Tribes, there are two camps of people: those who reminisce fondly about playing thousands of hours of Tribes 1 & 2, and those who sit at the feet of our nostalgic brethren, prodding them to tell us more. I've only played twenty minutes of Tribes 2 - offline, by myself, when I was 13 years old - but because I've constantly heard how incredible Tribes was, I've probably been afflicted with some sort of contact nostalgia. Maybe one day I'll look back and think that those were the best twenty minutes of my FPS career. Maybe.
Regardless if you liked Tribes or not, there is no denying that those older games had a vision and flavor that modern FPSes haven't even come close to touching. Perhaps the closest current-gen comparison would be Global Agenda, also created by Hi-Rez Studios, but the similarities pretty much end after jetpacks and objective-based gameplay. Still, as a huge fan of Global Agenda (5 stars across all classes!), I was eagerly looking forward to Tribes: Ascend, if just to catch up on memories I didn't really have.