EQ Update #121

New Items: Visage of Chardok Royalty

Updated Items: Bone Chips

Updated Quests: Staff of Temperate FluxDark One's ArmorMajik PowerJoin Nightkeep

Bestiary Updates: A Castrorum SenioriOptio Morgani

 

 

and... a big /salute to Bijou for doing a lot of pic submissions lately. Noticed and appreciated!

Get a Sarnak Illusion in Everquest!

From the official boards:

 

 

Whoa! Who’s the Sarnak?

09-27-2016

As Norrathians prepare for EverQuest’s next expansion, EverQuest: Empires of Kunark, we’ve found many adventurers reminiscing about the first time they saw Kunark and the strange and mythical beasts that inhabited it.

One such creature is the Sarnak. First introduced to Norrath in the expansion The Ruins of Kunark, Sarnaks are Iksar/Dragon-hybrids. Once servants to the Iksar, Sarnaks famously revolted and claimed Chardok as their own.

In EverQuest, players have admired the might – and the vibrant appearance – of the Sarnak for many years. Now, if you’re an All Access Member, you can take on that appearance for yourself!

From 12:01AM on Wednesday, September 28, 2016 through 12:00PM (Noon) on Wednesday, October 12, 2016, All Access Members who log in to EverQuest will receive the “Visage of Chardok Royalty,” which is a Sarnak player illusion!

Sarnak Illusion

The illusion uses one of the classic character models that were first introduced when The Ruins of Kunark was released in 2000.

You can earn this item on every character, but you will need to log in with each character on which you want the item. Your account must have an active membership when you log in to be awarded this item. The Visage of Chardok Royalty is available to characters on all servers, including progression servers!

Want this illusion but not an All Access Member? Click here to read about the benefits of membership, and sign up today!

 

https://www.everquest.com/news/sarnak-illusion-visage-of-chardok-royalty

 

EQ Update #120

EQ Update #119

EQ Update #118

EQ Update #117

EQ Update #116

EQ Update #115

Everquest September Update Patch

https://forums.daybreakgames.com/eq/index.php?threads/game-update-notes-september-21-2016.235002/#post-3464509
September 21, 2016
_____________________


*** Highlights ***

- Look to the marketplace this October for the Big Cat in a Bag. Each one contains a random adoptable big cat familiar. Trade them to your friends or collect them all yourself, and keep an eye out for some rare and unique feline familiars! 
- The Mount Key Ring will now be accessible on progression servers before The Darkened Sea, if you have purchased The Darkened Sea, The Broken Mirror, or the newly added Marketplace Mount Key Ring feature unlock.
- - The Mount and Illusion Key Rings will no longer be included with expansion purchases after pre-orders begin for Empires of Kunark.


*** Items ***

- The particles on the weapons Dawn and The Warder have been adjusted.
- Fixed a bug that caused the particles on the Battle Cat Mounts to not display.
- Vergalid Slave Manacles now stack up to 20. They now can not be worn.
- Look to the marketplace this October for the Big Cat in a Bag. Each one contains a random adoptable big cat familiar. Trade them to your friends or collect them all yourself, and keep an eye out for some rare and unique feline familiars!


*** Quests & Events ***

- Raid 6 in Discord Tower now has a more appropriate name: Brekt's Throne Room.
- Berserker Epic 1.5 Quest - You will no longer need to be in a raid to get credit for testing all the axes against An Ancient Sebilite Protector in Sebilis. You do still have to kill the Ancient Sebilite Protector to get credit and you still have to kill his buddies first.
- The Achievement description for "Finish What You Started" now has 0 typos instead of 2.
- The Save the Scout event in Qinimi will correctly teleport you into the virtual area when the event starts if you are attempting the event solo.


*** Spells ***

- Buffs will no longer slow you down if you have a higher run-speed AA ability effect.
- Spells and abilities that trigger effects when you block will now function with Staff Block and Shield Block.
- Fixed an issue where a number of spells and abilities that return health, mana, or endurance based on the amount of damage done were not properly capped.
- Corrected an issue that prevented Bard songs from costing endurance.
- Bard - Raised the endurance cost of Dichotomic Psalm, increased the amount of damage it adds to spells and melee strikes, increased the amount it heals, and lowered the amount of mana and endurance that is restored.
- Enchanter - Increased the mana cost and spell damage added by Dichotomic Reinforcement. Lowered the amount of mana returned to the group when it is cast.
- Paladin - Changed Holy Guardian Effect so that it can now properly cast Holy Guardian Heal on successful shield blocks and ripostes in addition to bash attempts. Added a proc limit of 120 to the effect so that it is no longer as effective against large numbers of targets.
- Shadowknight - Changed Unholy Guardian Effect so that it can now properly cast Unholy Guardian Lifetap on successful shield blocks and ripostes in addition to bash attempts. Added a proc limit of 120 to the effect so that it is no longer as effective against large numbers of targets.
- The Presence of the Mighty spells no longer cause stacking issues with Wizard familiars.


*** NPCs ***

- Fixed the consider message for Marnek Jaull so that he will properly return your /con difference. Also fixed other NPCs that were previously returning 'NULL'.


*** Tradeskills ***

- The Aloe Tip will now show up on merchants even if the "Show only items I can use" box is checked.


*** AA ***

- AA abilities that allow your melee attacks to trigger spells will no longer report spell casting failures if either you or your target does not meet the requirements for the spell.
- - Ex: Strike of Ire as triggered from the Warrior ability Infused by Rage 21 will no longer periodically display 'Your spell is interrupted.'
- All - Several 'Hastened' abilities have been renamed to 'Improved' and several ability descriptions have been updated in preparation for Empires of Kunark.
- Bard - Consolidated Hastened Deftdance Discipline to be ranks 2-8 of Extended Deftdance Discipline and renamed the line Improved Deftdance.
- Bard - Consolidated Extended Thousand Blades Discipline to be rank 5 of Hastened Thousand Blades Discipline and renamed the line Improved Thousand Blades Discipline.
- Bard - Consolidated Quickened Requiem of Time to be ranks 1-3 of Improved Requiem of Time.
- Berserker - Furious Rampage will no longer reduce the damage of the 1-4 hits triggered by the Rampage activated ability.
- Berserker - Furious Rampage will once again deal full damage to your primary target, the reduced damage per hit now applies only to other targets around you.
- Berserker - Consolidated Extended Berserking to be ranks 4-5 of Hastened Berserking Discipline and renamed the line Improved Berserking Discipline.
- Cleric - Consolidated Hastened Bestow Divine Auras to be ranks 2-6 of Bestow Divine Aura Azia.
- Cleric - Reduced the initial reuse time of Bestow Divine Aura Beza to match the hastening previously provided by rank 3 of Hastened Bestow Divine Auras. Added new ranks 3-4 to Bestow Divine Aura Beza to match the hastening previously provided by ranks 4-5 of Hastened Bestow Divine Auras.
- Cleric - Consolidated Hastened Sanctuary to be ranks 2-7 and 9 of Sanctuary (Improved).
- Cleric - Reduced the initial reuse time of Blessing of Sanctuary to match the hastening previously provided by rank 6 of Hastened Sanctuary. Added a new rank 2 to Blessing of Sanctuary to match the hastening previously provided by rank 7 of Hastened Sanctuary.
- Cleric - Consolidated Hastened Wards to be ranks 9-13 of Exquisite Benediction.
- Cleric - Added new ranks 13-17 of Ward of Purity to match the hastening previously provided by Hastened Wards.
- Druid - Removed ranks 1-2 of Hastened Entrap and granted access to ranks 1-3 of the Ranger Hastened Entrap line that has been consolidated to be ranks 3-5 of Entrap.
- Druid - Consolidated Hastened Spirit of the Wood to be ranks 19-24 of Spirit of the Wood.
- Druid - Added new ranks 19-24 of Peaceful Spirit of the Wood to match the hastening previously provided by Hastened Spirit of the Wood.
- Druid - Consolidated Extended Spirit of the Wood to be ranks 28 and 35 of Spirit of the Wood.
- Druid - Added new ranks 28 and 35 to Peaceful Spirit of the Wood to match the extension previously provided by Extended Spirit of the Wood.
- Druid - Consolidated Hastened Lycan Soul to be ranks 3-6 and 10 of Spirit of the White Wolf.
- Druid - Added new ranks 3-6 and 10 of Spirit of the Black Wolf to match the hastening previously provided by Hastened Lycan Soul.
- Druid - Reduced the initial reuse time of Group Spirit of the White Wolf and Group Spirit of the Black Wolf and adjusted rank 3 of each line to require rank 10 of the self-only line.
- Druid - Consolidated Hastened Storms to be ranks 13-18 and 25 of Storm Strike.
- Druid - Reduced the initial reuse time of Fire Storm to match the hastening previously provided by Hastened Storms.
- Druid - Consolidated Hastened Convergence of Spirits to be ranks 13-18 and 29 and Extended Convergence of Spirits to be ranks 22 and 30 of Convergence of Spirits.
- Druid - Added new ranks 13-18, 22, and 29-30 to Peaceful Convergence of Spirits to match the extension and hastening previously offered by Hastened Convergence of Spirits and Extended Convergence of Spirits.
- Monk - Consolidated Hastened Scaledfist Discipline to be ranks 2-6 of Extended Scaledfist Discipline and renamed the line Improved Scaledfist Discipline.
- Monk - Consolidated Hastened Speed Focus Discpline to be ranks 3-8 of Extended Speed Focus Discipline and renamed the line Improved Speed Focus Discipline.
- Monk - Renamed Hastened Synergy to Improved Synergy and added the ability lines Improved Step Pattern and Improved Sting of the Wasp.
- Monk - Consolidated Hastened Destructive Force to be ranks 4-12 of Destructive Force.
- Monk - Added new ranks 4-12 to Focused Destructive Force to match the hastening previously offered by Hastened Destructive Force.
- Monk - Destructive Force will once again deal full damage to your primary target, the reduced damage per hit now applies only to other targets around you.
- Paladin - Consolidated Hastened Divine Stuns to be ranks 2-4 of Divine Stun.
- Paladin - Reduced the initial reuse time of Force of Disruption and Disruptive Persecution to match the hastening previously provided by rank 3 of Hastened Divine Stuns.
- Paladin - Consolidated Hastened Lay on Hands to be ranks 14-16, 20, and 25 of Lay on Hands.
- Paladin - Reduced the initial reuse time of Gift of Life to match the hastening previously provided by rank 4 of Hastened Lay on Hands. Added a new rank 2 of Gift of Life to match the hastening previously provided by rank 5 of Hastened Lay on Hands.
- Paladin - Consolidated Hastened Purification to be ranks 2-9 of Purification.
- Paladin - Reduced the initial reuse time of Blessing of Purification to match the hastening previously provided by rank 8 of Hastened Purification.
- Paladin - Renamed Hastened Sanctification Discipline to 'Improved Sanctification Discipline' and consolidated Extended Sanctification Discipline to be rank 6 of this line.
- Ranger - Consolidated Hastened Entrap to be ranks 3-5 of Entrap.
- Rogue - Consolidated Extended Frenzied Stabbing Discipline to be rank 1 of Hastened Frenzied Stabbing Discipline and renamed the line Improved Frenzied Stabbing Discipline.
- Rogue - Rake's Rampage will once again deal full damage to your primary target, the reduced damage per hit now applies only to other targets around you.
- Shadowknight - Consolidated Touch of the Wicked to be ranks 14-16, 22, and 25 of Harm Touch. Added new ranks 2, 4, 6, 13, and 26 to Leech Touch to match the hastening previously provided by Touch of the Wicked.
- Shadowknight - Consolidated Hastened Explosion of Hatred to be ranks 3-4 of Explosion of Hatred. Added new ranks 2-4 of Explosion of Spite to match the hastening previously provided by Hastened Explosion of Hatred.
- Shadowknight - Consolidated Quickened Demand for Power to be ranks 1-3 of Extended Provocation for Power and renamed the combined line 'Improved Demand For Power'.
- Shaman - Adjusted the stacking on Pathosis and Wind of Pathosis so that it will better coexist with the Shadowknight Blight line of DoTs.


*** Progression Servers ***

- The Mount Key Ring will now be accessible on progression servers before The Darkened Sea, if you have purchased The Darkened Sea, The Broken Mirror, or the newly added Marketplace Mount Key Ring feature unlock.
- - The Mount and Illusion Key Rings will no longer be included with expansion purchases after pre-orders begin for Empires of Kunark.
- Scribe Zikett will begin selling his wares in the Plane of Knowledge once Call of the Forsaken has unlocked on the server.
- The Presence of the Mighty spells no longer cause stacking issues with Wizard familiars.


*** Miscellaneous ***

- Added an option to the display tab of the options window that allows you to see pre-Luclin PC characters on mounts. The ability to summon and ride mounts is no longer disabled on pre-Luclin PC character models.
- Non-melee damage dealt by player pets will now display to all players around the victim, rather than just the pet's owner.
- Fixed an issue where fellowship vitality would drop to 0 when you logged out if you had a high raw vitality number stored on the character.
- Fixed a client crash with shrouds when opening a merchant with spell scrolls.
- Addressed an issue where LDoN leaderboards would show the same person multiple times in the list.
- Fixed an issue where bandoliers with empty sets would break any sets following the empty set.
- Fixed an issue that prevented Drogmor mounts from functioning.


*** UI ***

- Added a third pane to the claim window that contains additional information about a claim (if there is any).
- Fixed a tab title typo in the credits section on the login server.
- Disabled the Welcome Screen and removed the ability to open it.
- Added the ability to opt in or out of Guild Trophy Tribute when not currently in a guild hall.
- Modified the Actions window so it can support nested controls in custom UIs. The controls were originally only working on the top level tabs in the Actions window.


- Changed -
EQUI_ClaimWnd.xml 
EQUI_OptionsWindow.xml 


*** Previously Updated ***
- Moved one of the collection locations in Sul Vius: Life and Sul Vius: Decay to prevent them from appearing out of reach.


- The EverQuest Team

EQ Update #114