Update Notes: Tuesday May 8, 2018

• A Stitch in Time, Part II: Lightning Strikes - Crafting the Heated Clay Temper before the Untempered Lightning Rods no longer causes a conflict with the quest progression.

Solusek Ro's Tower: Citadel of the Sun [Raid]
• Replaced the visual effect that spawns during the Arlyxir encounter to make them easier to see and to remove the delay for them to appear.
• Corrected an issue that made the spawned areas to avoid despawn and respawn at incorrect times. This should make them more predictable.

Shard of Hate: Gates of Scorn [Public Quest]
• This public quest zone should be available once again.


GU106: Seeds of Vengeance Arrives May 24th!

The rightful god of Hate, Innoruuk, has recovered his seat atop the throne of Hate.
Woe to any traveler who dares to explore the revitalized Shard of Hate, the celestial home to the divine father of spite and malevolence. Your presence is unwelcome, no matter your blood, your alignment, or your past actions. All will meet merciless resistance at the hands, claws, and teeth of the newly reunified minions of Hate!
…But the unique treasures and great power that await inside beckon the bravest and the boldest Norrathians, as they have in ages past. Will fate see your name added to the ranks of victorious heroes or those of the defeated insurrectors?

GU106: Seeds of Vengeance is coming to EverQuest 2 on Thursday, May 24th, 2018! This game update is packed full of new content, including a return to the Shard of Hate where solo players, groups, and raiders will all be confronted with new bosses, puzzles, and locations within the plane that have never been seen before! There will also be new expert dungeons, a revamped item examine window, new missions, and more!

We'll be sharing previews of the coming content all the way up until GU106 launches, so keep an eye out more sneak peeks! This week, keep reading to learn more about the Item Examine Window Revamp.

Item Examine Window:

As EverQuest 2 has grown over the last 13 years (and counting!) the variety of stats on items has grown substantially, leaving the current item examine window rather cluttered. We figured it was time for a revamp of the item examine window to streamline and simplify the information.

When GU106 rolls out, the item examine window will have the following changes:

The item examine window now uses a column layout for item stats, the item tags have moved to the bottom of the window.
Next, certain groups of stats that are always granted together on items, such as your Primary Attributes, will now be grouped together. If an item possessed was any single one of these stats previously, it will now grant you all of the stats in that item group. You can mouse over the item group to see what stats it grants.


Regarding Daybreak’s Ownership

Dear Daybreak Community,

There has been some confusion concerning Daybreak’s ownership and rumors about the state of the company that have circulated from a few online game websites, and we want to set the record straight. We assure you that these rumors are entirely false and that there’s no impact on our business or games in any way whatsoever.

From the get-go, Daybreak has been primarily owned by Jason Epstein, a longtime investor who also has investments in a variety of media properties. Jason acquired Daybreak (formerly SOE) in February 2015 and has been the executive chairman and majority owner of the company since that time.

We’re well aware of prior statements from Daybreak indicating our company was acquired by Columbus Nova. We have since clarified that the company was acquired by Jason Epstein when he was a partner at Columbus Nova, which he left in 2017. We’ve also taken steps to clarify those facts on our website and on third-party internet sites to ensure that all of the information currently made available is consistent and accurate.

We apologize for the previous miscommunication and hope that this clears up any confusion. As always, we greatly appreciate your continued support for our games, and we'll continue to work hard to bring the best experiences to you.

Planes of Power unlocks on Agnarr today!

Those of you playing on Agnarr, are you ready for some Planes of Power?

We have plenty of info on PoP here on the site so make sure to stop on by our Progression Wiki for info on PoP.

Also if you need a guide on PoP progression check out this quest entry.

Edit: The item collector has been patched.

Update Notes: Tuesday April 24, 2018


  • Fixed an issue where you could be blocked from zoning if you don't have enough DBC to make a purchase.


  • Fixed an issue with the paperdoll display for Aerakyns when wearing kilts.

Planes of Prophecy Heroic Zones

  • Planar Defense should now only be on bosses in Planes of Prophecy heroic dungeons.
  • Planar Defense no longer refreshes on bosses.
  • Decreased the damage of some hard-hitting abilities that bosses cast.
  • The trigger amount for Planar Defense in duo zones has been reduced from 10 to 5.
  • Duo zones will no longer protect themselves with a heroic level of planar defense.
  • Some heroic bosses warned of searching for a fighter at certain points in their scripts, when they were actually searching for their most hated target. This was just a display error in the messaging, and has been corrected.

Solusek Ro's Tower: Monolith of Fire [Heroic & Solo]

  • The number of trash encounters throughout the tower has been reduced.

Solusek Ro's Tower: The Obsidian Core [Heroic]

  • Verlixa now only calls 3 rounds of Shimmering Mirages who travel to their destinations faster.

Plane of Innovation: The Wasteyards [Raid]

  • Corrected an issue with several doors that were set up incorrectly in regards to checking the 75% of raid/group meets the criteria to open the door.


  • Primal Instincts can no longer trigger from pets.
  • Corrected an issue that prevented pets from initiating combat if the target was protected by Planar Defense.


  • Corrected a bug that prevented the Gnawed Meaty Bone from displaying correctly.
  • Istar the Mighty will now sell the Rune of the Celestial.
  • Rune of the Celestial is now no-value
  • Reduced the amount of Tears of Ro required to purchase many adornments from Istar the Mighty to 5.
  • Voidwrought Runes may now be removed using adornment reclamation.
  • Characters whom have obtained the Greater Ascended achievement will now be granted an account flag that allows them to purchase Celestial Ascension potions from Amarat the Procurer for all characters above level 100.
  • The anti-vampire set bonus from The League item rewards is now easier to complete.
  • Rewards from Laalah the Wanderer are now more likely to be offhands (usable in weapon leveling) for several classes. Monks and plate fighters in specific will have a better chance of obtaining these items, on par with other classes.
  • Raid shields in Kingdom of Sky and Echoes of Faydwer should follow a slightly smoother progression with their protection values.
  • Corrected an bug that prevented Rune: Planar Elementalist, Rune: Planar Etherealist, Rune: Planar Geomancer, and Rune: Planar Thaumaturgist from modifying ascension abilities above level 10.
  • All in game season 2 familiar drops have been replaced with season 3 familiar drops.


  • Awakening Bonds: Whispers of the Past - Players who have lost the "Fang of the First Children" can now return to the "Faceless Oracle's Demesne" and speak with Tiressiaz to receive a replacement.
  • The Introduction - Defeating the first recluse bluffstalker should update the quest more reliably, now.
  • The Sins of Butcherblock - Gathering the family treasures updates the quest as intended, once again.

25% Bonus Experience


Sometimes things just don't go as planned - on Wednesday, our live server patch was met with a number of issues that led to a lengthy downtime.
We appreciate you all being patient with us as we worked to bring the servers back up, and wanted to show our appreciation by granting all players some extra experience to make up for the lost game time.

From now through 11:59PM PT on Sunday, April 22, 2018, all players across all servers will receive 25% bonus experience!

*Please note that this won't be listed on the Event Calendar or the Alert Bar in-game, but the bonus will still be active.

Thanks for hanging in there with us!

April Patch 4-18-2018



April 18, 2018

*** Highlights ***

- EverQuest will no longer run on Windows Vista or older operating systems. Please refer to the minimum system requirements on our website.
- Made a number of improvements to hotbars. See the UI section below for details.

*** Items ***

- Upgraded the model on Jeweled Sarnak Focus of the Elemental, Jeweled Hoarded Worker Sledgemallet, and Jeweled Hoarded Blood Orchid Katana to an equivalent model with particles.
- Changed Guardian's Boon to affect all combat skills and not only 1h blunt.
- Ingenious and Savvy Conflagrant Earrings now have the standard recast timer for Geomantra.
- Focused Strike of the Blood Orchid now checks against chromatic resists.
- The Skull of Null and Jeweled Skull of Null are now convertible items. One item is the full charm, the other is for clicking from inventory.
- - The equippable version requires that it is equipped for the click to work (This was true already due to it being a charm, though some caching would allow it to work if it was equipped then unequipped).
- - As a side effect, converting and converting back will fix the charms that are not working for players that had the Skull before the evolving data was attached.
- Corrected the names of Faycite Shards available from Ring of Scale vendors. Shards that change spell duration are now correctly called Durus and shards that change spell recast time are correctly called Tempus.
- Corrected errors in the lore and text for Cliff Stone, Scorpikis Worry Stone, Magma Stone, Enchanted Dragon Scale.
- Added stats, for reference only, to power sources.
- Old style molds for weapon ornaments now have a convert button to change them into a new style ornament augment.
- Gnomish Water Pistol no longer stacks.
- Many unused tradeskill items have been removed from vendors. This mostly affected old Dragons of Norrath or Prophecy of Ro cultural items.
- - The item information that shows "This item is no longer used in tradeskills" has been removed.
- Reverted the models of the starting weapons Short Sword* and Club* to a classic look.

*** Tradeskills ***

- Changed Ring of Scale poison drops from "Tainted X" to "Desiccated X."
- Changed the required level of all Ring of Scale poisons and components to 106.
- Fixed the name of the recipe for Tome of Savage Volley Rk. II.
- Fixed all cases where multiple recipes for a tradeskill shared the same recipe name.
- Crestra's Earring combines now require a minimum skill to attempt. For fishing this is 200. For the 202 trivial combines the minimum skill is 202. All other combines require a minimum skill of 300.
- Phlogiston items are now Prestige.
- Fixed all cases where multiple recipes for a tradeskill shared the same recipe name.
- Tradeskill-created ornaments are now augments.

*** Quests And Events ***

- 19th Anniversary quests no longer require the player to own the Ring of Scale expansion, but do require Ring of Scale to be open on the server before they appear.
- A Formal Dinner Party (19th Anniversary) - Made several changes to this mission:
- - Removed the erroneous faction hit on some NPCs.
- - Reduced the difficulty of most, but not all, NPCs.
- - Corrected some typos and misspellings.
- - Removed the two orcs from the other side of the dining room door.
- - Players will not get the secondary success for proper investigation if they give Melion the incorrect food.
- - The instance will now only allow a total of 6 players and/or mercenaries.
- - This mission will only reward one red berry paste in a chest if the mission is done correctly.
- - While the berry paste is appreciated, the augment will no longer be given to players that have not completed the mission.
- - The task will now reward a minimum of 5 currency on completion instead of scaling down to 0 at low levels.
- Lost but Not Forgotten (19th Anniversary) - Various changes and improvements have been made to this Heroic Adventure.
- - Harris Feril's adds now share aggro with him.
- - Harris Feril's HP will be locked until his adds have been slain.
- - Forceful Presence's adds now share aggro with her.
- - Forceful Presence's HP will be locked until her adds have been slain.
- - Forceful Presence should no longer teleport to an unreachable location.
- - If anyone in the ward's area of effect has the Warded Bag, no one will be teleported.
- - The message indicating how to remove the ward should display more reliably.
- - Messages indicating that the Forceful Presence will soon spawn should display more reliably.
- - Bosses are now immune to many crowd control effects.
- - The task now locks on element 6 instead of element 3.
- - Sila will no longer give her medallion to the person that gives her Hilus's Journal, as this method of receiving the medallion doesn't update the task. The task expects the medallion to be looted from the Forceful Presence.
- - This task will now reward a minimum of 5 currency on completion instead of scaling down to 0 at low levels.
- Pieces is Pieces (19th Anniversary) - Made several changes to this quest:
- - The combine for Deep Caverns Collector's Case now requires the task to be complete.
- - Quest items are no longer marked as collectible and are now lore.
- - Changed the replay timer so it no longer conflicts with Fish Eyes in the Dark.
- Liquid Courage (16th Anniversary) - The spells cast by NPCs in this Heroic Adventure will now scale correctly.
- Defending Knowledge (15th Anniversary) - The task will only give the horn reward when the task is complete.
- End of Empire (Mission) - This should now give the proper challenge achievement for Stalwart Guardian.
- Balance of Power (Mission) - The ghost versions of the bosses will now have the undead property.
- All Ring of Scale raids - Di`Zok Hero's Forge ornaments no longer drop directly from bosses. There will be an additional chest that spawns upon success that contains the Hero's Forge ornament.
- Assault on Atrebe - Fixed a spelling error.
- Hoshkar - Corrected an error in the dragon's combat that could cause large delays between a message and the attack it is meant to warn about.
- Sathir's Tomb raids - Combatable sarnaks will attack players on sight.
- Sathir's Tomb raids - Drusella's aura will no longer land on pets.
- Drusella's Vault - Made a few tuning changes to this event.
- - Reduced health on the bonepile and ooze spawners.
- - Increased health on basket spawners.
- - Reduced radius of Drusella's aura.
- - Reduced frequency of Drusella's wander.
- Trail of Discovery - Fixed a typo in the Partisan of The Howling stones achievement component for this quest.
- Cost of Balance - Fixed a bug that caused the final power conduit to be unkillable.
- Anashti Sul, Enslaver of Souls (Mission) - Fixed a bug that was causing Poison Blast to occur more often than it should have in phase 2 of the event.
- Mayong Mistmoore's undead that infest many zones in Norrath once Ayonae Ro has been defeated now respawn more slowly.
- Vex Thal - The Akhevan Warders in the rooms adjacent to Diabo Xi Xin Thall and Thall Va Kelun will no longer banish characters that are in the room with the boss.
- Knargon Lanenda in North Qeynos will again respond to the phrase 'courier.'
- The Berserker newbie armor quest givers will now respond when you click on the bracketed text in their dialogs.

*** Spells ***

- Cleric - Corrected the stun levels on Silent Directive.
- Cleric - Corrected the resist type of the Holy Intervention Strike line from physical to chromatic.
- Enchanter - Strengthened runes from levels 76-90 and lowered the strength of runes above level 95.
- Enchanter - Increased the recast time of all Unity runes.
- Enchanter - Added hate overrides to self and single target rune spells above level 70.
- Detrimental duration extension will no longer cause Damage Over Time spells that increase in damage over their duration (ex: Splurt) to lose damage.
- Corrected an issue where the DoT damage you took was initially being reported to you without accounting for DoT shielding.
- Fixed a problem that allowed buffs with stacking blockers to block debuffs in some cases.

*** AA ***

- Shaman - Fixed a bug that prevented Rabid Bear's Protection from absorbing the intended amount of damage.

*** NPCs ***

- Mayor Salvador West will no longer attend the evening parties in Sul Vius and will remain in his office. This should prevent him from getting lost on his way back to work.
- Sverag - Rare NPCs that were not respawning properly when population changed should do so now. This specifically addresses issues with Soulfury Embermeer, but should fix others with similar issues.
- Armorer Dach Aldridge no longer spawns in Dead Hills.
- Bertoxxulous worshiping gnomes can now interact with the Parcels and Noble Exchange NPC in the Ak`Anon bank.
- Vex Thal - The Akhevan Warders should despawn more reliably when their associated boss has been slain.
- Added a Parcels and Noble Exchange vendor in the Paineel bank.
- Some general blacksmithing merchants now carry a Small Helm Mold. This includes Ilanon Untitia in East Freeport.
- Vendors in cities in original EverQuest have more consistent and more correct titles under their names.
- Tigers across Norrath celebrate by roaring in delight! Reverted tigers in older zones to their original appearance.
- The Arisen Dragoon T`Vex and The Arisen Dragoon T`Vem will no longer drop Hero's Forge boots.
- An Arisen officer and an Arisen marine will no longer drop a legacy spear and shield.
- Fixed a problem causing Alerynril the Loyal to sometimes hold a bag in her right hand.
- Updated various hunter achievements to remove NPCs that no longer fit the definition of 'rare' NPC, and add some NPCs were not previously included.
- The Minotaur Hero will again terrorize the Steamfont Mountains. Newbie gnomes beware!
- Fixed the odd visual of a kobold missionary in Steamfont Mountains.
- Fixed several ghoul NPCs that were not marked as undead: The Boogeymonster, a voracious fiend, a ravenous fiend, and a drooling ghoul.

*** Mercenaries ***

- The following raids no longer allow mercenaries: The Plane of Fear: Revisited, The Plane of Hate: Revisited, Hate's Fury: Seventeen Pieces of Silver, Cazic's Final Stand.

*** Progression Servers ***

- All Agent of Change raid instances now offer reduced experience compared to the open version of the zone. Previously this was handled inconsistently.
- Bosses will stop using Mitigation of the Mighty and applying Mark of the Mighty aura when that era becomes Fabled on that server.
- Relic now has an Agent of Change instance.
- Relic can now hold an unlimited number of adventurers.
- Tipsy Gnome Race - If Kunark hasn't unlocked on the server, the final target Dibster `Dibs` Biroboddle will be on the accessible side of the locked door leading to the basement.
- Reverted several spawns in Runnyeye to restore classic drops and population.
- - The Goblin King, a dazed goblin knight, and a goblin warlord will spawn until Velious has unlocked.
- - Lord Pickclaw, a pickclaw crusader, and Battlelord Paluk will spawn once Velious has unlocked.
- The Chilling Terror will not spawn in Permafrost until Lost Dungeons of Norrath is unlocked.
- The Aviak Avenger event in South Karana will not run until Gates of Discord is unlocked.
- Many spawns related to the Freeport poison quests have been restricted to the launch of Seeds of Destruction.
- Numinous Weapon Augmenting is available when House of Thule opens.
- Fixed an issue where tradeskill recipes for Distillates and Golden Idols were being allowed before their intended expansions unlocked. These are now properly restricted.

*** Miscellaneous ***

- Performed additional upgrades to both the client and server to utilize more modern hardware and operating system features.
- - EverQuest will no longer run on Windows Vista or older operating systems.
- - Please refer to the minimum system requirements on our website.
- Corrected an issue where a race change, Heroic Character upgrade, or speaking with Warlowe Rida could result in a loss of spells.
- Fixed a problem that allowed players to create characters with the same name on the same server in some cases.
- Sounds should no longer randomly play multiple times or suddenly increase volume for no reason.
- The music player will now remember your volume between logins.
- Titles granted for purchasing AA abilities are no longer restricted to specific categories or expansions. You now gain titles for spending 6, 18, and 42 points in any AA ability category.
- Made improvements to the pathing in Gorowyn so that the denizens of the fortress city will better understand how to walk through doorways.
- Fixed an uncommon crash that could occur when logging in.
- Handing in the Tome of Order and Discord to a Priest of Discord will again flag the character as Player Versus Player.

*** UI ***

- Fixed a display bug with the pet window when right clicking pet-buff icons.
- Updated /useitem to accept item names:
- - Specifying the full name of an item will now allow you to activate it directly without having to ensure the item is in a specific inventory slot.
- - This functionality now allows items in your key rings to be activated with the /useitem command.
- - Example: /useitem corrupted hammer of consternation
- Reduced the size of borders on a number of UI windows.
- Adventure point merchants will no longer display platinum prices.
- Changed the messaging at character creation when choosing a race/class/starting city that has not been unlocked on a server.
- When race changing, expansion-restricted cities and races will now be unavailable.
- Fixed an issue that prevented find destinations from being displayed on your map when mysterious forces prevented the route to that target from being drawn.
- Fixed an issue that prevented the border toggle setting from being saved.
- The /copylayout command will now look for any valid ini files in the uifiles folder in addition to the ini files in the main install folder.
- Selling an item with an augment in it to an Adventure Merchant should no longer cause your game to stop responding.
- Made the following improvements to item hotkeys:
- - Item hotkeys will now display the total count of items in your inventory, rather than the count of the first stack.
- - Items will now display the total number of charges for items that use them.
- - Item hotkeys for items that are no longer in your inventory will now display the icon/name of the missing item rather than 'Not Found'.
- - Pre-existing item hotkeys will need to be remade to get these updates.

- Changed -

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Update Notes: Tuesday April 17, 2018


  • Fixed an issue where the leg texture for Aerakyn's displayed incorectly when wearing a kilt.


  • Creatures protected by Planar Defense can no longer be struck by multi attacks, flurry, spell double attack, ability double attack or pets until Planar Defense has been removed.
  • Planar defense on heroic encounters has been increased to 20 triggers.

Planes of Prophecy Heroic Zones

  • Fighter requirements and minimum number of player requirements in Planes of Prophecy heroic zones have been temporarily disabled until a more permanent solution is implemented in a future update.

Solusek Ro's Tower: Citadel of the Sun [Raid]

  • Corrected an issue that caused the Guardian and Protector of Dresolik to turn unkillable.
  • Corrected an issue that would cause the final incarnation of Arlyxir to not spawn correctly.
  • Amohn should no longer attempt to trap dead players.

Solusek Ro's Tower: Monolith of Fire [Heroic]

  • The amount of health Solusek Ro must lose to summon The Avatar of the Sun should be back to normal.

Plane of Innovation: The Wasteyards [Raid]

  • The two doors leading to Meldrath the Mechanized should now properly allow the raid to open it if 75% of the present raid meets the entrance criteria.
  • Clockwork Assassins should stay deactivated for the correct amount of time if deactivated more than once. They should also no longer look like they are deactivated when they are not.
  • Clockwork Assassins should now stay focused on Hacked Clockworks once they get their attention the first time.

Brackish Vaults: Realm of the Triumvirate [Raid]

  • Rheumus should no longer get stuck immune to damage occasionally.
  • Corrected an issue that caused Rheumus to think that the "Thalassophobia" curses are still present when they have all been removed successfully.

Torden, Bastion of Thunder: Storm Surge [Raid]

  • Kuanbyr Hailstorm should now correctly update the mission "A Chapter on the Planes [Raid III]".


  • Corrected an issue that reduced the damage of Desiccation.


  • Corrected an issue with player poisons that granted them double benefit from potency and primary attributes.
  • Essence of Frost, Disease, Divine, Flame, Void, Mind, and Venom will now change damage types on infusible weapons.
  • Scorched Parasol Mushroom - House item can be scaled down even smaller now.
  • Yellow Parasol Mushroom - House item can be scaled down even smaller now.
  • Purple Parasol Mushroom - House item can be scaled down even smaller now.
  • Maldura Bar Shroom - House item can be scaled down even smaller now.
  • Mature Blue Fungus - House item can be scaled down even smaller now.
  • Purple Cap Mushroom - House item can be scaled down even smaller now.
  • Lichen Cone - House item can be scaled down even smaller now.


  • Moonlight Enchantment and Tinkerfest house items now stack to 900 (excludes player writable objects).
  • Moonlight Enchantment specific harvestables now stack to 200.


  • Shard of Hate: Gates of Scorn [Public Quest] - Hate mongrels and constructs of spite will no longer lock to specific players or groups.

Update Notes: Tuesday April 10, 2018


  • Fixed an issue where the end element of the Channeler bar was not display correctly.

Plane of Disease: Virulent Insurrection [Raid]

  • Corrected an issue that caused Rankle to stop gaining increments of "Vile Build-up".

Torden, Bastion of Thunder: Storm Surge [Raid]
Emmerik Skyfury and Brynju Thunderclap:

  • Thresholds for executing their respective scripts have been spaced out in order to avoid both triggering at the same time and making the encounter more difficult than it should be.
  • Health of the bosses have been reduced.
  • Damage from “Surge: Rimefist” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied.
  • “Thunderclap” should no longer punt players quite as hard.

Kuanbyr Hailstorm:

  • a Stormtalon crossbow will no longer be usable against Kuanbyr unless it will not miss due to cooldown.
  • Duration of Kuanbyr’s “Grapple” has been extended from 20 seconds to 30 seconds
  • Corrected an issue that caused a few of the spawned warning areas to not show up correctly.

Plane of Innovation: The Wasteyards [Raid]
Meldrath the Malignant:

  • Players possessing the “Hacked Clockwork” should no longer be assassinated by the Clockwork Assassins if they get near.
  • Dead players should no longer trigger the failure condition of “Deadly Pustules”.
  • Some abilities used by the “Hacked Clockwork” should now grant +hate positions.

Junkyard Mawg:

  • Dead players should no longer trigger the failure condition of “Deadly Pustules”.

Manaetic Behemoth:

  • Corrected an issue that caused “Unwashed Non-metallic Boots” to count as metallic…

Solusek Ro's Tower: Citadel of the Sun [Raid]

  • Flame Spark creatures should no longer respawn.
  • Flame Spark creatures should now have a chance to drop base population loot drops.


  • “Manipulate Gold” spell has been reworded to be more specific.
  • Golden Minotaurs should only randomize the first class that can harm them. After that, it should use a set rotation.

Guardian and Protector of Dresolik:

  • Added protections to prevent the bosses from becoming stuck unkillable if one boss was killed in a specific way that could avoid the death mechanic.

Brackish Vaults: Realm of the Triumvirate [Raid]
Dyronis, Harbinger of E'ci:

  • Damage of “Surge: Temperature Spike” has been reduced and should grow at a slower rate. Mechanics/Failure conditions that raise this damage will still be applied.
  • Using emotes within the zone should no longer trigger things to happen unless the boss they are used for are currently active.

Eurold, Harbinger of Povar:

  • Corrected an issue that would cause the adds in the encounter from going immune to certain classes.

Emerald Halls

  • The Farstride Unicorn should no longer be able to be respawned.

Planes of Prophecy Heroic Zones

  • Many heroic bosses have had their abilities that target or check for fighters standardized.

Plane of Innovation: Masks of the Marvelous [Heroic]

  • Gearclaw the Collector: Damage granted from the “Energized” buff should no longer grow quite as fast.

Wailing Caves

  • The door to Lord Ree should no longer end up locked longer than Lord Ree's spawn time.

Solusek Ro's Tower: Monolith of Fire [Heroic]

  • The range of spells and combat art during the encounters with Jiva and Solusek Ro/Avatar of the Sun have been tripled.


  • Large Decorative Planter - Item can be scaled much smaller now.
  • Tropical Island Beach Bar Stools may now be properly unpacked.
  • The EoF weapon "Element's Call" is now usable by all classes.


  • A tentative fix was added to Casualties of the War of the Fay (Raincaller Heritage Quest), which should ensure Huntmaster Viswin spawns more reliably.
  • Darkness Ascending: Tear in the Drakelands - Quest no longer offers retired item as a reward.
  • Pains of Herding - The Skystrider Herd in Moors of Ykesha are now viewable if the quest is active, for every repetition.