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#1 Jun 03 2011 at 9:36 PM Rating: Good
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Help with Inscription

I guess I'm just dense, but I can't figure this out. I figured inscription would be a good fit for a warlock, but I am now up 44 levels and still can't figure out how to get started. I've read the help forums and such which speak about grinding inks from specific herbs - but where in the heck do you get the herbs? THEN, what do you do with them - shoot, snort, brownies, what????

I know this'll get me reamed, but so far it seems to me like the professions (so far leatherworking, skinning, enchanting, inscription, a couple of others) are just a distraction that neither help nor hinder my true trade - wandering murderer.
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#2 Jun 03 2011 at 11:46 PM Rating: Excellent
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Herbs you can pick yourself if your second MAIN profession is herbalism. If it's not then you can go to the Auction house and purchase herbs. I do believe you need 5 of each herb to be able to grind it into different inks. Different herbs will give different grades of ink, you'll want peacebloom and silverleaf? for the first few levels worth of ink in inscription.
#3 Jun 03 2011 at 11:51 PM Rating: Excellent
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A bit out of date with how it refers to the upcoming expansion that will introduce the profession but it's got a summary of it nonetheless which tells you what herbs to grind for what inks, to an extent.

http://wow.allakhazam.com/wiki/Inscription_%28WoW%29
#4 Jun 04 2011 at 3:11 PM Rating: Good
Sorry, I know I've been slacking on getting the tradeskill faq finished but I've had a lot of real life distractions.

I would recommend checking out the leveling guide on http://www.wow-professions.com. They do a pretty god job of guiding you to the cheapest and easiest way to level professions.

When you trained Inscription, you should have gained the ability "Milling" which is similar to an enchanter's "Disenchant" ability. As Gwen said, you need 5 of the same herb to mill, and you will get different pigments from different herbs. You then need to turn these pigments into ink, which you can then use with parchment to make either glyphs or buff scrolls. That's essentially how you level and use Inscription.
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#5 Jun 05 2011 at 6:53 PM Rating: Decent
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You need herbalism to compliment your inscription.

Use your milling skill to turn herbs to powder - you need 5 herbs to mill - they all have to be the same type.

Once you've reduced a small fortune in herbs to powders you use the inscription skill to make ink - same as any tradeskill - open it up, find something you've got mats for and make it.

Now that you've got ink you need paper to write on - buy that from the inscription supply vendor - you start with cheapest paper and work your way up making scrolls, glyphs and other stuff.

Scrolls don't stack with each other so don't make INT and Spirit thinking you can use both.

When skilling on glyphs, be sure to keep an eye on the AH as they're selling VERY nicely right now depending on the glyph.

That's inscription 101.
#6 Jun 13 2011 at 8:59 AM Rating: Decent
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On a more general note, most professions aren't that useful while leveling. Even ones like tailoring where you can make armour, by the time you've got high enough skill to make an item you will probably have out leveled it or got something equivalent as a quest reward.

Gathering professions are always useful as you can easily keep leveling them as you quest (you might have to ride a little to keep up moving from zone to zone, but I find them easier to keep up with than crafting profs) and you now get xp when you gather. You can also sell anything you picked up that you don't need, usually for a nice amount of gold.

For inscription you will be able to learn a few new glyphs every 5 levels of inscription (mostly), it's worth checking out what sells on your AH so you can try and make a bit of profit while you are leveling. I also tried to focus on making glyphs for the class I was playing, at your level I think you have 3 glyph slots available (a prime, major and minor) and if you can make yourself some glyphs that can add a small boost to your leveling.

There is also minor inscription research and northrend inscription research (second one you won't have to worry about for a while) you can make these once a day and they let you discover random new glyphs. So if you have herbs left over (peacebloom, silverleaf and earthroot for minor, northrend herbs for the northrend one) this can be a way to try and discover useful or profitable new recipes.
#7 Jun 13 2011 at 10:48 AM Rating: Good
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Pretty much all crafting professions are complimented by a gathering profession.

Leatherworking and Tailroing go well with Skinning.

Engineering, Blacksmithing, and Jewelcrafting go well with Mining.

Inscription and Alchemy go well with Herbalism.

Tynuv wrote:
On a more general note, most professions aren't that useful while leveling. Even ones like tailoring where you can make armour, by the time you've got high enough skill to make an item you will probably have out leveled it or got something equivalent as a quest reward.


I don't really find that to be true. If you know what you are doing going into a character then you can easily have crafted gear ready for your character when they hit a specific level. Working on professions while leveling makes them much easy to level as you will most likely collect items needed during questing and such.
#8 Jun 13 2011 at 12:20 PM Rating: Good
Yeah it just depends. On my priest I power leveled her two professions as she leveled, and the cloth helms from engineering in particular were very useful. Having a helm at level 35 that gives you a +24 Int is freaking OP. Plus they looked cool, and I didn't end up replacing them until I hit Outlands. I was able to use some of the rings I made as I leveled her too, but they were only marginally better than quest rewards.

Tailoring and Enchanting are much more complimentary than Tailoring and Skinning. There's only a few recipes that need leather, and IIRC it's entirely possible to just skip those recipes while leveling anyways.

Edited, Jun 13th 2011 12:21pm by PigtailsOfDoom
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#9 Jun 14 2011 at 11:03 AM Rating: Good
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Yeah I didn't know exactly where to put Tailoring, I remembered needing some leathers but you can mainly just buy the mats from the vendors for Tailoring. Enchanting doesn't really need a gathering profession I don't believe, but something like Blacksmithing is useful for the rods and having someone to enchant to and then DE for more mats.
#10 Jun 14 2011 at 11:53 AM Rating: Excellent
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Hyolith wrote:
Yeah I didn't know exactly where to put Tailoring, I remembered needing some leathers but you can mainly just buy the mats from the vendors for Tailoring. Enchanting doesn't really need a gathering profession I don't believe, but something like Blacksmithing is useful for the rods and having someone to enchant to and then DE for more mats.

BS, LW, and Tailoring all have inflection points where you can create a green or blue item for less than the value of the enchanting mats it disenchants into. On many/most servers.

Right now, for example, there is a BS recipe that takes 24 smelted/processed elementium/obsidium ore and disenchants into a Heavenly Shard. If you can get ore for less than 2g (or the equivalent in your time), and the shard goes for at least 40g, this route is a clear win. Arctic Boots used to be the same for LW, to get dust/essences back in early LW.

This is a minor exception to "enchanting is its own gathering profession".
#11 Jun 14 2011 at 9:59 PM Rating: Good
Yeah, and that's why tailoring is best paired with enchanting, because you don't have to level an additional gathering skill or buy your mats off the AH (unless you're impatient) since cloth drops for everyone. Besides, even if you aren't a cloth wearer, the tailoring cloak enchant is OP right now for casters. Might be for other classes too.
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#12 Jun 15 2011 at 2:51 PM Rating: Excellent
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Hyolith wrote:


Tynuv wrote:
On a more general note, most professions aren't that useful while leveling. Even ones like tailoring where you can make armour, by the time you've got high enough skill to make an item you will probably have out leveled it or got something equivalent as a quest reward.


I don't really find that to be true. If you know what you are doing going into a character then you can easily have crafted gear ready for your character when they hit a specific level. Working on professions while leveling makes them much easy to level as you will most likely collect items needed during questing and such.


I've had better luck with having crafting professions provide level appropriate gear once I hit the expansions. I think LW was the latest one that was giving my rogue a headache. It's just a pain as you level so fast these days in Azeroth. It was getting to the point where if I did much besides skinning -> LW, I'd out-level my crafting profession.

Wonder Gem PigtailsOfDoom wrote:
Tailoring and Enchanting are much more complimentary than Tailoring and Skinning. There's only a few recipes that need leather, and IIRC it's entirely possible to just skip those recipes while leveling anyways.


Tailoring and skinning can provide a more steady source of income in the earlier levels. The cloth patterns that use leather tend to have fewer up on the AH (at least on my servers) and you can make a nice bit of money off of them. Plus you'll never use all that leather anyway and can dump the excess on the market.

As for Enchanting/Tailoring I tend to spend a lot of time going: cloth -> greens -> enchanting mats -> low level enchants. Most of those enchants don't sell at all, so it can be a pretty big gold sink as you aren't selling your tailoring greens either. Of course once you hit later levels things can change around. Getting your hands on a rare enchanting recipe or two can ensure some good income.

Of course it all goes out the window if you have a level-capped character feeding you gold; makes tailoring/enchanting a lot more viable. I'd choose tailoring/skinning over tailoring/enchanting if I didn't have some high level characters on a server though.

Edited, Jun 15th 2011 1:52pm by someproteinguy
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#13 Jun 15 2011 at 6:10 PM Rating: Excellent
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I am still ambivalent about the professions. My hunter took skinning and leather working because they're m ore or less complimentary. Vertical integration, right?

Trouble is, leather working stays with LIGHT leather for all of its mid and low level recipes. Meanwhile, once you move on to artisan (level 3) skinning, your supply of light leather dries up.

My (boring) solution was to spend hours of real time roaming my L35 hunter through the 20-level woods between Lor'Danel and Astranaar, basically butchering every beastie I came across. No XPs and no skinning points, but mostly light leather. I pretty much ignored the hostile mobs, walking through their camps. Most of them weren't stupid enough to attack, and I just let Fluffy (my cat) handle the rest. It allowed me to jump about 30 points in Leather working, but now I gotta do it again - or buy light leather through the auction (NOOOOO Way!) - as an aside, I can't believe they actually sell any that way = most of the sellers seem to thing they're selling ermine rather than pigskin.
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#14 Jun 16 2011 at 8:41 AM Rating: Excellent
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Low-level mats have sold well above what most reasonable people think they're worth for a long time. Players that want to have 2 crafting professions need to buy them, plus the people that are just power-leveling a crafting profession on a level capped character have plenty of money to burn.
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#15 Jun 16 2011 at 9:14 AM Rating: Good
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Depending on the market you can make a killing off selling medium/heavy leather on the AH. Those are usually the ones that give people grief and if there is a demand for them people will pay sometimes 100-200g just for a stack to try and power past that part.

Same goes for someone trying to power level JC, low level ore for prospecting can be good money.
#16 Jun 16 2011 at 8:07 PM Rating: Good
That's very true, enchanting is not really a good profession to level unless you already have at least one max leveled toon.
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#17 Jun 17 2011 at 8:23 AM Rating: Excellent
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Wonder Gem PigtailsOfDoom wrote:
That's very true, enchanting is not really a good profession to level unless you already have at least one max leveled toon.


I'd have to disagree. Admittedly, it's been a while since I started a new toon on a new server, but back when epic riding training was expensive (and you couldn't even get a mount until 40), I financed my main off of buying stuff on the AH and DEing it on my warlock. Plus mailing all my BoE greens and DEing them, and DEing all the junk that I made with tailoring.

It's worth mentioning again that this was during Classic / BC WoW, so the market may have changed substantially enough that this no longer applies.

Edit: You can start off with just a couple gold, and even if you're only making a couple silver per item, it's practically free money since there is no AH deposit on enchanting mats. You can re-list your auctions 10 times before they sell if need be.

Edited, Jun 17th 2011 10:49am by AstarintheDruid
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#18 Jun 17 2011 at 3:51 PM Rating: Excellent
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I have to disagree about enchanting while leveling as well. When paired with Tailoring, you can do fairly well with Enchanting while leveling without having to rely on a level-capped main. You're going to pick up a lot of cloth just via questing (assuming you loot all your kills) which gives you a large amount of disenchantables via Tailoring. You will likely have to do some instancing of course for a few blues (for shards etc), but I have a couple of alts (off my main server) that are doing just fine with this pairing.

With that said, there is more profit in pure gathering professions, generally speaking, while leveling and not manipulating the AH.

edit: forgot to mention the main reason I went this route with my other-server alts: Time. You don't really have to go out of your way to level tailoring/enchanting like you do with gathering/gathering or gathering/production.

Edited, Jun 17th 2011 2:53pm by TherionSaysWhat
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#19 Jun 20 2011 at 3:45 PM Rating: Good
Yeah, but the downside to that is, especially at higher levels, you lose out on the gold you can get from vendoring quest rewards you don't want to equip. I suppose in the end it all depends on your preference though. I leveled enchanting on my mage back in Wrath after she was already 80 and had been for a while. And she already had tailoring maxed. It didn't take very long or cost much really from what I remember.
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#20 Jun 20 2011 at 7:20 PM Rating: Excellent
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TherionSaysWhat wrote:
You don't really have to go out of your way to level tailoring/enchanting like you do with gathering/gathering or gathering/production.


My mage is herbing/skinning and I've never had to go out of my way to level either. In fact most of the nodes I've come across have been grey for the better part of the last 20 levels. My mining/JC pally I've been working on has needed to put in some extra time (probably an extra 2 hours or so) to up the mining skill and feed the JC though.

I suppose I'm mainly questing these days however, and that's a lot of running around the world. If you were to level more through the dungeon finder I could see the idea behind something like tailoring/enchanting; as instances tend to be rich in both cloth and disenchantables.



Edited, Jun 20th 2011 6:22pm by someproteinguy
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#21 Jun 21 2011 at 9:33 AM Rating: Good
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Questing is the best way to grind. Grinding itself is painstaking and if you have something to do while grinding it makes it that much easier. My biggest problem when questing is remembering to look at my mini map for nodes.
#22 Jun 28 2011 at 11:41 AM Rating: Good
I'm all for gathering as you level. There just isn't much reason not to. As far as daily gold at max level though, I still rely on a combination of de'ing greens off the AH, and snatching tradegoods at 35% of market value. I get a little board just gathering.

Doing my routine daily on horde and alliance, and occasionally moving excess gold over from the opposing faction, gives me as much gold as I need.
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