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Help! My skill counters are stuck!Follow

#1 Jun 14 2011 at 1:07 PM Rating: Excellent
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399 posts
Hunter, L34, professions skinning and leather working.

I progressed rapidly through apprentice leather worker and journeyman skinner, but now I'm stuck. Skinning is stuck at 231/300 and learher working at 57/75 and neither will move upwards no matter how many beasts I kill and skin or how many recipes I make.

Any idea what might be wrong?????

#2 Jun 14 2011 at 1:24 PM Rating: Excellent
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395 posts
When you mouse over a beast to skin it, if the word "Skinnable" is grey, you will not receive a skillup for skinning it. Same with recipes, ones in grey text will not increase your skill.

From Wowpedia:
Quote:
For most professions, you have a chance to gain skill level as you craft items, perform your service, or gather from a resource. As you increase in a skill, more recipes and resources reach a 0% chance to increase the skill (at this point the recipe will appear grey in the profession window). When a recipe turns green, a skill raise seldom occurs. A yellow recipe will raise the skill by 1 point roughly 60% of the time. An orange recipe always raises the skill 1 point.


And some detailed info about skinning skill increases, also from Wowpedia:
Quote:
Any skinnable corpse will have a color code on the "Skinnable" property when you move your pointer over it:

Red: Not skinnable.
Orange: Difficult to skin; high chance of increasing Skinning skill level.
Yellow: Moderately difficult to skin; moderate chance of increasing Skinning skill level.
Green: Easy to skin; low chance of increasing Skinning skill level.
Gray: Very easy to skin; no chance of increasing Skinning skill level.

Skinning skill required is:

1 for level 1-10 mobs.
(10 times mob level) minus 100 for level 11-20 mobs.
5 times level for level 21-79 mobs.
5 times level plus 25 for level 80 and higher mobs, including mobs from Wrath of the Lich King.

Up to skinning 100, you can find out the highest level mob you can skin by: ((Skinning skill)/10)+10.
#3 Jun 14 2011 at 5:10 PM Rating: Excellent
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970 posts
Like a lot of people, I have the opposite problem. I'm leveling up a scribe to add to my stable (the worgen I used to do all the new quests in that area). Even with no heirlooms and not doing any dungeons/BGs, I have to be very careful to skin everything skinnable when I encounter them, and go a bit out of my way to hit herb nodes (she'll be a scribe eventually, that might be the worst profession to level with, so I have two gathering for now). If I don't, I hit a point where I have quests that are only green to me but I the skins/herbs require more skill than I've been able to accumulate.

The upshot: don't hang around a zone too long, and don't rush through, otherwise your gathering will get out of sync with your questing/gear.
#4 Jun 14 2011 at 9:19 PM Rating: Excellent
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399 posts
So the problem, then, is that I'm spending too much time running out quests in low level areas and need to move on to find better beasts to skin? I suppose I see that.

What about the leather working, though? I'm not getting any points for the items I've been allowed/taught to make but my journeyman training didn't include any heavier items. To make matters worse, as my skinning level increases, I'm having trouble getting the light leather for the recipes I do have. Everything I'm harvesting is heavier leather.
#5 Jun 14 2011 at 10:01 PM Rating: Decent
Actually skinning is bugged right now. Even while skinning gray beasts, you will get skill ups at the rate that you do with green beasts. It's supposed to be fixed in 4.2, so take advantage of it now while you can. I learned this recently when I leveled my DK's skinning with my druid's leatherworking.

I honestly have no idea why your tradeskills would stop skilling up at such a random level though. I'd submit a ticket and see if a GM can help you figure it out.

Edited, Jun 14th 2011 10:02pm by PigtailsOfDoom
#6 Jun 15 2011 at 5:38 AM Rating: Good
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395 posts
Have you gone back to the trainer to learn new recipes? Every so often (I want say every 5 skill points, but I think it varies), they will teach you something new, which has a better chance of giving skill ups.
#7 Jun 15 2011 at 9:47 AM Rating: Good
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2,346 posts
Ollamnh wrote:
So the problem, then, is that I'm spending too much time running out quests in low level areas and need to move on to find better beasts to skin? I suppose I see that.

What about the leather working, though? I'm not getting any points for the items I've been allowed/taught to make but my journeyman training didn't include any heavier items. To make matters worse, as my skinning level increases, I'm having trouble getting the light leather for the recipes I do have. Everything I'm harvesting is heavier leather.


If the recipe is orange you will get a skill up. If the recipe is yellow there is a good chance to get a skill up. If it is green there is a slight chance and no chance if the recipe is grey.

The thing about skinning is as you level the mobs get harder and higher in level and drop different leather. So if your leatherworking is falling behind then you'll have to go back and skin lower level mobs to get the light leather. After you finish with the light leather recipes you'll start working on medium, then heavy, then what rugged I believe and so on.
#8 Jun 15 2011 at 12:57 PM Rating: Excellent
There are occasional times when you are stuck for a few points with only green recipes while skilling up, and nothing new at the trainer. You can skill up on a green recipe (especially when it first goes green), but it rapidly becomes unlikely.

When you are stuck with just green and grey recipes, or when mats are very costly at a particular level, it's time to see what recipes you may have missed. Not all recipe come from trainers. There may be a perfect recipe for skilling up that just requires a little travel on your part to pick it up from a vendor, quest, or drop. I recommend the Ackis Recipe List addon to see what recipe you may be missing. I would be very surprised if you can't find a recipe that would be perfect for your level.
#9 Jun 15 2011 at 6:16 PM Rating: Good
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399 posts
(Sigh)

In order to keep my leather worker in light hides so he can level up, I have become something that I detest in "real" history - a hide hunter. Like the boyos who wiped out the buffalo, you pretty much have to kill every beast you come across just to keep yourself in hides.
#10 Jun 15 2011 at 8:02 PM Rating: Excellent
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1,996 posts
I gaze into the depths of my teacup. I see you meeting a dwarf named Hemet Nessingwary. In time, you will understand the significance. There are Hills like White Elekk.


Having just been through the LW grind on two toons, let me point you in this direction. At the bottom of that page, there is an additional link to a list showing what you will need to make and what kind of materials you'll need.
#11 Jun 15 2011 at 9:37 PM Rating: Decent
Quote:
Hunter, L34, professions skinning and leather working.

I progressed rapidly through apprentice leather worker and journeyman skinner, but now I'm stuck. Skinning is stuck at 231/300 and learher working at 57/75 and neither will move upwards no matter how many beasts I kill and skin or how many recipes I make.

Any idea what might be wrong?????


You should still be working light leather gear at that skill level - maybe the stuff you're making is grey?

Recipes

You've got a lot of boring farming ahead of you though if you've been AHing instead of saving all that leather that got you to 231 - back to the starter zones with you to slaughter and skin grey critters.
#12 Jun 16 2011 at 11:17 AM Rating: Excellent
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399 posts
AH - Auction House? Duh, I should be so smart. I've dumped most of my medium and heavy hides and leathers to town vendors.

Anybody got a 2x4? Right behind my right ear should do it.....
#13 Jun 16 2011 at 5:40 PM Rating: Excellent
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970 posts
A good rule of thumb is to only vendor grey items out of hand. These items either never had a use, or the game was changed so that while they still drop, (for one example) the recipe that used to require the item was simplified, so the item's purpose is now gone.

Most white items do have a use. Anytime that is true, you can find people who are willing to pay for the ability to make use of it without having to find one themselves. Mind you, if the item is common enough, they'll only pay basically the vendor price so it's not worth the hassle - but if it's uncommon enough, it can be worth orders of magnitude more.

Green items even more so. In the old days, before heirlooms, certain items would be worth many times the value of relatively similar items due to PvP "twinking". The same principle still holds for some low-level recipes which are green because they aren't high-level or even high-powered, but are immensely rare, and some of them are worth hundreds.

Keep in mind, especially if you find yourself leveling skinning - if it's hard to farm (for whatever reason), there's probably more demand than supply because the general population flows through the easy parts of the world.
#14 Jun 16 2011 at 8:43 PM Rating: Excellent
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399 posts
Seems to me that blocking the sale of soul bound items puts a real cramp on trading gear through the AH -
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